Files
Scampz/Assets/Scripts/Player/TalkedToVoid.cs
2022-08-31 00:31:21 -07:00

17 lines
345 B
C#

using UnityEngine;
namespace Scampz.GameJam.Assets.Scripts.Player
{
public class TalkedToVoid : MonoBehaviour
{
public void OnTriggerStay(Collider other)
{
if (other.CompareTag("Player"))
{
if (Input.GetButton(InputOptions.Submit))
UnlockSanctumState.Instance.VoidOpened = true;
}
}
}
}