Fix scene load arguments

This commit is contained in:
2022-08-14 16:49:18 -07:00
parent fd1cfa36d5
commit e1ae7deba5
10 changed files with 30 additions and 19 deletions

View File

@@ -799,6 +799,10 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3124016421593227013, guid: 285b65b1583472147a5dcee7cfb4a4e0, type: 3}
propertyPath: scene
value: TempleD
objectReference: {fileID: 0}
- target: {fileID: 3124016421593227013, guid: 285b65b1583472147a5dcee7cfb4a4e0, type: 3}
propertyPath: sceneIndex
value: 3
@@ -931,6 +935,10 @@ PrefabInstance:
propertyPath: m_Enabled
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5353799689805060140, guid: cdecf5aa30b8c3649aa7cc748758d68a, type: 3}
propertyPath: scene
value: TempleB
objectReference: {fileID: 0}
- target: {fileID: 5353799689805060140, guid: cdecf5aa30b8c3649aa7cc748758d68a, type: 3}
propertyPath: spawnPoint
value: