Files
Scampz/Assets/Scripts/Camera/RotateCamera.cs

16 lines
270 B
C#

using UnityEngine;
namespace Scampz.GameJam
{
public class RotateCamera : MonoBehaviour
{
[SerializeField]
private float speed;
// Update is called once per frame
void Update()
{
transform.Rotate(0, speed * Time.deltaTime, 0);
}
}
}