Files
Scampz/Assets/Scripts/Player/Player.cs

22 lines
453 B
C#

using UnityEngine;
namespace Scampz.GameJam.Assets.Scripts.Player
{
public class Player : MonoBehaviour
{
private Animator _animator;
private void Start()
{
_animator = GetComponent<Animator>();
}
private void Update()
{
var player = GameObject.FindGameObjectWithTag("Player");
var cc = player.GetComponent<CharacterController>();
_animator.SetFloat("Speed", cc.velocity.magnitude);
}
}
}