55 lines
1.8 KiB
Plaintext
55 lines
1.8 KiB
Plaintext
[gd_scene load_steps=5 format=3 uid="uid://rlxnnw4yay7e"]
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[ext_resource type="Script" path="res://Player/Base/Projectile.cs" id="1_ex3g8"]
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[ext_resource type="Texture2D" uid="uid://dd71tdgrgic46" path="res://Textures/Projectiles/LB ORB.png" id="2_6l2aj"]
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[sub_resource type="Curve3D" id="Curve3D_eve6n"]
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_data = {
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"points": PackedVector3Array(0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, -3),
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"tilts": PackedFloat32Array(0, 0)
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}
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point_count = 2
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_e4v7f"]
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height = 7.0
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radius = 0.154574
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[node name="EnemyBullet" type="Path3D"]
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curve = SubResource("Curve3D_eve6n")
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script = ExtResource("1_ex3g8")
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[node name="PathFollow3D" type="PathFollow3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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loop = false
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tilt_enabled = false
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[node name="RigidBody3D" type="RigidBody3D" parent="PathFollow3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0)
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collision_layer = 0
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collision_mask = 2
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gravity_scale = 0.0
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continuous_cd = true
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max_contacts_reported = 10
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contact_monitor = true
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can_sleep = false
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lock_rotation = true
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freeze = true
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freeze_mode = 1
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[node name="CollisionShape3D" type="CollisionShape3D" parent="PathFollow3D/RigidBody3D"]
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transform = Transform3D(0.3, 0, 0, 0, 0.3, 0, 0, 0, 0.3, 0.0111055, 1.02602, 0)
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shape = SubResource("CylinderShape3D_e4v7f")
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[node name="Sprite3D" type="Sprite3D" parent="PathFollow3D/RigidBody3D/CollisionShape3D"]
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transform = Transform3D(0.08, 0, 0, 0, 0.08, 0, 0, 0, 0.08, -0.390424, 0, 0.436329)
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centered = false
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axis = 1
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texture = ExtResource("2_6l2aj")
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[node name="TTL" type="Timer" parent="PathFollow3D"]
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process_callback = 0
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wait_time = 0.8
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autostart = true
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[connection signal="body_entered" from="PathFollow3D/RigidBody3D" to="." method="OnPlayerHit"]
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