Files
Scampz/Assets/Scripts/Dialogue/Dialogue.cs
2022-08-20 15:38:13 -07:00

14 lines
221 B
C#

using UnityEngine;
namespace Scampz.GameJam
{
[System.Serializable]
public class Dialogue
{
[TextArea(3, 10)]
public string[] Sentences;
public SFXClip SoundEffect;
public float TextSpeed;
}
}