Fix spawn location and on hit
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@@ -12,4 +12,6 @@ SpawnPoint = NodePath("Marker3D")
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PlayableCharacters = Array[PackedScene]([ExtResource("2_7c6mk"), ExtResource("3_mtqa2"), ExtResource("4_1xs5f")])
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[node name="Marker3D" type="Marker3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.5, 0.123, 5.513)
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gizmo_extents = 1.0
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script = ExtResource("2_mkhuu")
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