Update projectile textures

This commit is contained in:
2023-09-04 22:17:37 -07:00
parent 64f5ec8a5d
commit 83b4d90ccb
14 changed files with 202 additions and 22 deletions

View File

@@ -1,7 +1,7 @@
[gd_scene load_steps=5 format=3 uid="uid://cxnek5wgpxbft"]
[ext_resource type="Script" path="res://Scripts/CutterShot.cs" id="1_inha4"]
[ext_resource type="Texture2D" uid="uid://brjwf2sf3s170" path="res://Textures/Projectiles/cutter.png" id="1_v8p6h"]
[ext_resource type="Texture2D" uid="uid://cdryxdasvun4r" path="res://Textures/Projectiles/Projectile_Scorpio.png" id="2_tqxh6"]
[sub_resource type="Curve3D" id="Curve3D_5hmi4"]
_data = {
@@ -44,9 +44,10 @@ shape = SubResource("CylinderShape3D_mgm2i")
[node name="Sprite3D" type="Sprite3D" parent="Path3D/PathFollow3D/RigidBody3D"]
transform = Transform3D(0.156513, 0, 0.124514, 0, 0.2, 0, -0.124514, 0, 0.156513, 0, 0, 0)
pixel_size = 0.03
axis = 1
double_sided = false
texture = ExtResource("1_v8p6h")
texture = ExtResource("2_tqxh6")
[node name="TTL" type="Timer" parent="."]
process_callback = 0

View File

@@ -1,7 +1,7 @@
[gd_scene load_steps=5 format=3 uid="uid://cwt4rum7tvyvb"]
[ext_resource type="Script" path="res://Scripts/CutterShot.cs" id="1_7xtlh"]
[ext_resource type="Texture2D" uid="uid://brjwf2sf3s170" path="res://Textures/Projectiles/cutter.png" id="2_a0jul"]
[ext_resource type="Texture2D" uid="uid://cdryxdasvun4r" path="res://Textures/Projectiles/Projectile_Scorpio.png" id="2_6mabu"]
[sub_resource type="Curve3D" id="Curve3D_5hmi4"]
_data = {
@@ -16,7 +16,7 @@ height = 8.481
[node name="CutterShot" type="Node3D" node_paths=PackedStringArray("_pathFollow", "_sprite")]
script = ExtResource("1_7xtlh")
_pathFollow = NodePath("Path3D/PathFollow3D")
_sprite = NodePath("Path3D/PathFollow3D/RigidBody3D/Sprite3D")
_sprite = NodePath("")
Cooldown = 0.3
_projectileSpeed = 3.0
@@ -42,11 +42,12 @@ can_sleep = false
transform = Transform3D(0.999999, 0, 5.96046e-08, 0, 1, 0, -5.96046e-08, 0, 0.999999, 0, 0, 0)
shape = SubResource("CylinderShape3D_mgm2i")
[node name="Sprite3D" type="Sprite3D" parent="Path3D/PathFollow3D/RigidBody3D"]
transform = Transform3D(0.2, 0, 0, 0, 0.2, 0, 0, 0, 0.2, 0, 0, 0)
[node name="Sprite3D" type="Sprite3D" parent="Path3D/PathFollow3D/RigidBody3D/CollisionShape3D"]
transform = Transform3D(0.156513, 0, 0.124514, 0, 0.2, 0, -0.124514, 0, 0.156513, 0, 0, 0)
pixel_size = 0.03
axis = 1
double_sided = false
texture = ExtResource("2_a0jul")
texture = ExtResource("2_6mabu")
[node name="TTL" type="Timer" parent="."]
process_callback = 0

View File

@@ -1,7 +1,7 @@
[gd_scene load_steps=6 format=3 uid="uid://bq40xbqibrk1y"]
[ext_resource type="Script" path="res://Scripts/ShotgunBullet.cs" id="1_0khuu"]
[ext_resource type="Texture2D" uid="uid://borp7xvlfdcmq" path="res://Textures/Projectiles/bubble.png" id="2_wjqcr"]
[ext_resource type="Texture2D" uid="uid://crlvrwo2l11ja" path="res://Textures/Projectiles/Projectile_Pisces_MultiAttack.png" id="2_a612r"]
[sub_resource type="CylinderShape3D" id="CylinderShape3D_eme14"]
radius = 0.3
@@ -19,7 +19,7 @@ Cooldown = 0.5
_projectileSpeed = 15.0
[node name="RigidBody3D" type="RigidBody3D" parent="."]
transform = Transform3D(0.99863, 0, -0.052336, 0, 1, 0, 0.052336, 0, 0.99863, -0.508974, 0, 0)
transform = Transform3D(0.99863, 0, -0.052336, 0, 1, 0, 0.052336, 0, 0.99863, -0.334469, 0, 0)
collision_layer = 34
collision_mask = 34
gravity_scale = 0.0
@@ -29,14 +29,16 @@ contact_monitor = true
can_sleep = false
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
shape = SubResource("CylinderShape3D_eme14")
[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D"]
[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D/CollisionShape3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
axis = 1
texture = ExtResource("2_wjqcr")
texture = ExtResource("2_a612r")
[node name="RigidBody3D2" type="RigidBody3D" parent="."]
transform = Transform3D(0.99863, 0, 0.052336, 0, 1, 0, -0.052336, 0, 0.99863, 0.647, 0, 0)
transform = Transform3D(0.99863, 0, 0.052336, 0, 1, 0, -0.052336, 0, 0.99863, 0.463951, 0, 0)
collision_layer = 34
collision_mask = 34
gravity_scale = 0.0
@@ -46,14 +48,16 @@ contact_monitor = true
can_sleep = false
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D2"]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
shape = SubResource("CylinderShape3D_752q2")
[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D2"]
[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D2/CollisionShape3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
axis = 1
texture = ExtResource("2_wjqcr")
texture = ExtResource("2_a612r")
[node name="RigidBody3D3" type="RigidBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.592052)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0600076, 0, -0.345734)
collision_layer = 34
collision_mask = 34
gravity_scale = 0.0
@@ -63,11 +67,12 @@ contact_monitor = true
can_sleep = false
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D3"]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
shape = SubResource("CylinderShape3D_ebbqv")
[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D3"]
[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D3/CollisionShape3D"]
axis = 1
texture = ExtResource("2_wjqcr")
texture = ExtResource("2_a612r")
[node name="TTL" type="Timer" parent="."]
process_callback = 0

View File

@@ -1,7 +1,7 @@
[gd_scene load_steps=4 format=3 uid="uid://cyn2wn6ffsnu7"]
[ext_resource type="Script" path="res://Scripts/SingleShot.cs" id="1_18l5k"]
[ext_resource type="Texture2D" uid="uid://uatt2w2jsoan" path="res://Scenes/Weapons/LB HEDRON.png" id="1_nmsa0"]
[ext_resource type="Texture2D" uid="uid://kecmkchurnin" path="res://Textures/Projectiles/Projectile_Pisces_SingleAttack.png" id="2_d8lwd"]
[sub_resource type="CylinderShape3D" id="CylinderShape3D_njobr"]
radius = 0.3
@@ -21,14 +21,14 @@ contact_monitor = true
can_sleep = false
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.644825, 0)
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0.644825, 0)
shape = SubResource("CylinderShape3D_njobr")
[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D"]
transform = Transform3D(0.07, 0, 0, 0, 0.07, 0, 0, 0, 0.07, -0.244938, 1.29552, 0.266473)
[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D/CollisionShape3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.31565, 0.765425, 0.303541)
centered = false
axis = 1
texture = ExtResource("1_nmsa0")
texture = ExtResource("2_d8lwd")
[node name="TTL" type="Timer" parent="."]
process_callback = 0

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@@ -0,0 +1,34 @@
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