Files
Scampz/Assets/Scripts/Player/TalkedToIceGuy.cs
2022-08-31 03:11:06 -07:00

29 lines
616 B
C#

using UnityEngine;
using UnityEngine.InputSystem;
namespace Scampz.GameJam.Assets.Scripts.Player
{
public class TalkedToIceGuy : MonoBehaviour
{
private InputAction confirmAction;
void Start()
{
confirmAction = new InputAction("confirm", binding: "<Keyboard>/x");
confirmAction.AddBinding("<GamePad>/buttonSouth");
confirmAction.Enable();
}
private void OnDisable()
{
confirmAction.Disable();
}
public void OnTriggerStay(Collider other)
{
if (confirmAction.triggered)
UnlockSanctumState.Instance.TalkedToIceGuy = true;
}
}
}