Fix exit
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@@ -7,9 +7,21 @@ public partial class Player : Node3D
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public SpawnPoint SpawnPoint;
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[Export]
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public Array<PackedScene> PlayableCharacters;
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public Array<PackedScene> PlayableCharacterScenes;
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public Array<Character> CharactersLeftOnStage = new Array<Character>();
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public Character SelectedCharacter;
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public bool IsSelectingCharacter = false;
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public override void _Ready()
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{
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foreach (var character in PlayableCharacterScenes)
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{
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var instance = character.Instantiate();
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GD.Print(instance);
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CharactersLeftOnStage.Add((Character)instance);
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}
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}
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}
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