It's working (i broke transition animations)
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@@ -5,8 +5,8 @@ namespace Scampz.GameJam.Assets.Scripts
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public class CharacterInputController : MonoBehaviour
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{
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private CharacterController _controller;
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public float Speed = 5f;
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public float RotateSpeed = 3.0f;
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public float Speed = 10f;
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public float RotateSpeed = 1.0f;
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private void Start()
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{
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