Add SFX to dialogue, revamp control scheme (broken world map camera)
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9
Assets/Scripts/Audio/SFX.cs
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9
Assets/Scripts/Audio/SFX.cs
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using UnityEngine;
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namespace Scampz.GameJam.Assets.Scripts.Audio
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{
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public class SFX : MonoBehaviour
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{
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public AudioClip[] SoundEffects;
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}
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}
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