14 lines
301 B
C#
14 lines
301 B
C#
using UnityEngine;
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namespace Scampz.GameJam.Assets.Scripts.Player
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{
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public class TalkedToAirshipGuy : MonoBehaviour
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{
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public void OnTriggerStay(Collider other)
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{
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if (Input.GetButton(InputOptions.Submit))
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UnlockSanctumState.Instance.TalkedToAirshipGuy = true;
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}
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}
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}
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