Try new perspective for character, minor projectile fixes
This commit is contained in:
@@ -11,8 +11,10 @@ material = SubResource("StandardMaterial3D_phgri")
|
||||
[sub_resource type="SphereShape3D" id="SphereShape3D_rokeu"]
|
||||
|
||||
[node name="TestBullet" type="Node3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.538645, 0)
|
||||
script = ExtResource("1_cavby")
|
||||
_projectileSpeed = 50.0
|
||||
Cooldown = 0.5
|
||||
_projectileSpeed = 15.0
|
||||
|
||||
[node name="RigidBody3D" type="RigidBody3D" parent="."]
|
||||
collision_layer = 2
|
||||
|
||||
Reference in New Issue
Block a user