Fix spawn location and on hit
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@@ -1,9 +1,8 @@
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[gd_scene load_steps=6 format=3 uid="uid://cxj6yeddshy16"]
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[gd_scene load_steps=5 format=3 uid="uid://cxj6yeddshy16"]
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[ext_resource type="Script" path="res://Scripts/GameManager.cs" id="1_ya2kt"]
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[ext_resource type="PackedScene" uid="uid://xcmspevaqcrc" path="res://Scenes/Player1.tscn" id="4_3fl70"]
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[ext_resource type="PackedScene" uid="uid://dq1gtd55p04do" path="res://Scenes/StageGUI.tscn" id="5_gsh7q"]
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[ext_resource type="Script" path="res://Scripts/SpawnPoint.cs" id="7_4n1rc"]
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[ext_resource type="PackedScene" uid="uid://jircpua5fl80" path="res://Scenes/Player2.tscn" id="8_sixv3"]
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[node name="GameManager" type="Node3D"]
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@@ -24,14 +23,6 @@ offset_bottom = 0.0
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size_flags_horizontal = 4
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size_flags_vertical = 4
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[node name="P1SpawnPoint" type="Marker3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.30792, 0, 5.60868)
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script = ExtResource("7_4n1rc")
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[node name="P2SpawnPoint" type="Marker3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.910204, 0, 5.60868)
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script = ExtResource("7_4n1rc")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, -0.504317, 0.863519, 0, -0.863519, -0.504317, 0, 19.9508, 0)
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