Files
Scampz/Assets/Scripts/Camera/ActivateCamera.cs

26 lines
552 B
C#

using UnityEngine;
namespace Scampz.GameJam.Assets.Scripts
{
public class ActivateCamera : MonoBehaviour
{
[SerializeField]
private Camera _mainCamera;
[SerializeField]
private Camera _backgroundCamera;
private void OnTriggerEnter(Collider collider)
{
var cameras = FindObjectsOfType<Camera>();
foreach (var camera in cameras)
camera.enabled = false;
if (collider.CompareTag("Player"))
{
_mainCamera.enabled = true;
_backgroundCamera.enabled = true;
}
}
}
}