fun stuff

This commit is contained in:
GameJammer
2023-09-14 14:17:27 -07:00
parent 568eb9e6e0
commit 54b044142d
22 changed files with 532 additions and 257 deletions

View File

@@ -200,6 +200,7 @@ resource_name = "Material.001"
cull_mode = 2
vertex_color_use_as_albedo = true
albedo_texture = ExtResource("2_2fhjk")
metallic_specular = 0.0
[sub_resource type="ArrayMesh" id="ArrayMesh_f3cka"]
_surfaces = [{
@@ -235,11 +236,10 @@ shadow_mesh = SubResource("ArrayMesh_f3cka")
render_priority = 0
shader = ExtResource("3_05w5o")
[node name="God Circuit" type="Node3D" node_paths=PackedStringArray("_animationPlayer", "_attackTimer")]
[node name="God Circuit" type="Node3D" node_paths=PackedStringArray("_animationPlayer")]
transform = Transform3D(1, 0, 0, 0, 0.877012, 0.480468, 0, -0.480468, 0.877012, 0, 1.29734, 0)
script = ExtResource("1_gyfww")
_animationPlayer = NodePath("AnimationPlayer")
_attackTimer = NodePath("")
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {

View File

@@ -9,12 +9,12 @@ public partial class HealthPoints : Node
public override void _Ready()
{
CurrentHP = MaximumHP;
CurrentHP = MaximumHP;
}
public void TakeDamage(long damage)
{
CurrentHP -= damage;
GD.Print(CurrentHP);
CurrentHP -= damage;
GD.Print(CurrentHP);
}
}

View File

@@ -18,45 +18,45 @@ public partial class GodCircuit : Node3D
private void OnHit(Node3D node)
{
if (node is Character character && character.HasMethod(Character.MethodName.OnHit))
{
GD.Print("Player hit: " + character.Name);
character.Call(Character.MethodName.OnHit, node);
}
else
{
var hpComponent = GetNode<HealthPoints>("HP Component");
if (hpComponent.CurrentHP > 0)
{
GD.Print("Hit");
_animationPlayer.Play("OnHit");
hpComponent.TakeDamage(800000);
EmitSignal(SignalName.OnEnemyBossHit, hpComponent.CurrentHP);
if (node is Character character && character.HasMethod(Character.MethodName.OnHit))
{
GD.Print("Player hit: " + character.Name);
character.Call(Character.MethodName.OnHit, node);
}
else
{
var hpComponent = GetNode<HealthPoints>("HP Component");
if (hpComponent.CurrentHP > 0)
{
GD.Print("Hit");
_animationPlayer.Play("OnHit");
hpComponent.TakeDamage(800000);
EmitSignal(SignalName.OnEnemyBossHit, hpComponent.CurrentHP);
if (hpComponent.CurrentHP <= 0)
{
EmitSignal(SignalName.DestroyRemainingOrbs);
_animationPlayer.Play("OnDeath");
_animationPlayer.AnimationFinished += OnGameFinished;
}
}
}
if (hpComponent.CurrentHP <= 0)
{
EmitSignal(SignalName.DestroyRemainingOrbs);
_animationPlayer.Play("OnDeath");
_animationPlayer.AnimationFinished += OnGameFinished;
}
}
}
}
private void OnBossOrbDestroyed()
{
var hpComponent = GetNode<HealthPoints>("HP Component");
_animationPlayer.Play("OnHit");
hpComponent.TakeDamage(30000000);
EmitSignal(SignalName.OnEnemyBossHit, hpComponent.CurrentHP);
var hpComponent = GetNode<HealthPoints>("HP Component");
_animationPlayer.Play("OnHit");
hpComponent.TakeDamage(30000000);
EmitSignal(SignalName.OnEnemyBossHit, hpComponent.CurrentHP);
if (hpComponent.CurrentHP <= 0)
hpComponent.CurrentHP = 1;
if (hpComponent.CurrentHP <= 0)
hpComponent.CurrentHP = 1;
}
private void OnGameFinished(StringName animationName)
{
QueueFree();
EmitSignal(SignalName.OnGameEnding);
QueueFree();
EmitSignal(SignalName.OnGameEnding);
}
}

View File

@@ -23,133 +23,133 @@ public partial class GameManager : Node
public override void _Ready()
{
var main = GetTree().Root.GetNode<Main>("/root/Main");
for (var i = 0; i < main.NumberOfPlayers; i++)
{
var player = PlayerScenes[i].Instantiate();
Players = Players.Append((Player)player);
GetTree().Root.AddChild(player);
}
var main = GetTree().Root.GetNode<Main>("/root/Main");
for (var i = 0; i < main.NumberOfPlayers; i++)
{
var player = PlayerScenes[i].Instantiate();
Players = Players.Append((Player)player);
GetTree().Root.AddChild(player);
}
}
public void OnAllEnemiesDefeated()
{
OnLevelClear();
OnLevelClear();
}
public void OnHandleCharacterSelectUI(Player player)
{
EmitSignal(SignalName.ReselectCharacter, player);
EmitSignal(SignalName.ReselectCharacter, player);
}
public void SetToNextCharacter(Player player)
{
player.CharacterIndex = (++player.CharacterIndex) % player.CharactersLeftOnStage.Count();
GD.Print(player.CharactersLeftOnStage.ElementAt(player.CharacterIndex));
player.CharacterIndex = (++player.CharacterIndex) % player.CharactersLeftOnStage.Count();
GD.Print(player.CharactersLeftOnStage.ElementAt(player.CharacterIndex));
}
public void SetToPreviousCharacter(Player player)
{
player.CharacterIndex = player.CharacterIndex == 0 ? player.CharactersLeftOnStage.Count() - 1 : --player.CharacterIndex;
player.CharacterIndex = player.CharacterIndex == 0 ? player.CharactersLeftOnStage.Count() - 1 : --player.CharacterIndex;
}
public void ResetPlayerPosition(Player player)
{
player.SpawnPoint.SetPlayerPosition(player.SelectedCharacter);
GD.Print(player.CharactersLeftOnStage.ElementAt(player.CharacterIndex));
player.SpawnPoint.SetPlayerPosition(player.SelectedCharacter);
GD.Print(player.CharactersLeftOnStage.ElementAt(player.CharacterIndex));
}
public void OnCharacterSelected(Player player)
{
var sfxPlayer = GetTree().Root.GetNode<AudioStreamPlayer>("Main/SFXPlayer");
var audioStream = ResourceLoader.Load<AudioStream>("Audio/SFX/Select.wav");
sfxPlayer.Stream = audioStream;
sfxPlayer.Play();
if (player.CharactersLeftOnStage.Any())
{
var character = player.CharactersLeftOnStage[player.CharacterIndex];
var instance = (Character)character.Instantiate();
instance.Initialize(player);
player.SelectedCharacter = instance;
player.SpawnPoint.SetPlayerPosition(player.SelectedCharacter);
GetTree().Root.AddChild(player.SelectedCharacter);
}
var sfxPlayer = GetTree().Root.GetNode<AudioStreamPlayer>("Main/SFXPlayer");
var audioStream = ResourceLoader.Load<AudioStream>("Audio/SFX/Select.wav");
sfxPlayer.Stream = audioStream;
sfxPlayer.Play();
if (player.CharactersLeftOnStage.Any())
{
var character = player.CharactersLeftOnStage[player.CharacterIndex];
var instance = (Character)character.Instantiate();
instance.Initialize(player);
player.SelectedCharacter = instance;
player.SpawnPoint.SetPlayerPosition(player.SelectedCharacter);
GetTree().Root.AddChild(player.SelectedCharacter);
}
}
public void RemoveCharacter(Player player)
{
ResetPlayerPosition(player);
ResetPlayerPosition(player);
player.CharactersLeftOnStage.RemoveAt(player.CharacterIndex);
if (player.SelectedCharacter is not null)
GetTree().Root.RemoveChild(player.SelectedCharacter);
player.CharactersLeftOnStage.RemoveAt(player.CharacterIndex);
if (player.SelectedCharacter is not null)
GetTree().Root.RemoveChild(player.SelectedCharacter);
player.CharacterIndex = 0;
if (player.CharactersLeftOnStage.Any())
EmitSignal(SignalName.ReselectCharacter, player);
player.CharacterIndex = 0;
if (player.CharactersLeftOnStage.Any())
EmitSignal(SignalName.ReselectCharacter, player);
if (!player.CharactersExited.Any() && !player.CharactersLeftOnStage.Any())
SetGameOver(player, true);
if (!player.CharactersExited.Any() && !player.CharactersLeftOnStage.Any())
SetGameOver(player, true);
if (Players.All(x => !x.CharactersLeftOnStage.Any()) && Players.Any(x => x.CharactersExited.Any()))
OnLevelClear();
if (Players.All(x => !x.CharactersLeftOnStage.Any()) && Players.Any(x => x.CharactersExited.Any()))
OnLevelClear();
}
public void RemoveCharacterAndAddToExit(Player player)
{
ResetPlayerPosition(player);
player.CharactersExited.Add(player.CharactersLeftOnStage.ElementAt(player.CharacterIndex));
RemoveCharacter(player);
ResetPlayerPosition(player);
player.CharactersExited.Add(player.CharactersLeftOnStage.ElementAt(player.CharacterIndex));
RemoveCharacter(player);
}
public void SetGameOver(Player player, bool isGameOver)
{
player.GameOver = isGameOver;
if (isGameOver)
EmitSignal(SignalName.OnPlayerGameOver);
GD.Print($"Game over for {player.Name}");
player.GameOver = isGameOver;
if (isGameOver)
EmitSignal(SignalName.OnPlayerGameOver);
GD.Print($"Game over for {player.Name}");
}
public void ReloadGameScene()
{
GD.Print("Reloading scene");
var players = GetTree().Root.GetChildren().OfType<Player>();
foreach (var player in players)
player.QueueFree();
var levels = GetTree().Root.GetChildren().OfType<Level>();
foreach (var level in levels)
level.QueueFree();
GetTree().ReloadCurrentScene();
GD.Print("Reloading scene");
var players = GetTree().Root.GetChildren().OfType<Player>();
foreach (var player in players)
player.QueueFree();
var levels = GetTree().Root.GetChildren().OfType<Level>();
foreach (var level in levels)
level.QueueFree();
GetTree().ReloadCurrentScene();
}
public void OnLevelClear()
{
var enemies = GetTree().GetNodesInGroup("Enemy").Where(x => !x.IsQueuedForDeletion());
foreach (var enemy in enemies)
enemy.QueueFree();
var enemies = GetTree().GetNodesInGroup("Enemy").Where(x => !x.IsQueuedForDeletion());
foreach (var enemy in enemies)
enemy.QueueFree();
var playerCharacters = GetTree().GetNodesInGroup("Player");
var playerCharacters = GetTree().GetNodesInGroup("Player");
EmitSignal(SignalName.ClearPlayerBG, 0);
EmitSignal(SignalName.ClearPlayerBG, 1);
EmitSignal(SignalName.ClearPlayerBG, 0);
EmitSignal(SignalName.ClearPlayerBG, 1);
foreach (var player in Players)
{
player.CharactersLeftOnStage.AddRange(player.CharactersExited);
player.CharactersExited.Clear();
player.CharacterIndex = 0;
}
foreach (var player in Players)
{
player.CharactersLeftOnStage.AddRange(player.CharactersExited);
player.CharactersExited.Clear();
player.CharacterIndex = 0;
}
foreach (var character in playerCharacters)
character.GetParent().RemoveChild(character);
foreach (var character in playerCharacters)
character.GetParent().RemoveChild(character);
var projectiles = GetTree().GetNodesInGroup("Projectile").Where(x => !x.IsQueuedForDeletion());
foreach (var projectile in projectiles)
projectile.QueueFree();
var projectiles = GetTree().GetNodesInGroup("Projectile").Where(x => !x.IsQueuedForDeletion());
foreach (var projectile in projectiles)
projectile.QueueFree();
var main = GetTree().Root.GetNode<Main>("/root/Main");
_levelIndex++;
main.LoadNextLevel(_levelIndex);
var main = GetTree().Root.GetNode<Main>("/root/Main");
_levelIndex++;
main.LoadNextLevel(_levelIndex);
}
}

View File

@@ -15,59 +15,59 @@ public partial class Main : Node
public override void _Process(double delta)
{
_fpsCounter.Text = $"FPS: {Engine.GetFramesPerSecond()}";
_fpsCounter.Text = $"FPS: {Engine.GetFramesPerSecond()}";
}
public void LoadLevel(int indexToLoad, int numberOfPlayers)
{
var sceneToLoad = Levels.ElementAt(indexToLoad);
CallDeferred(nameof(DeferredGoToScene), sceneToLoad);
var sceneToLoad = Levels.ElementAt(indexToLoad);
CallDeferred(nameof(DeferredGoToScene), sceneToLoad);
NumberOfPlayers = numberOfPlayers;
NumberOfPlayers = numberOfPlayers;
var gameManager = GameManager.Instantiate();
AddChild(gameManager);
var gameManagerInstance = (GameManager)gameManager;
var gameManager = GameManager.Instantiate();
AddChild(gameManager);
var gameManagerInstance = (GameManager)gameManager;
var bgmPlayer = GetTree().Root.GetNode<BGMPlayer>("BgmPlayer");
bgmPlayer.ProcessMode = ProcessModeEnum.Always;
bgmPlayer.SetBGMFromFilepath("Audio/BGM/An-Imitation-of-Heaven.ogg");
bgmPlayer.PlayBGM();
var bgmPlayer = GetTree().Root.GetNode<BGMPlayer>("BgmPlayer");
bgmPlayer.ProcessMode = ProcessModeEnum.Always;
bgmPlayer.SetBGMFromFilepath("Audio/BGM/An-Imitation-of-Heaven.ogg");
bgmPlayer.PlayBGM();
var animationNode = GetNode<AnimationPlayer>("SceneTransition/AnimationPlayer");
animationNode.Play($"Level{indexToLoad + 1}");
animationNode.AnimationFinished += EnableCharacterSelect;
var animationNode = GetNode<AnimationPlayer>("SceneTransition/AnimationPlayer");
animationNode.Play($"Level{indexToLoad + 1}");
animationNode.AnimationFinished += EnableCharacterSelect;
}
public void LoadNextLevel(int currentSceneIndex)
{
if (currentSceneIndex < Levels.Count())
{
var currentScene = Levels.ToList().ElementAt(currentSceneIndex);
CallDeferred(nameof(DeferredGoToScene), Levels.ElementAt(currentSceneIndex));
var animationNode = GetNode<AnimationPlayer>("SceneTransition/AnimationPlayer");
animationNode.Play($"Level{currentSceneIndex + 1}");
animationNode.AnimationFinished += EnableCharacterSelect;
}
if (currentSceneIndex < Levels.Count())
{
var currentScene = Levels.ToList().ElementAt(currentSceneIndex);
CallDeferred(nameof(DeferredGoToScene), Levels.ElementAt(currentSceneIndex));
var animationNode = GetNode<AnimationPlayer>("SceneTransition/AnimationPlayer");
animationNode.Play($"Level{currentSceneIndex + 1}");
animationNode.AnimationFinished += EnableCharacterSelect;
}
}
private void DeferredGoToScene(PackedScene sceneToAdd)
{
if (GetTree().GetFirstNodeInGroup("Level") != null)
GetTree().GetFirstNodeInGroup("Level").QueueFree();
var nextScene = GD.Load<PackedScene>(sceneToAdd.ResourcePath);
var newScene = nextScene.Instantiate();
GetTree().Root.AddChild(newScene);
if (GetTree().GetFirstNodeInGroup("Level") != null)
GetTree().GetFirstNodeInGroup("Level").QueueFree();
var nextScene = GD.Load<PackedScene>(sceneToAdd.ResourcePath);
var newScene = nextScene.Instantiate();
GetTree().Root.AddChild(newScene);
}
private void EnableCharacterSelect(StringName animationName)
{
GD.Print("On animation finished: Enable characters");
var gameManagerInstance = GetNode<GameManager>("GameManager");
foreach (var player in gameManagerInstance.Players)
gameManagerInstance.OnHandleCharacterSelectUI(player);
GetTree().Paused = true;
var animationNode = GetNode<AnimationPlayer>("SceneTransition/AnimationPlayer");
animationNode.AnimationFinished -= EnableCharacterSelect;
GD.Print("On animation finished: Enable characters");
var gameManagerInstance = GetNode<GameManager>("GameManager");
foreach (var player in gameManagerInstance.Players)
gameManagerInstance.OnHandleCharacterSelectUI(player);
GetTree().Paused = true;
var animationNode = GetNode<AnimationPlayer>("SceneTransition/AnimationPlayer");
animationNode.AnimationFinished -= EnableCharacterSelect;
}
}

View File

@@ -1151,22 +1151,22 @@ script = ExtResource("1_k32xj")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.729415, 0, -0.194958)
[node name="RangedEnemy" parent="Enemies" instance=ExtResource("2_fyxib")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.85078, 0, -0.0949185)
transform = Transform3D(-0.999987, 0, 0.00518369, 0, 1, 0, -0.00518369, 0, -0.999987, 1.8807, 0, -2.50554)
[node name="RangedEnemy2" parent="Enemies" instance=ExtResource("2_fyxib")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.44161, 0, -1.74858)
transform = Transform3D(-0.999987, 0, 0.00518369, 0, 1, 0, -0.00518369, 0, -0.999987, 0.462973, 0, -0.859208)
[node name="RangedEnemy3" parent="Enemies" instance=ExtResource("2_fyxib")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.12335, 0, -2.33267)
transform = Transform3D(-0.999987, 0, 0.00518369, 0, 1, 0, -0.00518369, 0, -0.999987, 4.14164, 0, -0.256041)
[node name="RangedEnemy4" parent="Enemies" instance=ExtResource("2_fyxib")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.65446, 0.0400391, -2.44977)
transform = Transform3D(-0.999987, 0, 0.00518369, 0, 1, 0, -0.00518369, 0, -0.999987, -4.63666, 0.0400391, -0.184444)
[node name="RangedEnemy5" parent="Enemies" instance=ExtResource("2_fyxib")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.08228, 0, -0.694794)
transform = Transform3D(-0.999987, 0, 0.00518369, 0, 1, 0, -0.00518369, 0, -0.999987, -3.05541, 0, -1.93125)
[node name="RangedEnemy6" parent="Enemies" instance=ExtResource("2_fyxib")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.78224, 0, -0.525299)
transform = Transform3D(-0.999987, 0, 0.00518369, 0, 1, 0, -0.00518369, 0, -0.999987, -4.75447, 0, -2.10955)
[node name="StaticBody3D" type="StaticBody3D" parent="."]
collision_mask = 0

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=125 format=3 uid="uid://0hdnmilwrsq6"]
[gd_scene load_steps=152 format=3 uid="uid://0hdnmilwrsq6"]
[ext_resource type="Script" path="res://Levels/Scripts/FinalLevel.cs" id="1_sy7dk"]
[ext_resource type="Material" uid="uid://04v0ve8qhqkv" path="res://Video/CloudScrollMaterial.tres" id="2_2sumr"]
@@ -40,6 +40,22 @@
[ext_resource type="Script" path="res://Levels/Scenes/BossOrb.cs" id="34_ditjx"]
[ext_resource type="PackedScene" uid="uid://cql4evq5281n4" path="res://Levels/Scripts/PyramidAttack.tscn" id="34_kwn8s"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_hdhsy"]
sky_top_color = Color(1, 1, 1, 1)
sky_horizon_color = Color(0.75, 0.75, 0.75, 1)
sky_energy_multiplier = 2.9
ground_bottom_color = Color(0, 0, 0, 1)
ground_horizon_color = Color(0.75, 0.75, 0.75, 1)
[sub_resource type="Sky" id="Sky_5p3t0"]
sky_material = SubResource("ProceduralSkyMaterial_hdhsy")
[sub_resource type="Environment" id="Environment_irs6p"]
background_mode = 2
sky = SubResource("Sky_5p3t0")
tonemap_mode = 2
glow_enabled = true
[sub_resource type="ArrayMesh" id="ArrayMesh_jcbwo"]
_surfaces = [{
"aabb": AABB(-5.99352, 0, -5.99352, 10.8702, 1e-05, 12.5161),
@@ -122,6 +138,10 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_x0j26")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_uuft2"]
transparency = 1
albedo_texture = ExtResource("4_12nt1")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3h323"]
resource_name = "Material.018"
transparency = 2
@@ -162,6 +182,10 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_wv6d1")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_sxvv8"]
transparency = 1
albedo_texture = ExtResource("5_k8ot3")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hrqiq"]
resource_name = "Material.020"
transparency = 2
@@ -202,6 +226,10 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_nd1nu")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hi8rh"]
transparency = 1
albedo_texture = ExtResource("6_5cu7q")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ssuch"]
resource_name = "Material.009"
transparency = 2
@@ -242,6 +270,10 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_ykoqw")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_at5gw"]
transparency = 1
albedo_texture = ExtResource("7_ma5fs")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_0tjtp"]
resource_name = "Material.013"
cull_mode = 2
@@ -279,6 +311,10 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_3v6l8")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ipjtq"]
transparency = 1
albedo_texture = ExtResource("8_nilin")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_gw3x2"]
resource_name = "Material.012"
transparency = 2
@@ -319,6 +355,10 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_ed1am")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_x5h2p"]
transparency = 1
albedo_texture = ExtResource("9_cqu35")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pdco4"]
resource_name = "Material.014"
transparency = 2
@@ -359,6 +399,10 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_1rvr0")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nwkjv"]
transparency = 1
albedo_texture = ExtResource("10_6hncy")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ceilb"]
resource_name = "Material.017"
transparency = 2
@@ -399,6 +443,10 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_lngf1")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_iucbo"]
transparency = 1
albedo_texture = ExtResource("11_tq1it")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_aeutl"]
resource_name = "Material.015"
transparency = 2
@@ -439,6 +487,10 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_pmbhn")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_satv7"]
transparency = 1
albedo_texture = ExtResource("12_wsgqg")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_e7p56"]
resource_name = "Material.016"
transparency = 2
@@ -479,6 +531,10 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_nd1v5")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_e4460"]
transparency = 1
albedo_texture = ExtResource("13_f8xl1")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_584xu"]
resource_name = "Material.006"
transparency = 2
@@ -519,6 +575,10 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_3bme6")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_e5602"]
transparency = 1
albedo_texture = ExtResource("14_w2kd4")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_2k3hx"]
resource_name = "Material.005"
transparency = 2
@@ -558,6 +618,10 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_wkxcw")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ifinj"]
transparency = 1
albedo_texture = ExtResource("15_s28hr")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4qf66"]
resource_name = "Material.007"
transparency = 2
@@ -598,6 +662,14 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_p24ph")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8emtn"]
transparency = 1
albedo_texture = ExtResource("16_75508")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_malkk"]
transparency = 1
albedo_texture = ExtResource("17_2j1fn")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xaxyh"]
resource_name = "Material.004"
transparency = 2
@@ -639,6 +711,11 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_nicq7")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_62ota"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3klqc"]
albedo_texture = ExtResource("18_75mk6")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ifn8h"]
resource_name = "Material.003"
transparency = 2
@@ -679,6 +756,15 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_w30hu")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6xsl2"]
transparency = 1
albedo_color = Color(0, 0, 0, 1)
albedo_texture = ExtResource("18_75mk6")
metallic_specular = 0.0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_0cgf3"]
albedo_texture = ExtResource("19_fokwc")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5nf0m"]
resource_name = "Material.002"
transparency = 4
@@ -717,6 +803,9 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_d3m38")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_55sfs"]
transparency = 1
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7bj8f"]
resource_name = "Material.011"
transparency = 2
@@ -757,6 +846,14 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_p8inn")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vduif"]
transparency = 1
albedo_texture = ExtResource("20_02wdq")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_opsem"]
transparency = 1
albedo_texture = ExtResource("21_pn3un")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_e1n70"]
resource_name = "Material.024"
transparency = 2
@@ -837,6 +934,10 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_c3y84")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qjd1n"]
transparency = 1
albedo_texture = ExtResource("22_h5oyc")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_prkx8"]
resource_name = "Material.022"
transparency = 2
@@ -877,6 +978,10 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_besci")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6og7m"]
transparency = 1
albedo_texture = ExtResource("23_qjhvx")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8k8td"]
resource_name = "Material.023"
transparency = 2
@@ -917,6 +1022,10 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_kpilu")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hrk61"]
transparency = 1
albedo_texture = ExtResource("24_no4m6")
[sub_resource type="Animation" id="Animation_s03e6"]
resource_name = "Animation"
length = 34.2083
@@ -1488,120 +1597,171 @@ _data = {
process_mode = 3
script = ExtResource("1_sy7dk")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_irs6p")
[node name="FINAL STAGE" type="Node3D" parent="."]
[node name="Plane2" type="MeshInstance3D" parent="FINAL STAGE"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.157619, 0)
transform = Transform3D(1.05, 0, 0, 0, 1.05, 0, 0, 0, 1.05, 0, -0.157619, 0)
mesh = SubResource("ArrayMesh_1cd5a")
[node name="MeshInstance3D" type="MeshInstance3D" parent="FINAL STAGE"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.490494, -0.153552, 0.221301)
transform = Transform3D(1.05, 0, 0, 0, 1.05, 0, 0, 0, 1.05, -0.490494, -0.153552, 0.221301)
mesh = SubResource("PlaneMesh_4a7et")
[node name="Plane_001" type="MeshInstance3D" parent="FINAL STAGE"]
transform = Transform3D(1.76127, 0, 0, 0, 1.31527, 0, 0, 0, 1.32888, -9.8024, 0.0936406, 1.09295)
transparency = 0.87
lod_bias = 0.001
mesh = SubResource("ArrayMesh_jj1lx")
skeleton = NodePath("")
surface_material_override/0 = SubResource("StandardMaterial3D_uuft2")
[node name="Plane_002" type="MeshInstance3D" parent="FINAL STAGE"]
transform = Transform3D(1.70598, 0, 0, 0, 1.32727, 0, 0, 0, 1.12196, 5.21738, -0.170723, 8.07196)
transparency = 0.9
mesh = SubResource("ArrayMesh_6sa8k")
skeleton = NodePath("")
surface_material_override/0 = SubResource("StandardMaterial3D_sxvv8")
[node name="Plane_003" type="MeshInstance3D" parent="FINAL STAGE"]
transform = Transform3D(1.4161, 0, 0, 0, 1.1281, 0, 0, 0, 1.13659, 6.57477, 0.080187, 3.00044)
transparency = 0.92
mesh = SubResource("ArrayMesh_if341")
skeleton = NodePath("")
surface_material_override/0 = SubResource("StandardMaterial3D_hi8rh")
[node name="Plane_006" type="MeshInstance3D" parent="FINAL STAGE"]
transform = Transform3D(0.782305, 0, 0, 0, 0.782305, 0, 0, 0, 0.782305, 7.25218, 0.0936406, -2.70961)
transparency = 0.88
mesh = SubResource("ArrayMesh_5pdhi")
skeleton = NodePath("")
surface_material_override/0 = SubResource("StandardMaterial3D_at5gw")
[node name="Plane_007" type="MeshInstance3D" parent="FINAL STAGE"]
transform = Transform3D(-0.00377916, 0, -0.698766, 0, 1.04657, 0, 1.03857, 0, -0.00254267, 2.07265, 0.0936406, -10.5126)
transform = Transform3D(-0.00267086, 0, -0.493997, 0, 0.74, 0, 0.733995, 0, -0.00179756, 2.07265, 0.0936406, -10.5126)
transparency = 0.84
mesh = SubResource("ArrayMesh_e3acl")
skeleton = NodePath("")
surface_material_override/0 = SubResource("StandardMaterial3D_ipjtq")
[node name="Plane_008" type="MeshInstance3D" parent="FINAL STAGE"]
transform = Transform3D(-0.00729558, 0, -1.6545, 0, 2.00609, 0, 2.00494, 0, -0.0060204, 5.70975, 0.0936406, -8.83716)
transparency = 0.93
mesh = SubResource("ArrayMesh_7xb3t")
skeleton = NodePath("")
surface_material_override/0 = SubResource("StandardMaterial3D_x5h2p")
[node name="Plane_009" type="MeshInstance3D" parent="FINAL STAGE"]
transform = Transform3D(-0.00628865, 0, -0.910888, 0, 1.74576, 0, 1.72822, 0, -0.00331454, -1.12223, 0.0936406, -8.56601)
transform = Transform3D(-0.00414093, 0, -0.599996, 0, 1.149, 0, 1.13799, 0, -0.00218327, -1.12123, 0.0936406, -8.84041)
transparency = 0.94
mesh = SubResource("ArrayMesh_hffpl")
skeleton = NodePath("")
surface_material_override/0 = SubResource("StandardMaterial3D_nwkjv")
[node name="Plane_010" type="MeshInstance3D" parent="FINAL STAGE"]
transform = Transform3D(0.996694, 0, -1.16924, 0, 1.5364, 0, 1.16924, 0, 0.996694, -10.1032, 0.0936406, -6.11157)
transparency = 0.88
mesh = SubResource("ArrayMesh_q55ea")
skeleton = NodePath("")
surface_material_override/0 = SubResource("StandardMaterial3D_iucbo")
[node name="Plane_011" type="MeshInstance3D" parent="FINAL STAGE"]
transform = Transform3D(0.839756, 0, -1.64877, 0, 1.61483, 0, 0.985134, 0, 1.40546, -5.09668, 0.0936406, -10.7682)
transparency = 0.93
mesh = SubResource("ArrayMesh_jepii")
skeleton = NodePath("")
surface_material_override/0 = SubResource("StandardMaterial3D_satv7")
[node name="Plane_012" type="MeshInstance3D" parent="FINAL STAGE"]
transform = Transform3D(0.325048, 0, -0.381319, 0, 0.501059, 0, 0.381319, 0, 0.325048, -8.94753, 0.0936406, -9.6698)
transparency = 0.88
mesh = SubResource("ArrayMesh_m64ug")
skeleton = NodePath("")
surface_material_override/0 = SubResource("StandardMaterial3D_e4460")
[node name="Plane_013" type="MeshInstance3D" parent="FINAL STAGE"]
transform = Transform3D(-0.80569, 0, 0.822408, 0, 1.1513, 0, -0.822408, 0, -0.80569, 6.57162, 0.550828, 8.08738)
transparency = 0.83
mesh = SubResource("ArrayMesh_o5ifk")
skeleton = NodePath("")
surface_material_override/0 = SubResource("StandardMaterial3D_e5602")
[node name="Plane_014" type="MeshInstance3D" parent="FINAL STAGE"]
transform = Transform3D(0.847765, 0, 0.00547652, 0, 1.07735, 0, -0.0055289, 0, 0.839733, -2.15445, 0.108412, -7.12627)
transparency = 0.92
mesh = SubResource("ArrayMesh_uaau6")
skeleton = NodePath("")
surface_material_override/0 = SubResource("StandardMaterial3D_ifinj")
[node name="Plane_015" type="MeshInstance3D" parent="FINAL STAGE"]
transform = Transform3D(-0.61563, 0, 0.628405, 0, 0.879712, 0, -0.628405, 0, -0.61563, 7.96881, 0.0936406, 5.10934)
transform = Transform3D(-0.500363, 0, 0.510746, 0, 0.715, 0, -0.510746, 0, -0.500363, 7.96881, 0.0936406, 5.10934)
transparency = 0.92
mesh = SubResource("ArrayMesh_72amh")
skeleton = NodePath("")
surface_material_override/0 = SubResource("StandardMaterial3D_8emtn")
[node name="Plane_016" type="MeshInstance3D" parent="FINAL STAGE"]
transform = Transform3D(0.426113, 0, 0.919471, 0, 1.36642, 0, -1.25667, 0, 0.311774, -2.31715, 0.0936406, 9.9053)
transform = Transform3D(0.252723, 0, 0.545494, 0, 0.81, 0, -0.745319, 0, 0.184966, -2.31715, 0.0936406, 9.9053)
material_override = SubResource("StandardMaterial3D_malkk")
transparency = 0.9
mesh = SubResource("ArrayMesh_u3atd")
skeleton = NodePath("")
surface_material_override/0 = SubResource("StandardMaterial3D_62ota")
[node name="Plane_017" type="MeshInstance3D" parent="FINAL STAGE"]
transform = Transform3D(0.548434, 0, 0.836587, 0, 1.18259, 0, -1.61742, 0, 0.28367, -8.88136, 0.0936406, 7.99206)
material_override = SubResource("StandardMaterial3D_3klqc")
transparency = 0.88
cast_shadow = 0
mesh = SubResource("ArrayMesh_03cjj")
skeleton = NodePath("")
surface_material_override/0 = SubResource("StandardMaterial3D_6xsl2")
[node name="Plane_018" type="MeshInstance3D" parent="FINAL STAGE"]
transform = Transform3D(0.229544, 0, 0.676962, 0, 0.71482, 0, -0.676962, 0, 0.229544, -6.35837, 0.0936406, 7.19496)
material_override = SubResource("StandardMaterial3D_0cgf3")
transparency = 0.71
mesh = SubResource("ArrayMesh_2jxy6")
skeleton = NodePath("")
surface_material_override/0 = SubResource("StandardMaterial3D_55sfs")
[node name="Plane_019" type="MeshInstance3D" parent="FINAL STAGE"]
transform = Transform3D(0.609319, 0, 0, 0, 1.00247, 0, 0, 0, 1.00301, 7.71373, -0.0781053, -4.8116)
transparency = 0.9
mesh = SubResource("ArrayMesh_xqoh3")
skeleton = NodePath("")
surface_material_override/0 = SubResource("StandardMaterial3D_vduif")
[node name="Plane_020" type="MeshInstance3D" parent="FINAL STAGE"]
transform = Transform3D(0.854489, 0, 0, 0, 0.854489, 0, 0, 0, 0.854489, -9.65187, 0.0223779, 4.51508)
transform = Transform3D(0.709, 0, 0, 0, 0.709, 0, 0, 0, 0.709, -9.65187, 0.0223779, 4.51508)
material_override = SubResource("StandardMaterial3D_opsem")
transparency = 0.78
cast_shadow = 0
mesh = SubResource("ArrayMesh_u43pa")
skeleton = NodePath("")
[node name="Plane_021" type="MeshInstance3D" parent="FINAL STAGE"]
transform = Transform3D(1.64617, 0, 0, 0, 1, 0, 0, 0, 1.02218, -11.9204, 0.152895, -1.42975)
transform = Transform3D(1.446, 0, 0, 0, 0.878, 0, 0, 0, 0.898, -11.9204, 0.152895, -1.42975)
transparency = 0.87
mesh = SubResource("ArrayMesh_d75vr")
skeleton = NodePath("")
surface_material_override/0 = SubResource("StandardMaterial3D_qjd1n")
[node name="Plane_022" type="MeshInstance3D" parent="FINAL STAGE"]
transform = Transform3D(1.13978, 0, 0, 0, 1.13978, 0, 0, 0, 1.13978, -7.62331, 0.184806, -3.66903)
transparency = 0.89
mesh = SubResource("ArrayMesh_og6cu")
skeleton = NodePath("")
surface_material_override/0 = SubResource("StandardMaterial3D_6og7m")
[node name="Plane_023" type="MeshInstance3D" parent="FINAL STAGE"]
transform = Transform3D(0.408435, -0.0138221, 1.8297, 0.0145542, 1.98837, 0.0043401, -1.02222, 0.0227874, 0.731131, 2.36517, 0.234488, -8.05808)
transparency = 0.87
mesh = SubResource("ArrayMesh_ammp5")
skeleton = NodePath("")
surface_material_override/0 = SubResource("StandardMaterial3D_hrk61")
[node name="AnimationPlayer" type="AnimationPlayer" parent="FINAL STAGE"]
autoplay = "Animation"
@@ -1809,11 +1969,7 @@ shape = SubResource("CylinderShape3D_los3u")
[node name="HP Component" parent="BossOrbs/Hedron" instance=ExtResource("7_nvq88")]
MaximumHP = 2000000
[connection signal="DestroyRemainingOrbs" from="God Circuit" to="BossOrbs/Pyramid" method="DestroySelf"]
[connection signal="DestroyRemainingOrbs" from="God Circuit" to="BossOrbs/Orb" method="DestroySelf"]
[connection signal="DestroyRemainingOrbs" from="God Circuit" to="BossOrbs/Hedron" method="DestroySelf"]
[connection signal="OnEnemyBossHit" from="God Circuit" to="Boss GUI/TextureProgressBar" method="UpdateBar"]
[connection signal="OnGameEnding" from="God Circuit" to="GameEnding" method="OnGameEnding"]
[connection signal="body_entered" from="AttackZone" to="BossOrbs/Pyramid" method="OnFire"]
[connection signal="OnBossOrbExploded" from="BossOrbs/Pyramid" to="God Circuit" method="OnBossOrbDestroyed"]
[connection signal="body_entered" from="BossOrbs/Pyramid" to="BossOrbs/Pyramid" method="OnOrbHit"]

View File

@@ -79,6 +79,7 @@ shader = ExtResource("7_ro80p")
shader_parameter/direction_and_speed = Vector2(0.15, 0.1)
shader_parameter/scale = Vector2(3, 3)
shader_parameter/flip = false
shader_parameter/alphaSet = 0.0
shader_parameter/albedo = ExtResource("6_dr818")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_txi3a"]
@@ -247,22 +248,38 @@ script = ExtResource("1_rkcp4")
[node name="Enemies" type="Node3D" parent="."]
[node name="RangedEnemy" parent="Enemies" instance=ExtResource("3_hfsy3")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.3199, 0.25446, -5.12032)
transform = Transform3D(-0.998469, 0, -0.0553162, 0, 1, 0, 0.0553162, 0, -0.998469, -5.12309, 0.25446, -5.13122)
[node name="RangedEnemy2" parent="Enemies" instance=ExtResource("3_hfsy3")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.35919, 0.25446, -3.66653)
transform = Transform3D(-0.998469, 0, -0.0553162, 0, 1, 0, 0.0553162, 0, -0.998469, -5.16237, 0.25446, -3.67743)
[node name="RangedEnemy3" parent="Enemies" instance=ExtResource("3_hfsy3")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.333, 0.25446, -1.64955)
transform = Transform3D(-0.998469, 0, -0.0553162, 0, 1, 0, 0.0553162, 0, -0.998469, -5.13619, 0.25446, -1.66045)
[node name="RangedEnemy4" parent="Enemies" instance=ExtResource("3_hfsy3")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.47707, 0.25446, 0.275753)
transform = Transform3D(-0.998469, 0, -0.0553162, 0, 1, 0, 0.0553162, 0, -0.998469, -5.28025, 0.25446, 0.264849)
[node name="RangedEnemy5" parent="Enemies" instance=ExtResource("3_hfsy3")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.49938, -0.477953, 0.0400016)
transform = Transform3D(-0.998469, 0, -0.0553162, 0, 1, 0, 0.0553162, 0, -0.998469, -3.30257, -0.477953, 0.0290978)
[node name="RangedEnemy6" parent="Enemies" instance=ExtResource("3_hfsy3")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.11107, -0.486121, -0.798224)
transform = Transform3D(-0.998469, 0, -0.0553162, 0, 1, 0, 0.0553162, 0, -0.998469, -1.91425, -0.486121, -0.809128)
[node name="MeleeEnemyOrb5" parent="Enemies" node_paths=PackedStringArray("_hp") instance=ExtResource("4_3lkwt")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.77102, -0.499194, -7.39594)
_hp = NodePath("../MeleeEnemyOrb/HP Component")
[node name="MeleeEnemyOrb5" parent="Enemies/MeleeEnemyOrb5" node_paths=PackedStringArray("_hp") instance=ExtResource("4_3lkwt")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.203964, -0.499194, 9.24329)
_hp = NodePath("../../MeleeEnemyOrb/HP Component")
[node name="MeleeEnemyOrb6" parent="Enemies/MeleeEnemyOrb5" node_paths=PackedStringArray("_hp") instance=ExtResource("4_3lkwt")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.17125, -0.499194, 9.21708)
_hp = NodePath("../../MeleeEnemyOrb2/HP Component")
[node name="MeleeEnemyOrb6" parent="Enemies" node_paths=PackedStringArray("_hp") instance=ExtResource("4_3lkwt")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.14623, -0.499194, -7.42214)
_hp = NodePath("../MeleeEnemyOrb2/HP Component")
[node name="MeleeEnemyOrb" parent="Enemies" instance=ExtResource("4_3lkwt")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.34221, -0.75971, -2.23892)
@@ -277,10 +294,10 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.27673, -0.75971, -3.50936)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.00629, -0.75971, -3.50936)
[node name="RangedEnemy7" parent="Enemies" instance=ExtResource("3_hfsy3")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.12321, -0.521506, -1.78045)
transform = Transform3D(-0.998469, 0, -0.0553162, 0, 1, 0, 0.0553162, 0, -0.998469, 4.32002, -0.521506, -1.79135)
[node name="RangedEnemy8" parent="Enemies" instance=ExtResource("3_hfsy3")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.2018, -0.521506, -0.0385171)
transform = Transform3D(-0.998469, 0, -0.0553162, 0, 1, 0, 0.0553162, 0, -0.998469, 4.39861, -0.521506, -0.0494209)
[node name="Collisions" type="StaticBody3D" parent="."]
collision_mask = 0

View File

@@ -890,37 +890,37 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.69921, -9.53674e-07, 2.9449
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.14077, 0, 0.536548)
[node name="RangedEnemy" parent="Enemies" instance=ExtResource("5_dwr6w")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.17727, 9.53674e-07, 1.7005)
transform = Transform3D(-0.99964, 0, -0.02684, 0, 1, 0, 0.02684, 0, -0.99964, -2.95027, 9.53674e-07, 1.69441)
[node name="MeleeEnemyOrb5" parent="Enemies" instance=ExtResource("4_np1us")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.90128, 0, 0.427487)
[node name="RangedEnemy2" parent="Enemies" instance=ExtResource("5_dwr6w")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.93202, -9.53674e-07, 1.65812)
transform = Transform3D(-0.99964, 0, -0.02684, 0, 1, 0, 0.02684, 0, -0.99964, 3.15902, -9.53674e-07, 1.65203)
[node name="RangedEnemy3" parent="Enemies" instance=ExtResource("5_dwr6w")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.12011, 0, -1.44085)
transform = Transform3D(-0.99964, 0, -0.02684, 0, 1, 0, 0.02684, 0, -0.99964, 3.34711, 0, -1.44694)
[node name="RangedEnemy4" parent="Enemies" instance=ExtResource("5_dwr6w")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.21587, 1.90735e-06, -1.45039)
transform = Transform3D(-0.99964, 0, -0.02684, 0, 1, 0, 0.02684, 0, -0.99964, 4.44287, 1.90735e-06, -1.45648)
[node name="RangedEnemy5" parent="Enemies" instance=ExtResource("5_dwr6w")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.89703, 0.0507913, -1.83458)
transform = Transform3D(-0.99964, 0, -0.02684, 0, 1, 0, 0.02684, 0, -0.99964, -4.67003, 0.0507913, -1.84067)
[node name="RangedEnemy6" parent="Enemies" instance=ExtResource("5_dwr6w")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.79418, 0, -1.72954)
transform = Transform3D(-0.99964, 0, -0.02684, 0, 1, 0, 0.02684, 0, -0.99964, -3.56718, 0, -1.73563)
[node name="RangedEnemy7" parent="Enemies" instance=ExtResource("5_dwr6w")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.13646, 1.5342, -3.19075)
transform = Transform3D(-0.99964, 0, -0.02684, 0, 1, 0, 0.02684, 0, -0.99964, -3.90946, 1.5342, -3.19684)
[node name="RangedEnemy8" parent="Enemies" instance=ExtResource("5_dwr6w")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.2607, 1.5342, -3.48004)
transform = Transform3D(-0.99964, 0, -0.02684, 0, 1, 0, 0.02684, 0, -0.99964, -3.0337, 1.5342, -3.48614)
[node name="RangedEnemy9" parent="Enemies" instance=ExtResource("5_dwr6w")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.80107, 1.5342, -3.09648)
transform = Transform3D(-0.99964, 0, -0.02684, 0, 1, 0, 0.02684, 0, -0.99964, 3.02807, 1.5342, -3.10257)
[node name="RangedEnemy10" parent="Enemies" instance=ExtResource("5_dwr6w")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.6085, 1.5342, -3.40501)
transform = Transform3D(-0.99964, 0, -0.02684, 0, 1, 0, 0.02684, 0, -0.99964, 3.8355, 1.5342, -3.4111)
[node name="StaticBody3D" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -1.22039)

View File

@@ -447,10 +447,10 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.02877, 0, -3.9926)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.880343, 0, -3.96708)
[node name="RangedEnemy" parent="Enemies" instance=ExtResource("7_nkdkc")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.34288, -0.540624, -4.86023)
transform = Transform3D(-0.999979, 0, -0.00651006, 0, 1, 0, 0.00651006, 0, -0.999979, 2.25543, -0.540624, -5.07379)
[node name="RangedEnemy2" parent="Enemies" instance=ExtResource("7_nkdkc")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.26165, -0.540624, -4.82196)
transform = Transform3D(-0.999979, 0, -0.00651006, 0, 1, 0, 0.00651006, 0, -0.999979, -3.12051, -0.540624, -5.05003)
[node name="Melee Enemy3" parent="Enemies" instance=ExtResource("6_bvlpe")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.82783, 0, -2.23182)
@@ -459,19 +459,19 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.82783, 0, -2.23182)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.71768, 0, -2.14251)
[node name="RangedEnemy3" parent="Enemies" instance=ExtResource("7_nkdkc")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.86281, -0.540624, -0.113782)
transform = Transform3D(-0.999979, 0, -0.00651006, 0, 1, 0, 0.00651006, 0, -0.999979, 1.88885, -0.540624, -1.15556)
[node name="RangedEnemy4" parent="Enemies" instance=ExtResource("7_nkdkc")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.13477, -0.540624, 0.232252)
transform = Transform3D(-0.999979, 0, -0.00651006, 0, 1, 0, 0.00651006, 0, -0.999979, 4.162, -0.540624, -0.626571)
[node name="RangedEnemy5" parent="Enemies" instance=ExtResource("7_nkdkc")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.508544, -0.540624, -1.13693)
transform = Transform3D(-0.999979, 0, -0.00651006, 0, 1, 0, 0.00651006, 0, -0.999979, -0.420066, -0.540624, -1.97878)
[node name="RangedEnemy6" parent="Enemies" instance=ExtResource("7_nkdkc")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.87485, -0.540624, -0.0802793)
transform = Transform3D(-0.999979, 0, -0.00651006, 0, 1, 0, 0.00651006, 0, -0.999979, -2.84921, -0.540624, -1.18296)
[node name="RangedEnemy7" parent="Enemies" instance=ExtResource("7_nkdkc")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.1221, -0.540624, 0.381076)
transform = Transform3D(-0.999979, 0, -0.00651006, 0, 1, 0, 0.00651006, 0, -0.999979, -5.09629, -0.540624, -0.695893)
[node name="Melee Enemy5" parent="Enemies" instance=ExtResource("6_bvlpe")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.38085, 0, 2.36044)

View File

@@ -373,6 +373,22 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.98928, -0.440327, -5.37495
[node name="Melee Enemy2" parent="Enemies" instance=ExtResource("8_pcfp7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.658211, -0.481392, -5.30212)
[node name="Melee Enemy8" parent="Enemies" node_paths=PackedStringArray("_hp") instance=ExtResource("8_pcfp7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.69063, 1.9592, 6.59267)
_hp = NodePath("../Melee Enemy3/HP Component")
[node name="Melee Enemy5" parent="Enemies" node_paths=PackedStringArray("_hp") instance=ExtResource("8_pcfp7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.54344, -0.422286, 3.85762)
_hp = NodePath("../Melee Enemy3/HP Component")
[node name="Melee Enemy6" parent="Enemies" node_paths=PackedStringArray("_hp") instance=ExtResource("8_pcfp7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7.40446, -0.556523, 5.1222)
_hp = NodePath("../Melee Enemy3/HP Component")
[node name="Melee Enemy7" parent="Enemies" node_paths=PackedStringArray("_hp") instance=ExtResource("8_pcfp7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7.41915, -0.415115, 3.75957)
_hp = NodePath("../Melee Enemy3/HP Component")
[node name="Melee Enemy3" parent="Enemies" instance=ExtResource("8_pcfp7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.75905, -0.356384, -3.9141)
@@ -380,28 +396,28 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.75905, -0.356384, -3.9141)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.78719, -0.325428, -2.71366)
[node name="RangedEnemy" parent="Enemies" instance=ExtResource("9_upafh")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.06266, -0.291706, -3.81094)
transform = Transform3D(-0.999746, 0, 0.0225302, 0, 1, 0, -0.0225302, 0, -0.999746, -5.06266, -0.291706, -3.81094)
[node name="RangedEnemy2" parent="Enemies" instance=ExtResource("9_upafh")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.02515, -0.282636, -2.63863)
[node name="RangedEnemy3" parent="Enemies" instance=ExtResource("9_upafh")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.19223, 1.53048, -0.614206)
transform = Transform3D(-0.999197, 0, 0.0400621, 0, 1, 0, -0.0400621, 0, -0.999197, -3.19223, 1.53048, -0.614206)
[node name="RangedEnemy4" parent="Enemies" instance=ExtResource("9_upafh")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.19223, 1.53071, 1.78455)
transform = Transform3D(-0.999197, 0, 0.0400621, 0, 1, 0, -0.0400621, 0, -0.999197, -3.19223, 1.53071, 1.78455)
[node name="RangedEnemy5" parent="Enemies" instance=ExtResource("9_upafh")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.61478, 1.56024, 1.27111)
transform = Transform3D(-0.999968, 0, -0.00802833, 0, 1, 0, 0.00802833, 0, -0.999968, 2.61478, 1.56024, 1.27111)
[node name="RangedEnemy6" parent="Enemies" instance=ExtResource("9_upafh")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.62754, 1.56001, -0.655549)
transform = Transform3D(-0.999968, 0, -0.00802833, 0, 1, 0, 0.00802833, 0, -0.999968, 2.62754, 1.56001, -0.655549)
[node name="RangedEnemy7" parent="Enemies" instance=ExtResource("9_upafh")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.62754, 1.56047, -2.65876)
transform = Transform3D(-0.999968, 0, -0.00802833, 0, 1, 0, 0.00802833, 0, -0.999968, 2.62754, 1.56047, -2.65876)
[node name="RangedEnemy8" parent="Enemies" instance=ExtResource("9_upafh")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.55098, 1.56001, -4.86613)
transform = Transform3D(-0.999968, 0, -0.00802833, 0, 1, 0, 0.00802833, 0, -0.999968, 2.55098, 1.56001, -4.86613)
[node name="Exit Portal" parent="." instance=ExtResource("3_ehcts")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.16047, 0, -5.04704)

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=16 format=3 uid="uid://bsq7edeueqyjg"]
[gd_scene load_steps=19 format=3 uid="uid://bsq7edeueqyjg"]
[ext_resource type="Script" path="res://Levels/Scripts/Level.cs" id="1_wqwee"]
[ext_resource type="PackedScene" uid="uid://bgf5byqt71kir" path="res://Levels/Models/Stage7/Stage7.tscn" id="2_21i6n"]
@@ -8,6 +8,21 @@
[ext_resource type="Shader" path="res://Levels/Scenes/FallingLeaves.gdshader" id="6_biibx"]
[ext_resource type="Texture2D" uid="uid://jb30lo7r5ev4" path="res://Textures/rose petal 1.png" id="7_it0x1"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_q3vsp"]
sky_top_color = Color(1, 1, 1, 1)
sky_horizon_color = Color(0.75, 0.75, 0.75, 1)
ground_bottom_color = Color(0, 0, 0, 1)
ground_horizon_color = Color(0.75, 0.75, 0.75, 1)
[sub_resource type="Sky" id="Sky_dy0fx"]
sky_material = SubResource("ProceduralSkyMaterial_q3vsp")
[sub_resource type="Environment" id="Environment_4qh5g"]
background_mode = 2
sky = SubResource("Sky_dy0fx")
tonemap_mode = 2
glow_enabled = true
[sub_resource type="ShaderMaterial" id="ShaderMaterial_qgv5j"]
shader = ExtResource("6_biibx")
shader_parameter/dimensions = Vector2(1152, 648)
@@ -51,6 +66,9 @@ size = Vector3(4.32001, 3, 4.24331)
process_mode = 3
script = ExtResource("1_wqwee")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_4qh5g")
[node name="Container" type="Control" parent="."]
use_parent_material = true
layout_mode = 3
@@ -127,23 +145,39 @@ transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 3.3865
[node name="Melee Enemy" parent="Enemies" instance=ExtResource("4_i8hlv")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.55692, 0, 1.39133)
[node name="Melee Enemy7" parent="Enemies" node_paths=PackedStringArray("_hp") instance=ExtResource("4_i8hlv")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.22017, 1.90735e-06, -0.12995)
_hp = NodePath("../Melee Enemy2/HP Component")
[node name="Melee Enemy6" parent="Enemies" node_paths=PackedStringArray("_hp") instance=ExtResource("4_i8hlv")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.22475, 1.90735e-06, -1.13099)
_hp = NodePath("../Melee Enemy2/HP Component")
[node name="Melee Enemy8" parent="Enemies" node_paths=PackedStringArray("_hp") instance=ExtResource("4_i8hlv")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.31128, 0.142259, -0.157732)
_hp = NodePath("../Melee Enemy3/HP Component")
[node name="Melee Enemy2" parent="Enemies" instance=ExtResource("4_i8hlv")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.06656, 0, 1.27775)
[node name="Melee Enemy9" parent="Enemies" node_paths=PackedStringArray("_hp") instance=ExtResource("4_i8hlv")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.347677, -0.16304, -0.110985)
_hp = NodePath("../Melee Enemy3/HP Component")
[node name="Melee Enemy3" parent="Enemies" instance=ExtResource("4_i8hlv")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.737402, 0, -0.439096)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.501566, 0, -1.0495)
[node name="RangedEnemy3" parent="Enemies" instance=ExtResource("3_k38yu")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 2.87835, 0.552559, -4.46606)
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 3.4767, 0.552559, -5.29714)
[node name="RangedEnemy4" parent="Enemies" instance=ExtResource("3_k38yu")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 1.43271, 0.54106, -4.59394)
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 2.03106, 0.54106, -5.33924)
[node name="RangedEnemy5" parent="Enemies" instance=ExtResource("3_k38yu")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -3.62257, 0.525391, -4.57564)
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -3.62257, 0.525391, -5.43964)
[node name="RangedEnemy6" parent="Enemies" instance=ExtResource("3_k38yu")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -5.3436, 0.564535, -4.33553)
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -5.3436, 0.564535, -5.44139)
[node name="Melee Enemy4" parent="Enemies" instance=ExtResource("4_i8hlv")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.7193, 0, -6.27177)

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=14 format=3 uid="uid://c4xcka4ekuur8"]
[gd_scene load_steps=17 format=3 uid="uid://c4xcka4ekuur8"]
[ext_resource type="Script" path="res://Levels/Scripts/Level.cs" id="1_jc6qp"]
[ext_resource type="PackedScene" uid="uid://b6ciyf30f07ll" path="res://Levels/Models/Stage8/STAGE 8.glb" id="2_wcvbl"]
@@ -6,6 +6,28 @@
[ext_resource type="PackedScene" uid="uid://bt5rolsyjmx55" path="res://Enemies/MeleeEnemy.tscn" id="3_t8wes"]
[ext_resource type="PackedScene" uid="uid://dahp73fwld24h" path="res://Enemies/RangedEnemy.tscn" id="4_off4x"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_2vg1n"]
sky_top_color = Color(1, 1, 1, 1)
sky_horizon_color = Color(0.75, 0.75, 0.75, 1)
ground_bottom_color = Color(0, 0, 0, 1)
ground_horizon_color = Color(0.75, 0.75, 0.75, 1)
[sub_resource type="Sky" id="Sky_7vt0r"]
sky_material = SubResource("ProceduralSkyMaterial_2vg1n")
[sub_resource type="Environment" id="Environment_wfdua"]
background_mode = 2
sky = SubResource("Sky_7vt0r")
tonemap_mode = 2
fog_light_energy = 0.83
fog_density = 0.0414
fog_sky_affect = 0.0
fog_height = -37.65
adjustment_enabled = true
adjustment_brightness = 1.21
adjustment_contrast = 1.42
adjustment_saturation = 0.83
[sub_resource type="BoxShape3D" id="BoxShape3D_3n0wx"]
size = Vector3(5, 20, 27.822)
@@ -34,6 +56,9 @@ size = Vector3(1, 2.48491, 2.18519)
process_mode = 3
script = ExtResource("1_jc6qp")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_wfdua")
[node name="STAGE 8" parent="." instance=ExtResource("2_wcvbl")]
[node name="Collisions" type="StaticBody3D" parent="."]
@@ -81,19 +106,19 @@ shape = SubResource("BoxShape3D_vmmcb")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.43249, 0, 1.37801)
[node name="RangedEnemy" parent="Enemies" instance=ExtResource("4_off4x")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.37175, 0, 0.203655)
transform = Transform3D(-0.999839, 0, -0.0179411, 0, 1, 0, 0.0179411, 0, -0.999839, -4.37175, 0, 0.203655)
[node name="Melee Enemy2" parent="Enemies" instance=ExtResource("3_t8wes")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.20868, 0, 2.53211)
[node name="RangedEnemy2" parent="Enemies" instance=ExtResource("4_off4x")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.56526, 0, 2.77508)
transform = Transform3D(-0.999839, 0, -0.0179411, 0, 1, 0, 0.0179411, 0, -0.999839, 3.56526, 0, 2.77508)
[node name="RangedEnemy3" parent="Enemies" instance=ExtResource("4_off4x")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.18762, 0, -5.24291)
transform = Transform3D(-0.999839, 0, -0.0179411, 0, 1, 0, 0.0179411, 0, -0.999839, 4.18762, 0, -5.24291)
[node name="RangedEnemy4" parent="Enemies" instance=ExtResource("4_off4x")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.14115, 0, -5.28341)
transform = Transform3D(-0.999839, 0, -0.0179411, 0, 1, 0, 0.0179411, 0, -0.999839, -5.14115, 0, -5.28341)
[node name="Melee Enemy3" parent="Enemies" instance=ExtResource("3_t8wes")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.22214, 0, -4.33178)
@@ -102,13 +127,13 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.22214, 0, -4.33178)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.70358, 0, -4.35202)
[node name="RangedEnemy5" parent="Enemies" instance=ExtResource("4_off4x")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.97917, 0, -2.71198)
transform = Transform3D(-0.999839, 0, -0.0179411, 0, 1, 0, 0.0179411, 0, -0.999839, -4.97917, 0, -2.71198)
[node name="Melee Enemy5" parent="Enemies" instance=ExtResource("3_t8wes")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.14006, 0, -0.70748)
[node name="RangedEnemy6" parent="Enemies" instance=ExtResource("4_off4x")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.26155, 0, -1.57812)
transform = Transform3D(-0.999839, 0, -0.0179411, 0, 1, 0, 0.0179411, 0, -0.999839, 3.26155, 0, -1.57812)
[node name="Exit Portal" parent="." instance=ExtResource("3_44edv")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.54331, 0, -4.41291)

View File

@@ -429,6 +429,18 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.102972, 0)
mesh = SubResource("ArrayMesh_aecmk")
skeleton = NodePath("")
[node name="Melee Enemy2" parent="STAGE 9/Plane" node_paths=PackedStringArray("_hp") instance=ExtResource("6_he4fx")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.50991, 0, 1.92293)
_hp = NodePath("../../../Melee Enemy2/HP Component")
[node name="Melee Enemy2" parent="STAGE 9/Plane/Melee Enemy2" node_paths=PackedStringArray("_hp") instance=ExtResource("6_he4fx")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.932325, -0.367979, -6.01649)
_hp = NodePath("../../../../Melee Enemy2/HP Component")
[node name="Melee Enemy2" parent="STAGE 9/Plane/Melee Enemy2/Melee Enemy2" node_paths=PackedStringArray("_hp") instance=ExtResource("6_he4fx")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.05054, -0.367979, -0.683629)
_hp = NodePath("../../../../../Melee Enemy2/HP Component")
[node name="Cube" type="MeshInstance3D" parent="STAGE 9"]
transform = Transform3D(-1.88868, 0, -9.70661e-08, 0, 1, 0, 6.1541e-07, 0, -0.297894, 2.97173, 0.129772, -3.56831)
mesh = SubResource("ArrayMesh_0boqi")
@@ -502,6 +514,7 @@ skeleton = NodePath("")
[node name="BezierCurve_001" type="MeshInstance3D" parent="STAGE 9"]
transform = Transform3D(1.0435, 0, 0, 0, 1.33801, 0, 0, 0, 1.0435, 2.25921, 0.499229, 3.46223)
visible = false
mesh = SubResource("ArrayMesh_j10w7")
skeleton = NodePath("")
@@ -568,23 +581,31 @@ libraries = {
[node name="Enemies" type="Node3D" parent="."]
[node name="RangedEnemy" parent="Enemies" instance=ExtResource("5_g2lk8")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.15118, 0.257979, -2.952)
[node name="Melee Enemy" parent="." instance=ExtResource("6_he4fx")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.07774, 0.251952, 1.13652)
[node name="Melee Enemy2" parent="." instance=ExtResource("6_he4fx")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.59927, 0, 2.47846)
[node name="RangedEnemy4" parent="." instance=ExtResource("5_g2lk8")]
transform = Transform3D(-0.999999, 0, -0.00116936, 0, 1, 0, 0.00116936, 0, -0.999999, -1.48224, -0.0960431, -2.952)
[node name="RangedEnemy" parent="." instance=ExtResource("5_g2lk8")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.88274, 0, -1.93627)
transform = Transform3D(-0.999999, 0, -0.00116936, 0, 1, 0, 0.00116936, 0, -0.999999, 1.88274, 0, -1.93627)
[node name="RangedEnemy6" parent="." node_paths=PackedStringArray("_hp") instance=ExtResource("5_g2lk8")]
transform = Transform3D(-0.999999, 0, -0.00116936, 0, 1, 0, 0.00116936, 0, -0.999999, -4.88238, -0.396447, -4.21396)
_hp = NodePath("../RangedEnemy2/HP Component")
[node name="RangedEnemy5" parent="." node_paths=PackedStringArray("_hp") instance=ExtResource("5_g2lk8")]
transform = Transform3D(-0.999999, 0, -0.00116936, 0, 1, 0, 0.00116936, 0, -0.999999, -4.78224, -0.264298, 0.6371)
_hp = NodePath("../RangedEnemy2/HP Component")
[node name="RangedEnemy2" parent="." instance=ExtResource("5_g2lk8")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.526673, -0.132149, -3.13367)
transform = Transform3D(-0.999999, 0, -0.00116936, 0, 1, 0, 0.00116936, 0, -0.999999, 0.526673, -0.132149, -3.13367)
[node name="RangedEnemy3" parent="." instance=ExtResource("5_g2lk8")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.307606, -0.298673, -3.61058)
transform = Transform3D(-0.999999, 0, -0.00116936, 0, 1, 0, 0.00116936, 0, -0.999999, -0.307606, -0.298673, -3.61058)
[node name="Exit Portal" parent="." instance=ExtResource("7_h6fqi")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.469687, 0, -5.16503)

View File

@@ -4,8 +4,8 @@ public partial class FinalLevel : Node3D
{
public override void _Ready()
{
var bgmPlayer = GetTree().Root.GetNode<BGMPlayer>("BgmPlayer");
bgmPlayer.SetBGMFromFilepath("Audio/BGM/BossTheme.ogg");
bgmPlayer.PlayBGM();
var bgmPlayer = GetTree().Root.GetNode<BGMPlayer>("BgmPlayer");
bgmPlayer.SetBGMFromFilepath("Audio/BGM/BossTheme.ogg");
bgmPlayer.PlayBGM();
}
}

View File

@@ -1,4 +1,4 @@
using Godot;
using Godot;
using System.Collections.Generic;
using System.Linq;
@@ -9,18 +9,18 @@ public partial class Level : Node3D
public override void _EnterTree()
{
_gameManager = GetTree().Root.GetNode<GameManager>("Main/GameManager");
_enemies = GetNode("Enemies").GetChildren().OfType<BasicEnemy>().ToList();
_gameManager = GetTree().Root.GetNode<GameManager>("Main/GameManager");
_enemies = GetNode("Enemies").GetChildren().OfType<BasicEnemy>().ToList();
}
public void OnEnemyDefeated(BasicEnemy enemy)
{
if (_enemies.Contains(enemy))
{
GD.Print("On enemy defeated " + enemy.Name);
_enemies.Remove(enemy);
if (!_enemies.Any())
_gameManager.OnAllEnemiesDefeated();
}
if (_enemies.Contains(enemy))
{
GD.Print("On enemy defeated " + enemy.Name);
_enemies.Remove(enemy);
if (!_enemies.Any())
_gameManager.OnAllEnemiesDefeated();
}
}
}

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@@ -1,4 +1,4 @@
using Godot;
using Godot;
using Godot.Collections;
using System.Collections.Generic;
@@ -29,9 +29,9 @@ public partial class Player : Node3D
public override void _Ready()
{
foreach (var character in PlayableCharacterScenes)
{
CharactersLeftOnStage.Add(character);
}
foreach (var character in PlayableCharacterScenes)
{
CharactersLeftOnStage.Add(character);
}
}
}

View File

@@ -4,7 +4,7 @@ public partial class SpawnPoint : Marker3D
{
public void SetPlayerPosition(Character character)
{
GD.Print("Moving character to spawn point");
character.Position = Position;
GD.Print("Moving character to spawn point");
character.Position = Position;
}
}

View File

@@ -1,11 +1,11 @@
shader_type spatial;
render_mode blend_mul;
uniform vec2 direction_and_speed = vec2(0.25, 0.00);
uniform vec2 direction_and_speed = vec2(0.25, 0.25);
uniform vec2 scale = vec2(1.0);
uniform bool flip = false;
uniform bool flip = true;
uniform sampler2D albedo: hint_default_transparent;
uniform float alphaSet = 1.0;
uniform float alphaSet = 0.0;
void fragment() {
vec2 uv = UV * scale - direction_and_speed * TIME;

View File

@@ -12,48 +12,48 @@ public partial class MainMenu : Node2D
public override void _Ready()
{
GetParent().GetNode<TextureRect>("MainMenu/UIAnimations/LoreSplash").Show();
_animationPlayer = GetTree().Root.GetNode<AnimationPlayer>("/root/Main/MainMenu/UIAnimations/AnimationPlayer");
_animationPlayer.Play("IntroLore");
var bgmPlayer = GetTree().Root.GetNode<BGMPlayer>("BgmPlayer");
bgmPlayer.SetBGMFromFilepath("Audio/BGM/TitleTheme.ogg");
bgmPlayer.PlayBGM();
_player1Input = new Player1Input();
_player2Input = new Player2Input();
_animationPlayer.AnimationFinished += OnIntroAnimationFinished;
GetParent().GetNode<TextureRect>("MainMenu/UIAnimations/LoreSplash").Show();
_animationPlayer = GetTree().Root.GetNode<AnimationPlayer>("/root/Main/MainMenu/UIAnimations/AnimationPlayer");
_animationPlayer.Play("IntroLore");
var bgmPlayer = GetTree().Root.GetNode<BGMPlayer>("BgmPlayer");
bgmPlayer.SetBGMFromFilepath("Audio/BGM/TitleTheme.ogg");
bgmPlayer.PlayBGM();
_player1Input = new Player1Input();
_player2Input = new Player2Input();
_animationPlayer.AnimationFinished += OnIntroAnimationFinished;
}
public override void _UnhandledInput(InputEvent @event)
{
if (_animationPlayer.IsPlaying() && (Input.IsActionJustPressed(_player1Input.Fire()) || Input.IsActionJustPressed(_player2Input.Fire())))
{
_animationPlayer.Seek(10);
GetNode<TextureButton>("NewGame/1Player").GrabFocus();
}
if (_animationPlayer.IsPlaying() && (Input.IsActionJustPressed(_player1Input.Fire()) || Input.IsActionJustPressed(_player2Input.Fire())))
{
_animationPlayer.Seek(10);
GetNode<TextureButton>("NewGame/1Player").GrabFocus();
}
}
public void OnIntroAnimationFinished(StringName animationName)
{
GetNode<TextureButton>("NewGame/1Player").GrabFocus();
GetNode<TextureButton>("NewGame/1Player").GrabFocus();
}
private void OneSinglePlayerPressed()
{
Hide();
var main = GetTree().Root.GetNode<Main>("/root/Main");
main.LoadLevel(0, 1);
Hide();
var main = GetTree().Root.GetNode<Main>("/root/Main");
main.LoadLevel(0, 1);
}
private void OnTwoPlayerPressed()
{
Hide();
var main = GetTree().Root.GetNode<Main>("/root/Main");
main.LoadLevel(0, 2);
Hide();
var main = GetTree().Root.GetNode<Main>("/root/Main");
main.LoadLevel(0, 2);
}
private void OnQuitButtonPressed()
{
GetTree().Quit();
GetTree().Quit();
}
}

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@@ -3,4 +3,6 @@
[ext_resource type="Texture2D" uid="uid://cr0gri4qbssrl" path="res://Levels/Models/Stage10/FINAL STAGE_clouds.png" id="1_puyp5"]
[resource]
depth_draw_mode = 1
shading_mode = 0
albedo_texture = ExtResource("1_puyp5")

View File

@@ -178,7 +178,11 @@ p2_altfire={
textures/canvas_textures/default_texture_filter=0
textures/lossless_compression/force_png=true
reflections/sky_reflections/texture_array_reflections=false
shading/overrides/force_vertex_shading=true
shading/overrides/force_lambert_over_burley=true
textures/default_filters/use_nearest_mipmap_filter=true
textures/default_filters/anisotropic_filtering_level=0
environment/ssao/quality=0
environment/ssil/quality=0
anti_aliasing/screen_space_roughness_limiter/enabled=false
environment/glow/upscale_mode=0