Files
GameJam2023/Scenes/Weapons/MegamiBeam.tscn
2023-09-05 01:52:10 -07:00

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[gd_scene load_steps=4 format=3 uid="uid://criqb4bokctlr"]
[ext_resource type="Texture2D" uid="uid://cferkvvp0rjht" path="res://Textures/Projectiles/Projectile_Sagittarius.png" id="1_57flt"]
[ext_resource type="Script" path="res://Scripts/MegamiBeamShot.cs" id="1_a146o"]
[sub_resource type="CylinderShape3D" id="CylinderShape3D_bnunv"]
radius = 0.419241
[node name="MegamiBeam" type="Node3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.375737)
script = ExtResource("1_a146o")
Cooldown = 3.0
_projectileSpeed = 10.0
[node name="Beam" type="RigidBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.5)
collision_layer = 34
collision_mask = 34
gravity_scale = 0.0
continuous_cd = true
max_contacts_reported = 1000
contact_monitor = true
can_sleep = false
[node name="CollisionShape3D" type="CollisionShape3D" parent="Beam"]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
shape = SubResource("CylinderShape3D_bnunv")
[node name="Sprite3D2" type="Sprite3D" parent="Beam"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.33, 0, 0.5)
centered = false
axis = 1
texture = ExtResource("1_57flt")