Start piecing together zones

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2022-08-14 00:30:42 -07:00
parent 19f6555ce9
commit c2a3e96f16
25 changed files with 1981 additions and 2473 deletions

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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.002, y: 0, z: -470.9}
m_LocalScale: {x: 0.0010416666, y: 0.0018518517, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 293610884}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View File

@@ -6,6 +6,7 @@ namespace Scampz.GameJam
public class LoadScene : MonoBehaviour
{
private bool loaded = false;
public Transform spawnPoint;
public int sceneIndex;
void OnTriggerEnter(Collider collider)
@@ -15,6 +16,8 @@ namespace Scampz.GameJam
loaded = true;
GameManager.Instance.LoadScene(sceneIndex, LoadSceneMode.Additive);
GameObject.FindWithTag("Player").transform.position = spawnPoint.position;
GameObject.FindWithTag("Player").transform.rotation = spawnPoint.rotation;
}
}
}