Fix multiplayer
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39
Scenes/Characters/P1PiscesWitch.tscn
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39
Scenes/Characters/P1PiscesWitch.tscn
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@@ -0,0 +1,39 @@
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[gd_scene load_steps=7 format=3 uid="uid://b38hcomu4tpm5"]
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[ext_resource type="Script" path="res://Scripts/Character1.cs" id="1_ug7pg"]
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[ext_resource type="PackedScene" uid="uid://cyn2wn6ffsnu7" path="res://Scenes/Weapons/Single.tscn" id="2_y0wmm"]
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[ext_resource type="PackedScene" uid="uid://bq40xbqibrk1y" path="res://Scenes/Weapons/ShotgunBullet.tscn" id="3_p4fqi"]
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[ext_resource type="PackedScene" uid="uid://yosw0j58nvrf" path="res://Models/Characters/fwitch.gltf" id="4_mtwuo"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ayco3"]
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radius = 0.980738
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height = 3.77708
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_fqik1"]
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radius = 0.704872
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height = 1.67894
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[node name="Pisces" type="CharacterBody3D" groups=["Player"]]
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transform = Transform3D(0.33, 0, 0, 0, 0.33, 0, 0, 0, 0.33, 0, 0, 0)
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script = ExtResource("1_ug7pg")
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_fireProjectile = ExtResource("2_y0wmm")
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_altFireProjectile = ExtResource("3_p4fqi")
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[node name="Pivot" type="Node3D" parent="."]
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[node name="fwitch" parent="Pivot" instance=ExtResource("4_mtwuo")]
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[node name="Area3D" type="Area3D" parent="Pivot"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.75657e-15, 0, 0)
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collision_layer = 16
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collision_mask = 4100
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Pivot/Area3D"]
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transform = Transform3D(0.999665, -0.0258978, -7.10543e-15, 0.0258978, 0.999665, 0, 0, 0, 1, -0.0242356, 2.05297, -0.302385)
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shape = SubResource("CapsuleShape3D_ayco3")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.06805, -0.211049)
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shape = SubResource("CapsuleShape3D_fqik1")
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[connection signal="body_entered" from="Pivot/Area3D" to="." method="OnHit"]
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