Update projectile textures
This commit is contained in:
@@ -1,7 +1,7 @@
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[gd_scene load_steps=5 format=3 uid="uid://cxnek5wgpxbft"]
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[ext_resource type="Script" path="res://Scripts/CutterShot.cs" id="1_inha4"]
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[ext_resource type="Texture2D" uid="uid://brjwf2sf3s170" path="res://Textures/Projectiles/cutter.png" id="1_v8p6h"]
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[ext_resource type="Texture2D" uid="uid://cdryxdasvun4r" path="res://Textures/Projectiles/Projectile_Scorpio.png" id="2_tqxh6"]
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[sub_resource type="Curve3D" id="Curve3D_5hmi4"]
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_data = {
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@@ -44,9 +44,10 @@ shape = SubResource("CylinderShape3D_mgm2i")
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[node name="Sprite3D" type="Sprite3D" parent="Path3D/PathFollow3D/RigidBody3D"]
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transform = Transform3D(0.156513, 0, 0.124514, 0, 0.2, 0, -0.124514, 0, 0.156513, 0, 0, 0)
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pixel_size = 0.03
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axis = 1
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double_sided = false
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texture = ExtResource("1_v8p6h")
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texture = ExtResource("2_tqxh6")
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[node name="TTL" type="Timer" parent="."]
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process_callback = 0
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@@ -1,7 +1,7 @@
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[gd_scene load_steps=5 format=3 uid="uid://cwt4rum7tvyvb"]
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[ext_resource type="Script" path="res://Scripts/CutterShot.cs" id="1_7xtlh"]
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[ext_resource type="Texture2D" uid="uid://brjwf2sf3s170" path="res://Textures/Projectiles/cutter.png" id="2_a0jul"]
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[ext_resource type="Texture2D" uid="uid://cdryxdasvun4r" path="res://Textures/Projectiles/Projectile_Scorpio.png" id="2_6mabu"]
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[sub_resource type="Curve3D" id="Curve3D_5hmi4"]
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_data = {
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@@ -16,7 +16,7 @@ height = 8.481
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[node name="CutterShot" type="Node3D" node_paths=PackedStringArray("_pathFollow", "_sprite")]
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script = ExtResource("1_7xtlh")
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_pathFollow = NodePath("Path3D/PathFollow3D")
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_sprite = NodePath("Path3D/PathFollow3D/RigidBody3D/Sprite3D")
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_sprite = NodePath("")
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Cooldown = 0.3
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_projectileSpeed = 3.0
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@@ -42,11 +42,12 @@ can_sleep = false
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transform = Transform3D(0.999999, 0, 5.96046e-08, 0, 1, 0, -5.96046e-08, 0, 0.999999, 0, 0, 0)
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shape = SubResource("CylinderShape3D_mgm2i")
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[node name="Sprite3D" type="Sprite3D" parent="Path3D/PathFollow3D/RigidBody3D"]
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transform = Transform3D(0.2, 0, 0, 0, 0.2, 0, 0, 0, 0.2, 0, 0, 0)
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[node name="Sprite3D" type="Sprite3D" parent="Path3D/PathFollow3D/RigidBody3D/CollisionShape3D"]
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transform = Transform3D(0.156513, 0, 0.124514, 0, 0.2, 0, -0.124514, 0, 0.156513, 0, 0, 0)
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pixel_size = 0.03
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axis = 1
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double_sided = false
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texture = ExtResource("2_a0jul")
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texture = ExtResource("2_6mabu")
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[node name="TTL" type="Timer" parent="."]
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process_callback = 0
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@@ -1,7 +1,7 @@
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[gd_scene load_steps=6 format=3 uid="uid://bq40xbqibrk1y"]
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[ext_resource type="Script" path="res://Scripts/ShotgunBullet.cs" id="1_0khuu"]
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[ext_resource type="Texture2D" uid="uid://borp7xvlfdcmq" path="res://Textures/Projectiles/bubble.png" id="2_wjqcr"]
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[ext_resource type="Texture2D" uid="uid://crlvrwo2l11ja" path="res://Textures/Projectiles/Projectile_Pisces_MultiAttack.png" id="2_a612r"]
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_eme14"]
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radius = 0.3
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@@ -19,7 +19,7 @@ Cooldown = 0.5
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_projectileSpeed = 15.0
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[node name="RigidBody3D" type="RigidBody3D" parent="."]
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transform = Transform3D(0.99863, 0, -0.052336, 0, 1, 0, 0.052336, 0, 0.99863, -0.508974, 0, 0)
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transform = Transform3D(0.99863, 0, -0.052336, 0, 1, 0, 0.052336, 0, 0.99863, -0.334469, 0, 0)
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collision_layer = 34
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collision_mask = 34
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gravity_scale = 0.0
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@@ -29,14 +29,16 @@ contact_monitor = true
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can_sleep = false
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[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
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shape = SubResource("CylinderShape3D_eme14")
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[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D"]
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[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D/CollisionShape3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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axis = 1
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texture = ExtResource("2_wjqcr")
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texture = ExtResource("2_a612r")
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[node name="RigidBody3D2" type="RigidBody3D" parent="."]
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transform = Transform3D(0.99863, 0, 0.052336, 0, 1, 0, -0.052336, 0, 0.99863, 0.647, 0, 0)
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transform = Transform3D(0.99863, 0, 0.052336, 0, 1, 0, -0.052336, 0, 0.99863, 0.463951, 0, 0)
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collision_layer = 34
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collision_mask = 34
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gravity_scale = 0.0
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@@ -46,14 +48,16 @@ contact_monitor = true
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can_sleep = false
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[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D2"]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
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shape = SubResource("CylinderShape3D_752q2")
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[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D2"]
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[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D2/CollisionShape3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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axis = 1
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texture = ExtResource("2_wjqcr")
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texture = ExtResource("2_a612r")
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[node name="RigidBody3D3" type="RigidBody3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.592052)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0600076, 0, -0.345734)
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collision_layer = 34
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collision_mask = 34
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gravity_scale = 0.0
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@@ -63,11 +67,12 @@ contact_monitor = true
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can_sleep = false
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[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D3"]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
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shape = SubResource("CylinderShape3D_ebbqv")
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[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D3"]
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[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D3/CollisionShape3D"]
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axis = 1
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texture = ExtResource("2_wjqcr")
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texture = ExtResource("2_a612r")
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[node name="TTL" type="Timer" parent="."]
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process_callback = 0
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@@ -1,7 +1,7 @@
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[gd_scene load_steps=4 format=3 uid="uid://cyn2wn6ffsnu7"]
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[ext_resource type="Script" path="res://Scripts/SingleShot.cs" id="1_18l5k"]
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[ext_resource type="Texture2D" uid="uid://uatt2w2jsoan" path="res://Scenes/Weapons/LB HEDRON.png" id="1_nmsa0"]
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[ext_resource type="Texture2D" uid="uid://kecmkchurnin" path="res://Textures/Projectiles/Projectile_Pisces_SingleAttack.png" id="2_d8lwd"]
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_njobr"]
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radius = 0.3
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@@ -21,14 +21,14 @@ contact_monitor = true
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can_sleep = false
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[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.644825, 0)
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0.644825, 0)
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shape = SubResource("CylinderShape3D_njobr")
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[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D"]
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transform = Transform3D(0.07, 0, 0, 0, 0.07, 0, 0, 0, 0.07, -0.244938, 1.29552, 0.266473)
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[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D/CollisionShape3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.31565, 0.765425, 0.303541)
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centered = false
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axis = 1
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texture = ExtResource("1_nmsa0")
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texture = ExtResource("2_d8lwd")
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[node name="TTL" type="Timer" parent="."]
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process_callback = 0
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BIN
Textures/Projectiles/Projectile_Capricorn.png
Normal file
BIN
Textures/Projectiles/Projectile_Capricorn.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 537 B |
34
Textures/Projectiles/Projectile_Capricorn.png.import
Normal file
34
Textures/Projectiles/Projectile_Capricorn.png.import
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@@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dha44dnvwhajo"
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path="res://.godot/imported/Projectile_Capricorn.png-e7e1ea185b76409d5041dbe214e7dc40.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Textures/Projectiles/Projectile_Capricorn.png"
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dest_files=["res://.godot/imported/Projectile_Capricorn.png-e7e1ea185b76409d5041dbe214e7dc40.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
Textures/Projectiles/Projectile_Pisces_MultiAttack.png
Normal file
BIN
Textures/Projectiles/Projectile_Pisces_MultiAttack.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 469 B |
@@ -0,0 +1,35 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://crlvrwo2l11ja"
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path.s3tc="res://.godot/imported/Projectile_Pisces_MultiAttack.png-341f74a2b87398164cb75eab88aa233e.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://Textures/Projectiles/Projectile_Pisces_MultiAttack.png"
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dest_files=["res://.godot/imported/Projectile_Pisces_MultiAttack.png-341f74a2b87398164cb75eab88aa233e.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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BIN
Textures/Projectiles/Projectile_Pisces_SingleAttack.png
Normal file
BIN
Textures/Projectiles/Projectile_Pisces_SingleAttack.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 791 B |
@@ -0,0 +1,35 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://kecmkchurnin"
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path.s3tc="res://.godot/imported/Projectile_Pisces_SingleAttack.png-5e7f8cfb618151a18060b76f0c0c6fba.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://Textures/Projectiles/Projectile_Pisces_SingleAttack.png"
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dest_files=["res://.godot/imported/Projectile_Pisces_SingleAttack.png-5e7f8cfb618151a18060b76f0c0c6fba.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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BIN
Textures/Projectiles/Projectile_Sagittarius.png
Normal file
BIN
Textures/Projectiles/Projectile_Sagittarius.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 593 B |
34
Textures/Projectiles/Projectile_Sagittarius.png.import
Normal file
34
Textures/Projectiles/Projectile_Sagittarius.png.import
Normal file
@@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cferkvvp0rjht"
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path="res://.godot/imported/Projectile_Sagittarius.png-b350928cffc06e93f90a08c8d1afeb5e.ctex"
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metadata={
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||||
"vram_texture": false
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}
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[deps]
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||||
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source_file="res://Textures/Projectiles/Projectile_Sagittarius.png"
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dest_files=["res://.godot/imported/Projectile_Sagittarius.png-b350928cffc06e93f90a08c8d1afeb5e.ctex"]
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||||
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[params]
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||||
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compress/mode=0
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||||
compress/high_quality=false
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compress/lossy_quality=0.7
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||||
compress/hdr_compression=1
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compress/normal_map=0
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||||
compress/channel_pack=0
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||||
mipmaps/generate=false
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mipmaps/limit=-1
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||||
roughness/mode=0
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||||
roughness/src_normal=""
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||||
process/fix_alpha_border=true
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||||
process/premult_alpha=false
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||||
process/normal_map_invert_y=false
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||||
process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
Textures/Projectiles/Projectile_Scorpio.png
Normal file
BIN
Textures/Projectiles/Projectile_Scorpio.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 623 B |
35
Textures/Projectiles/Projectile_Scorpio.png.import
Normal file
35
Textures/Projectiles/Projectile_Scorpio.png.import
Normal file
@@ -0,0 +1,35 @@
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[remap]
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||||
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||||
importer="texture"
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||||
type="CompressedTexture2D"
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||||
uid="uid://cdryxdasvun4r"
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||||
path.s3tc="res://.godot/imported/Projectile_Scorpio.png-6d21b37d597e5107018f8be27735ee67.s3tc.ctex"
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||||
metadata={
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||||
"imported_formats": ["s3tc_bptc"],
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||||
"vram_texture": true
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}
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[deps]
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source_file="res://Textures/Projectiles/Projectile_Scorpio.png"
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dest_files=["res://.godot/imported/Projectile_Scorpio.png-6d21b37d597e5107018f8be27735ee67.s3tc.ctex"]
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[params]
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||||
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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||||
compress/hdr_compression=1
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compress/normal_map=0
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||||
compress/channel_pack=0
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||||
mipmaps/generate=true
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||||
mipmaps/limit=-1
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||||
roughness/mode=0
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||||
roughness/src_normal=""
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||||
process/fix_alpha_border=true
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||||
process/premult_alpha=false
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||||
process/normal_map_invert_y=false
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||||
process/hdr_as_srgb=false
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||||
process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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