Replace background of sidebar
This commit is contained in:
@@ -1,8 +1,8 @@
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[gd_scene load_steps=6 format=3 uid="uid://dq1gtd55p04do"]
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[ext_resource type="Texture2D" uid="uid://dieoh0r7a5try" path="res://Textures/Portraits/Pisces.jpg" id="1_id5nf"]
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[ext_resource type="Script" path="res://Scripts/StageGUI.cs" id="1_wr2m0"]
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[ext_resource type="Texture2D" uid="uid://2vog2nty4qrj" path="res://Textures/wheel.png" id="4_3jyfi"]
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[ext_resource type="Texture2D" uid="uid://fqmkmpmackem" path="res://Textures/Portraits/character-BACKGROUND-ONLY.png" id="4_xa2n6"]
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[sub_resource type="Animation" id="Animation_ptfpl"]
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resource_name = "Rollover"
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@@ -25,33 +25,32 @@ offset_bottom = -36.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_wr2m0")
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metadata/_edit_horizontal_guides_ = [-342.0]
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[node name="Placeholder1" type="ColorRect" parent="."]
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custom_minimum_size = Vector2(410, 1080)
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[node name="SidebarLeft" type="TextureRect" parent="."]
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layout_mode = 1
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anchors_preset = 4
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anchor_top = 0.5
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anchor_bottom = 0.5
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offset_top = -540.0
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offset_right = 240.0
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offset_right = 420.0
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offset_bottom = 540.0
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grow_vertical = 2
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color = Color(1, 0.447059, 1, 1)
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texture = ExtResource("4_xa2n6")
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[node name="Placeholder2" type="ColorRect" parent="."]
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custom_minimum_size = Vector2(410, 1080)
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[node name="SidebarLeft2" type="TextureRect" parent="."]
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layout_mode = 1
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anchors_preset = 6
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anchor_left = 1.0
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anchor_top = 0.5
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anchor_right = 1.0
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anchor_bottom = 0.5
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offset_left = -300.0
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offset_left = -420.0
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offset_top = -540.0
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offset_bottom = 540.0
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grow_horizontal = 0
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grow_vertical = 2
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color = Color(1, 0.447059, 1, 1)
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texture = ExtResource("4_xa2n6")
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[node name="CharacterSelect" type="Control" parent="."]
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layout_mode = 1
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@@ -85,34 +84,3 @@ offset_right = 1871.0
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offset_bottom = 399.0
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texture = ExtResource("4_3jyfi")
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expand_mode = 1
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[node name="P1_Portrait" type="TextureRect" parent="CharacterSelect"]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_left = 30.0
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offset_top = 400.0
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offset_right = -722.0
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offset_bottom = 400.0
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grow_horizontal = 2
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grow_vertical = 2
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scale = Vector2(0.3, 0.3)
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texture = ExtResource("1_id5nf")
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expand_mode = 1
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flip_h = true
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[node name="P2_Portrait" type="TextureRect" parent="CharacterSelect"]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_left = 1545.0
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offset_top = 400.0
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offset_right = 793.0
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offset_bottom = 400.0
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grow_horizontal = 2
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grow_vertical = 2
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scale = Vector2(0.3, 0.3)
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texture = ExtResource("1_id5nf")
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expand_mode = 1
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BIN
Scenes/character-BACKGROUND-ONLY.png
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BIN
Scenes/character-BACKGROUND-ONLY.png
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Binary file not shown.
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After Width: | Height: | Size: 20 KiB |
34
Scenes/character-BACKGROUND-ONLY.png.import
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34
Scenes/character-BACKGROUND-ONLY.png.import
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@@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dhn08vs88telq"
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path="res://.godot/imported/character-BACKGROUND-ONLY.png-ae42ea0737fd64304b94cb0c74945024.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Scenes/character-BACKGROUND-ONLY.png"
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dest_files=["res://.godot/imported/character-BACKGROUND-ONLY.png-ae42ea0737fd64304b94cb0c74945024.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
Textures/Portraits/character-BACKGROUND-ONLY.png
Normal file
BIN
Textures/Portraits/character-BACKGROUND-ONLY.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 20 KiB |
34
Textures/Portraits/character-BACKGROUND-ONLY.png.import
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34
Textures/Portraits/character-BACKGROUND-ONLY.png.import
Normal file
@@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://fqmkmpmackem"
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path="res://.godot/imported/character-BACKGROUND-ONLY.png-b5f3bdef667ac48a938fe2ce74e000c5.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Textures/Portraits/character-BACKGROUND-ONLY.png"
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dest_files=["res://.godot/imported/character-BACKGROUND-ONLY.png-b5f3bdef667ac48a938fe2ce74e000c5.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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