Add SFX to dialogue, revamp control scheme (broken world map camera)

This commit is contained in:
2022-08-17 22:12:53 -07:00
parent 294b113598
commit bc8092d454
29 changed files with 1413 additions and 485 deletions

View File

@@ -38,17 +38,17 @@ AnimatorStateMachine:
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: -6832190101890427764}
m_Position: {x: 200, y: 0, z: 0}
m_Position: {x: 240, y: -70, z: 0}
- serializedVersion: 1
m_State: {fileID: 2044971331934587206}
m_Position: {x: 235, y: 65, z: 0}
m_Position: {x: 240, y: 120, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_EntryPosition: {x: 20, y: 130, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 2044971331934587206}
@@ -66,7 +66,7 @@ AnimatorController:
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer