using Scampz.GameJam.Assets.Scripts; using UnityEngine; using UnityEngine.SceneManagement; namespace Scampz.GameJam { public class TitleScreen : MonoBehaviour { void Update() { if (Input.GetButtonDown(InputOptions.Submit)) { GameManager.Instance.LoadScene(SceneNames.BaseScene, LoadSceneMode.Single); GameManager.Instance.LoadScene(SceneNames.FirstPreRenderedScene, LoadSceneMode.Additive); } } } }