Update projectile textures

This commit is contained in:
2023-09-04 22:17:37 -07:00
parent 64f5ec8a5d
commit 83b4d90ccb
14 changed files with 202 additions and 22 deletions

View File

@@ -1,7 +1,7 @@
[gd_scene load_steps=6 format=3 uid="uid://bq40xbqibrk1y"]
[ext_resource type="Script" path="res://Scripts/ShotgunBullet.cs" id="1_0khuu"]
[ext_resource type="Texture2D" uid="uid://borp7xvlfdcmq" path="res://Textures/Projectiles/bubble.png" id="2_wjqcr"]
[ext_resource type="Texture2D" uid="uid://crlvrwo2l11ja" path="res://Textures/Projectiles/Projectile_Pisces_MultiAttack.png" id="2_a612r"]
[sub_resource type="CylinderShape3D" id="CylinderShape3D_eme14"]
radius = 0.3
@@ -19,7 +19,7 @@ Cooldown = 0.5
_projectileSpeed = 15.0
[node name="RigidBody3D" type="RigidBody3D" parent="."]
transform = Transform3D(0.99863, 0, -0.052336, 0, 1, 0, 0.052336, 0, 0.99863, -0.508974, 0, 0)
transform = Transform3D(0.99863, 0, -0.052336, 0, 1, 0, 0.052336, 0, 0.99863, -0.334469, 0, 0)
collision_layer = 34
collision_mask = 34
gravity_scale = 0.0
@@ -29,14 +29,16 @@ contact_monitor = true
can_sleep = false
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
shape = SubResource("CylinderShape3D_eme14")
[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D"]
[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D/CollisionShape3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
axis = 1
texture = ExtResource("2_wjqcr")
texture = ExtResource("2_a612r")
[node name="RigidBody3D2" type="RigidBody3D" parent="."]
transform = Transform3D(0.99863, 0, 0.052336, 0, 1, 0, -0.052336, 0, 0.99863, 0.647, 0, 0)
transform = Transform3D(0.99863, 0, 0.052336, 0, 1, 0, -0.052336, 0, 0.99863, 0.463951, 0, 0)
collision_layer = 34
collision_mask = 34
gravity_scale = 0.0
@@ -46,14 +48,16 @@ contact_monitor = true
can_sleep = false
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D2"]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
shape = SubResource("CylinderShape3D_752q2")
[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D2"]
[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D2/CollisionShape3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
axis = 1
texture = ExtResource("2_wjqcr")
texture = ExtResource("2_a612r")
[node name="RigidBody3D3" type="RigidBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.592052)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0600076, 0, -0.345734)
collision_layer = 34
collision_mask = 34
gravity_scale = 0.0
@@ -63,11 +67,12 @@ contact_monitor = true
can_sleep = false
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D3"]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
shape = SubResource("CylinderShape3D_ebbqv")
[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D3"]
[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D3/CollisionShape3D"]
axis = 1
texture = ExtResource("2_wjqcr")
texture = ExtResource("2_a612r")
[node name="TTL" type="Timer" parent="."]
process_callback = 0