Add new dialogue system, add sound effects to walk cycle

This commit is contained in:
2022-08-14 13:56:16 -07:00
parent 432f578360
commit dd76b8b9fe
31 changed files with 6963 additions and 533 deletions

View File

@@ -7,6 +7,7 @@ namespace Scampz.GameJam
public class GameManager : MonoBehaviour
{
public static GameManager Instance;
public Animator animator;
void Awake()
{
@@ -21,16 +22,16 @@ namespace Scampz.GameJam
StartCoroutine(LoadSceneAsync(levelIndex, loadSceneMode));
}
public void UnloadScene(int levelIndex)
{
StartCoroutine(UnloadSceneAsync(levelIndex));
}
public void LoadScene(string sceneName, LoadSceneMode loadSceneMode)
{
StartCoroutine(LoadSceneAsync(sceneName, loadSceneMode));
}
public void UnloadScene(int levelIndex)
{
StartCoroutine(UnloadSceneAsync(levelIndex));
}
public void UnloadScene(string sceneName)
{
StartCoroutine(UnloadSceneAsync(sceneName));