22 lines
389 B
C#
22 lines
389 B
C#
using UnityEngine;
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using UnityEngine.SceneManagement;
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namespace Scampz.GameJam
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{
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public class LoadScene : MonoBehaviour
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{
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private bool loaded = false;
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public int sceneIndex;
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void OnTriggerEnter(Collider collider)
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{
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if (!loaded)
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{
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loaded = true;
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CharacterManager.Instance.LoadScene(sceneIndex, LoadSceneMode.Additive);
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}
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}
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}
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}
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