Compare commits

6 Commits

Author SHA1 Message Date
271b0ede0d Add stages 2023-09-02 18:17:24 -07:00
334378932c Basic enemy pathing implementation 2023-09-02 17:42:07 -07:00
549cb7a325 Bullet hit rock detection 2023-09-02 15:58:13 -07:00
11a2554697 A lot of UI work....
opening slash animation
main menu
load first level
2023-09-02 15:50:21 -07:00
c3d19b8e0d Fix project 2023-09-02 13:42:29 -07:00
f9c9bf0990 Fix project layout 2023-09-02 13:28:16 -07:00
46 changed files with 1056 additions and 38 deletions

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@@ -0,0 +1,17 @@
[gd_scene load_steps=2 format=3 uid="uid://c4xcka4ekuur8"]
[ext_resource type="PackedScene" uid="uid://dibismvgu8151" path="res://Levels/Models/STAGE 8.blend" id="1_wd00s"]
[node name="Level8" type="Node3D"]
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.496974, 0.867765, 0, -0.867765, 0.496974, -0.378925, 11.1744, 5.15227)
projection = 1
fov = 30.0
size = 8.0
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.931845, -0.0850834, 0.35274, -0.0909281, 0.995857, 1.46654e-08, -0.351279, -0.032074, -0.935721, -3.58319, 22.5795, 0.163277)
visible = false
[node name="STAGE 8" parent="." instance=ExtResource("1_wd00s")]

17
Scenes/Levels/Level9.tscn Normal file
View File

@@ -0,0 +1,17 @@
[gd_scene load_steps=2 format=3 uid="uid://0hdnmilwrsq6"]
[ext_resource type="PackedScene" uid="uid://bs8iqbayeqqm" path="res://Levels/Models/STAGE 9.blend" id="1_ley6w"]
[node name="Level9" type="Node3D"]
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.496974, 0.867765, 0, -0.867765, 0.496974, -0.378925, 11.1744, 5.15227)
projection = 1
fov = 30.0
size = 8.0
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.931845, -0.0850834, 0.35274, -0.0909281, 0.995857, 1.46654e-08, -0.351279, -0.032074, -0.935721, -3.58319, 22.5795, 0.163277)
visible = false
[node name="STAGE 9" parent="." instance=ExtResource("1_ley6w")]

19
Scenes/Main.tscn Normal file
View File

@@ -0,0 +1,19 @@
[gd_scene load_steps=12 format=3 uid="uid://vwrw05ob2caq"]
[ext_resource type="Script" path="res://Scripts/Main.cs" id="1_g4hua"]
[ext_resource type="PackedScene" uid="uid://dqv03pua4j8ga" path="res://Scenes/Levels/Level1.tscn" id="2_cqnvi"]
[ext_resource type="PackedScene" uid="uid://b12gq4yqc3d8i" path="res://Scenes/MainMenu.tscn" id="2_kvovw"]
[ext_resource type="PackedScene" uid="uid://basequfmpg04f" path="res://Scenes/Levels/Level2.tscn" id="3_2qwg5"]
[ext_resource type="PackedScene" uid="uid://btl5fdyjewnwc" path="res://Scenes/Levels/Level3.tscn" id="4_8bgmu"]
[ext_resource type="PackedScene" uid="uid://ctvkevnc0wxka" path="res://Scenes/Levels/Level4.tscn" id="5_6rnhl"]
[ext_resource type="PackedScene" uid="uid://col60npvg7wr1" path="res://Scenes/Levels/Level5.tscn" id="6_krvi4"]
[ext_resource type="PackedScene" uid="uid://8ukphol1isp2" path="res://Scenes/Levels/Level6.tscn" id="7_or04k"]
[ext_resource type="PackedScene" uid="uid://bsq7edeueqyjg" path="res://Scenes/Levels/Level7.tscn" id="8_407wt"]
[ext_resource type="PackedScene" uid="uid://c4xcka4ekuur8" path="res://Scenes/Levels/Level8.tscn" id="9_q0hjs"]
[ext_resource type="PackedScene" uid="uid://0hdnmilwrsq6" path="res://Scenes/Levels/Level9.tscn" id="10_imcyj"]
[node name="Main" type="Node"]
script = ExtResource("1_g4hua")
Levels = Array[PackedScene]([ExtResource("2_cqnvi"), ExtResource("3_2qwg5"), ExtResource("4_8bgmu"), ExtResource("5_6rnhl"), ExtResource("6_krvi4"), ExtResource("7_or04k"), ExtResource("8_407wt"), ExtResource("9_q0hjs"), ExtResource("10_imcyj")])
[node name="MainMenu" parent="." instance=ExtResource("2_kvovw")]

28
Scenes/MainMenu.tscn Normal file
View File

@@ -0,0 +1,28 @@
[gd_scene load_steps=3 format=3 uid="uid://b12gq4yqc3d8i"]
[ext_resource type="Script" path="res://Scripts/MainMenu.cs" id="1_6aikc"]
[ext_resource type="PackedScene" uid="uid://cjl20bs56430j" path="res://UI/Animations/UIAnimations.tscn" id="2_erh7e"]
[node name="MainMenu" type="Node2D"]
script = ExtResource("1_6aikc")
[node name="Control" type="Control" parent="."]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Button" type="Button" parent="Control"]
layout_mode = 0
offset_left = 583.0
offset_top = 441.0
offset_right = 1155.0
offset_bottom = 645.0
text = "Play"
[node name="UIAnimations" parent="." instance=ExtResource("2_erh7e")]
[connection signal="IntroAnimationsCompleted" from="." to="." method="OnAllAnimationsFinished"]
[connection signal="pressed" from="Control/Button" to="." method="OnStartButtonPressed"]

View File

@@ -19,8 +19,8 @@ Cooldown = 0.5
_projectileSpeed = 15.0
[node name="RigidBody3D" type="RigidBody3D" parent="."]
collision_layer = 2
collision_mask = 0
collision_layer = 18
collision_mask = 16
gravity_scale = 0.0
custom_integrator = true
continuous_cd = true
@@ -41,3 +41,5 @@ shape = SubResource("SphereShape3D_rokeu")
pixel_size = 0.05
axis = 1
texture = ExtResource("2_n5c16")
[connection signal="body_entered" from="RigidBody3D" to="." method="OnBulletHitObject"]

View File

@@ -15,7 +15,6 @@ height = 1.67894
script = ExtResource("1_hddqi")
[node name="Pivot" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
[node name="fwitch" parent="Pivot" instance=ExtResource("4_n3637")]

View File

@@ -1,41 +1,61 @@
[gd_scene load_steps=6 format=3 uid="uid://dkjdt7uq3a4j3"]
[gd_scene load_steps=7 format=3 uid="uid://dkjdt7uq3a4j3"]
[ext_resource type="ArrayMesh" uid="uid://d3u564wle888o" path="res://Models/TestModels/Ness/nesspoly.obj" id="1_jhe4l"]
[ext_resource type="Script" path="res://Scripts/TestEnemy.cs" id="1_m03um"]
[ext_resource type="PackedScene" uid="uid://rlxnnw4yay7e" path="res://Scenes/EnemyBullet.tscn" id="2_h68e2"]
[ext_resource type="Script" path="res://Scripts/FireAtPlayer.cs" id="3_dhmfs"]
[sub_resource type="Curve3D" id="Curve3D_dgatw"]
_data = {
"points": PackedVector3Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2.5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
"tilts": PackedFloat32Array(0, 0, 0)
}
point_count = 3
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_eb41r"]
radius = 1.0
height = 3.5
[node name="TestEnemy" type="Node3D"]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0)
[node name="RigidBody3D" type="RigidBody3D" parent="."]
[node name="Path3D" type="Path3D" parent="."]
curve = SubResource("Curve3D_dgatw")
[node name="PathFollow3D" type="PathFollow3D" parent="Path3D"]
transform = Transform3D(0.999999, 0, 0, 0, 1, 0, 0, 0, 0.999999, 0, 0, 0)
rotation_mode = 0
cubic_interp = false
tilt_enabled = false
[node name="RigidBody3D" type="RigidBody3D" parent="Path3D/PathFollow3D" node_paths=PackedStringArray("_pathFollow")]
collision_layer = 0
collision_mask = 2
gravity_scale = 0.0
continuous_cd = true
max_contacts_reported = 10
contact_monitor = true
can_sleep = false
script = ExtResource("1_m03um")
_speed = 1.0
_pathFollow = NodePath("..")
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.51635, 0)
shape = SubResource("CapsuleShape3D_eb41r")
[node name="Nesspoly" type="MeshInstance3D" parent="RigidBody3D"]
[node name="Nesspoly" type="MeshInstance3D" parent="Path3D/PathFollow3D/RigidBody3D"]
transform = Transform3D(7, 0, 0, 0, 7, 0, 0, 0, 7, 0, 0, 0)
mesh = ExtResource("1_jhe4l")
skeleton = NodePath("../..")
skeleton = NodePath("../../../..")
[node name="Timer" type="Timer" parent="." node_paths=PackedStringArray("_enemy")]
[node name="CollisionShape3D" type="CollisionShape3D" parent="Path3D/PathFollow3D/RigidBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.53674e-07, 1.51635, -9.53674e-07)
shape = SubResource("CapsuleShape3D_eb41r")
[node name="Timer" type="Timer" parent="Path3D" node_paths=PackedStringArray("_enemy")]
wait_time = 3.0
autostart = true
script = ExtResource("3_dhmfs")
_enemy = NodePath("../RigidBody3D")
_enemy = NodePath("../PathFollow3D/RigidBody3D")
_fireProjectile = ExtResource("2_h68e2")
[connection signal="body_entered" from="RigidBody3D" to="RigidBody3D" method="OnHit"]
[connection signal="tree_exiting" from="RigidBody3D" to="Timer" method="OnDied"]
[connection signal="timeout" from="Timer" to="Timer" method="OnFireAtPlayer"]
[connection signal="body_entered" from="Path3D/PathFollow3D/RigidBody3D" to="Path3D/PathFollow3D/RigidBody3D" method="OnHit"]
[connection signal="tree_exiting" from="Path3D/PathFollow3D/RigidBody3D" to="Path3D/Timer" method="OnDied"]
[connection signal="timeout" from="Path3D/Timer" to="Path3D/Timer" method="OnFireAtPlayer"]

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=13 format=3 uid="uid://dy3d4e6qegyjg"]
[gd_scene load_steps=14 format=3 uid="uid://dy3d4e6qegyjg"]
[ext_resource type="Script" path="res://Scripts/TestLevel.cs" id="1_blhn0"]
[ext_resource type="PackedScene" uid="uid://b38hcomu4tpm5" path="res://Scenes/TestCharacter.tscn" id="1_fwf6c"]
@@ -28,19 +28,24 @@ radius = 2.32337
height = 5.0
radius = 2.06347
[sub_resource type="BoxShape3D" id="BoxShape3D_6yy78"]
size = Vector3(23.703, 10, 5.06868)
[node name="Level" type="Node3D" node_paths=PackedStringArray("_spawnPoint")]
script = ExtResource("1_blhn0")
_spawnPoint = NodePath("SpawnPoint")
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0, 1, 0, -1, 0, -0.0769171, 95.2611, -32.0601)
transform = Transform3D(1, 0, 0, 0, 0.496974, 0.867765, 0, -0.867765, 0.496974, 0, 47.9461, -5.79899)
projection = 1
fov = 30.0
size = 45.0
[node name="DebugCamera" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.821149, 0.570714, 0, -0.570714, 0.821149, -0.36148, 22.6449, 10.8421)
[node name="Fish Witch" parent="." groups=["Player"] instance=ExtResource("1_fwf6c")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 40.7459)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4.64605, -18.4987)
_speed = 10.0
_fireProjectile = ExtResource("3_lmb02")
_altFireProjectile = ExtResource("4_t522c")
@@ -62,8 +67,6 @@ shape = SubResource("BoxShape3D_hr26o")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -23.1248, 1.81661, -31.1077)
shape = SubResource("BoxShape3D_hr26o")
[node name="levelTEST" parent="StaticBody3D" instance=ExtResource("2_afl3s")]
[node name="CollisionShape3D4" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 4.42545)
shape = SubResource("BoxShape3D_sjyl3")
@@ -84,20 +87,33 @@ shape = SubResource("BoxShape3D_sjyl3")
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -48.9058, -1.95573, -40.25)
shape = SubResource("BoxShape3D_sjyl3")
[node name="Rock1" type="CollisionShape3D" parent="StaticBody3D"]
[node name="TestEnemy" parent="." instance=ExtResource("3_ds7vi")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20.5579, 5.52246, -43.2246)
[node name="SpawnPoint" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.757998, 6.71652, -10.4768)
[node name="StaticBody3D2" type="StaticBody3D" parent="."]
collision_layer = 16
collision_mask = 16
[node name="Rock1" type="CollisionShape3D" parent="StaticBody3D2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7.93645, 5.82082, -21.6909)
shape = SubResource("CylinderShape3D_lhgew")
[node name="Rock2" type="CollisionShape3D" parent="StaticBody3D"]
[node name="Rock2" type="CollisionShape3D" parent="StaticBody3D2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.82773, 6.46042, -40.6232)
shape = SubResource("CylinderShape3D_fa41j")
[node name="Rock3" type="CollisionShape3D" parent="StaticBody3D"]
[node name="Rock3" type="CollisionShape3D" parent="StaticBody3D2"]
transform = Transform3D(0.999841, -0.0178538, 0, 0.0178538, 0.999841, 0, 0, 0, 1, -6.84036, 6.33278, -46.1737)
shape = SubResource("CylinderShape3D_krlem")
[node name="TestEnemy" parent="." instance=ExtResource("3_ds7vi")]
transform = Transform3D(0.998405, 0.0226647, 0.0517184, -0.0544217, 0.630486, 0.77429, -0.0150588, -0.775869, 0.630714, -20.5579, 5.52246, -43.2246)
[node name="levelTEST" parent="." instance=ExtResource("2_afl3s")]
[node name="SpawnPoint" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, -0.757998, 6.71652, -10.4768)
[node name="Area3D" type="Area3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.37586, 6.95177, -51.8635)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.8568, 0, -1.7855)
shape = SubResource("BoxShape3D_6yy78")

8
Scripts/Main.cs Normal file
View File

@@ -0,0 +1,8 @@
using Godot;
using Godot.Collections;
public partial class Main : Node
{
[Export]
public Array<PackedScene> Levels;
}

34
Scripts/MainMenu.cs Normal file
View File

@@ -0,0 +1,34 @@
using Godot;
using System.Linq;
public partial class MainMenu : Node2D
{
private AnimationPlayer _player;
[Signal]
public delegate void IntroAnimationsCompletedEventHandler();
public override void _Ready()
{
GetParent().GetNode<TextureRect>("MainMenu/UIAnimations/LoreSplash").Show();
_player = GetTree().Root.GetNode<AnimationPlayer>("/root/Main/MainMenu/UIAnimations/AnimationPlayer");
_player.Queue("IntroLore");
}
private void OnStartButtonPressed()
{
_player.Play("FirstLevel");
Hide();
_player.AnimationFinished += OnAnimationFinished;
}
private void OnAnimationFinished(StringName animationName)
{
if (animationName == "FirstLevel")
{
var main = GetTree().Root.GetNode<Main>("Main");
var firstLevel = main.Levels.First().Instantiate();
AddChild(firstLevel);
}
}
}

View File

@@ -6,4 +6,9 @@ public partial class TestBullet : Projectile
{
Translate(new Vector3(0, 0, Speed * -(float)delta));
}
private void OnBulletHitObject(Node node)
{
QueueFree();
}
}

View File

@@ -36,13 +36,13 @@ public partial class TestCharacter : CharacterBody3D
if (direction != Vector3.Zero)
{
velocity.X = direction.X * _speed;
velocity.Z = direction.Z * _speed * 2;
GetNode<Node3D>("Pivot").LookAt(Position + direction, Vector3.Forward + Vector3.Up);
velocity.Z = direction.Z * _speed;
GetNode<Node3D>("Pivot").LookAt(Position + direction, Vector3.Up);
}
else
{
velocity.X = Mathf.MoveToward(Velocity.X, 0, _speed);
velocity.Z = Mathf.MoveToward(Velocity.Z, 0, _speed * 2);
velocity.Z = Mathf.MoveToward(Velocity.Z, 0, _speed);
}
return velocity;
}

View File

@@ -1,7 +1,12 @@
using Godot;
public partial class TestEnemy : Node3D
public partial class TestEnemy : RigidBody3D
{
[Export]
private float _speed;
[Export]
private PathFollow3D _pathFollow;
public override void _Process(double delta)
{
var player = GetTree().GetFirstNodeInGroup("Player") as TestCharacter;
@@ -9,6 +14,11 @@ public partial class TestEnemy : Node3D
LookAt(player.Position);
}
public override async void _PhysicsProcess(double delta)
{
_pathFollow.Progress += _speed * (float)delta;
}
public void OnHit(Node node)
{
GD.Print("Hit detected");

View File

@@ -11,4 +11,9 @@ public partial class TestLevel : Node3D
foreach (TestCharacter player in players)
player.Transform = _spawnPoint.Transform;
}
private void OnExit()
{
GD.Print("Exit reached");
}
}

View File

@@ -0,0 +1,219 @@
[gd_scene load_steps=8 format=3 uid="uid://cjl20bs56430j"]
[ext_resource type="Texture2D" uid="uid://b1ucutlpx3fnp" path="res://UI/INTRO LORE.png" id="1_f4dp3"]
[ext_resource type="Texture2D" uid="uid://haxbuoepqn2b" path="res://UI/LEVEL DROP 1.png" id="2_r3e0d"]
[sub_resource type="Animation" id="Animation_3u8q8"]
resource_name = "FirstLevel"
length = 5.0
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("DissolveRect:modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Color(1, 1, 1, 1), Color(1, 1, 1, 0)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("FirstLevelSplash:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 5),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [true, false]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("LoreSplash:visible")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 5),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [false, false]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("DissolveRect:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0, 5),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [true, false]
}
[sub_resource type="Animation" id="Animation_qsjit"]
resource_name = "IntroLore"
length = 10.0
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("DissolveRect:modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 3, 7.5, 10),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 0,
"values": [Color(1, 1, 1, 1), Color(1, 1, 1, 0), Color(1, 1, 1, 0), Color(1, 1, 1, 1)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("DissolveRect:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 10),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [true, false]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("LoreSplash:visible")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 10),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [true, false]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("FirstLevelSplash:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
[sub_resource type="Animation" id="Animation_fm0re"]
resource_name = "RESET"
length = 0.1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("DissolveRect:modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(1, 1, 1, 0)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("FirstLevelSplash:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("DissolveRect:visible")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("LoreSplash:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
[sub_resource type="Animation" id="Animation_ghusn"]
resource_name = "fade_out"
length = 3.0
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("DissolveRect:modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 3),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_iabf8"]
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"FirstLevel": SubResource("Animation_3u8q8"),
"IntroLore": SubResource("Animation_qsjit"),
"RESET": SubResource("Animation_fm0re"),
"fade_out": SubResource("Animation_ghusn")
}
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[node name="DissolveRect" type="ColorRect" parent="."]
visible = false
modulate = Color(1, 1, 1, 0)
z_index = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
color = Color(0, 0, 0, 1)
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_iabf8")
}
[node name="LoreSplash" type="TextureRect" parent="."]
visible = false
show_behind_parent = true
offset_right = 1920.0
offset_bottom = 1080.0
texture = ExtResource("1_f4dp3")
[node name="FirstLevelSplash" type="TextureRect" parent="."]
z_index = -2
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("2_r3e0d")

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34
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dest_files=["res://.godot/imported/INTRO LORE.png-9f0c5de7059ad6efdc55035e18ffc142.ctex"]
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compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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View File

@@ -11,13 +11,14 @@ config_version=5
[application]
config/name="GameJam2023"
run/main_scene="res://Scenes/TestLevel.tscn"
run/main_scene="res://Scenes/Main.tscn"
config/features=PackedStringArray("4.1", "C#", "Forward Plus")
run/physics_ticks_per_second=60
[display]
window/size/viewport_width=1920
window/size/viewport_height=1400
window/size/viewport_height=1080
[dotnet]
@@ -55,7 +56,3 @@ p1_altfire={
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":2,"canceled":false,"pressed":false,"double_click":false,"script":null)
]
}
[physics]
common/physics_ticks_per_second=144