Files
Scampz/Assets/Scripts/BGMManager.cs
2022-08-14 18:31:08 -07:00

24 lines
396 B
C#

using UnityEngine;
namespace Scampz.GameJam.Assets.Scripts
{
public class BGMManager : MonoBehaviour
{
public static BGMManager Instance { get; private set; }
[SerializeField]
private AudioSource audioSource;
[SerializeField]
private AudioClip[] backgroundMusic;
private void Awake()
{
if (Instance == null)
Instance = this;
}
}
}