Fix scene load arguments
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@@ -799,6 +799,10 @@ PrefabInstance:
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 3124016421593227013, guid: 285b65b1583472147a5dcee7cfb4a4e0, type: 3}
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propertyPath: scene
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value: TempleD
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objectReference: {fileID: 0}
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- target: {fileID: 3124016421593227013, guid: 285b65b1583472147a5dcee7cfb4a4e0, type: 3}
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propertyPath: sceneIndex
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value: 3
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@@ -931,6 +935,10 @@ PrefabInstance:
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propertyPath: m_Enabled
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 5353799689805060140, guid: cdecf5aa30b8c3649aa7cc748758d68a, type: 3}
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propertyPath: scene
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value: TempleB
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objectReference: {fileID: 0}
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- target: {fileID: 5353799689805060140, guid: cdecf5aa30b8c3649aa7cc748758d68a, type: 3}
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propertyPath: spawnPoint
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value:
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