using Scampz.GameJam.Assets.Scripts; using TMPro; using UnityEngine; using UnityEngine.InputSystem; using UnityEngine.SceneManagement; namespace Scampz.GameJam { public class TitleScreen : MonoBehaviour { private InputAction confirmAction; void Start() { confirmAction = new InputAction("confirm", binding: "/x"); confirmAction.AddBinding("/buttonSouth"); confirmAction.Enable(); } private void OnDisable() { confirmAction.Disable(); } void Update() { var uiText = GetComponentInChildren(); if (confirmAction.inProgress) { GameManager.Instance.LoadScene(SceneNames.WorldMap, LoadSceneMode.Single); } } } }