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This commit is contained in:
2023-09-06 20:32:16 -07:00
parent 5405c33192
commit 8a923f04c4
24 changed files with 835 additions and 2420 deletions

View File

@@ -51,7 +51,6 @@ public partial class Character : CharacterBody3D
var inputDir = Input.GetVector(OwnerPlayer.PlayerInput.Left(), OwnerPlayer.PlayerInput.Right(), OwnerPlayer.PlayerInput.Up(), OwnerPlayer.PlayerInput.Down());
var direction = (Transform.Basis * new Vector3(inputDir.X, 0, inputDir.Y)).Normalized();
direction = new Vector3(direction.X, 0, direction.Z);
if (direction != Vector3.Zero)
{
velocity.X = direction.X * _speed;

View File

@@ -5,7 +5,7 @@
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_b4i03"]
radius = 0.507139
height = 1.43196
height = 4.172
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ru85r"]
resource_name = "Material.006"
@@ -601,13 +601,13 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_6hsc0")
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_bc4md"]
radius = 0.325453
height = 1.43196
[sub_resource type="CylinderShape3D" id="CylinderShape3D_wx62l"]
height = 3.826
radius = 0.25
[node name="Sagittarius" type="CharacterBody3D" groups=["Player"]]
transform = Transform3D(0.9, 0, 0, 0, 0.9, 0, 0, 0, 0.9, 0, 0, 0)
collision_layer = 9
transform = Transform3D(0.9, 0, 0, 0, 0.9, 0, 0, 0, 0.9, 0, 0.559088, 0)
collision_layer = 25
motion_mode = 1
wall_min_slide_angle = 3.14159
script = ExtResource("1_s1hsr")
@@ -632,4 +632,6 @@ skeleton = NodePath("")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.125003, 0.637504, 0.112771)
shape = SubResource("CapsuleShape3D_bc4md")
shape = SubResource("CylinderShape3D_wx62l")
[connection signal="body_entered" from="Pivot/Area3D" to="." method="OnHit"]