Try new perspective for character, minor projectile fixes

This commit is contained in:
2023-09-02 07:46:19 -07:00
parent 829db1adb9
commit b6262e2b1f
12 changed files with 70 additions and 31 deletions

View File

@@ -11,8 +11,10 @@ material = SubResource("StandardMaterial3D_phgri")
[sub_resource type="SphereShape3D" id="SphereShape3D_rokeu"]
[node name="TestBullet" type="Node3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.538645, 0)
script = ExtResource("1_cavby")
_projectileSpeed = 50.0
Cooldown = 0.5
_projectileSpeed = 15.0
[node name="RigidBody3D" type="RigidBody3D" parent="."]
collision_layer = 2