Files
Scampz/Assets/Scripts/LoadScene.cs

22 lines
389 B
C#

using UnityEngine;
using UnityEngine.SceneManagement;
namespace Scampz.GameJam
{
public class LoadScene : MonoBehaviour
{
private bool loaded = false;
public int sceneIndex;
void OnTriggerEnter(Collider collider)
{
if (!loaded)
{
loaded = true;
CharacterManager.Instance.LoadScene(sceneIndex, LoadSceneMode.Additive);
}
}
}
}