It's working (i broke transition animations)

This commit is contained in:
2022-08-14 03:07:04 -07:00
parent c2a3e96f16
commit de39856325
20 changed files with 1429 additions and 2026 deletions

View File

@@ -1,18 +1,15 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1101 &-6313552387663309882
--- !u!1101 &-7838097800900256574
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: FadeOut
m_EventTreshold: 0
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -5233240795257937764}
m_DstState: {fileID: 8010416536009612745}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
@@ -36,7 +33,7 @@ AnimatorState:
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: -946921877294185196}
- {fileID: -7838097800900256574}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
@@ -52,28 +49,6 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1101 &-946921877294185196
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 8010416536009612745}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.75
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
@@ -88,7 +63,7 @@ AnimatorController:
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 1
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
@@ -116,7 +91,7 @@ AnimatorStateMachine:
m_Position: {x: 350, y: 100, z: 0}
- serializedVersion: 1
m_State: {fileID: -5233240795257937764}
m_Position: {x: 280, y: 190, z: 0}
m_Position: {x: 290, y: 200, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
@@ -126,7 +101,7 @@ AnimatorStateMachine:
m_EntryPosition: {x: 10, y: 110, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 8010416536009612745}
m_DefaultState: {fileID: -5233240795257937764}
--- !u!1102 &8010416536009612745
AnimatorState:
serializedVersion: 6
@@ -137,8 +112,7 @@ AnimatorState:
m_Name: FadeIn
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: -6313552387663309882}
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0