Add final level, start on cutter weapon

This commit is contained in:
2023-09-03 22:05:39 -07:00
parent 43f2da2f4b
commit 1ae76971f7
59 changed files with 8710 additions and 20 deletions

12
Scripts/CutterShot.cs Normal file
View File

@@ -0,0 +1,12 @@
using Godot;
public partial class CutterShot : Projectile
{
[Export]
private PathFollow3D _pathFollow;
public override void _PhysicsProcess(double delta)
{
_pathFollow.Progress += Speed * (float)delta;
}
}