Files
Scampz/Assets/Scripts/Input/InputManager.cs

16 lines
272 B
C#

using UnityEngine;
namespace Scampz.GameJam.Assets.Scripts
{
public class InputManager : MonoBehaviour
{
public static InputManager Instance { get; private set; }
private void Awake()
{
if (Instance == null)
Instance = this;
}
}
}