Bug Fixes from v1.0
- Fix lighting on desert - Move dialogue radius to correct spot - Disable movement while talking to NPCs - Move desert spawn point a little bit
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@@ -12,7 +12,7 @@ namespace Scampz.GameJam
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{
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if (Instance != null && Instance != this)
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{
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Destroy(this);
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DestroyImmediate(this);
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return;
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}
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Instance = this;
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@@ -28,8 +28,7 @@ namespace Scampz.GameJam
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{
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yield return null;
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var player = GameObject.FindGameObjectWithTag("Player");
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var levelChanger = GetComponentInChildren<LevelChanger>();
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levelChanger.FadeAnimation();
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LevelChanger.Instance.FadeAnimation();
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yield return null;
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var loadSceneOperation = SceneManager.LoadSceneAsync(sceneName, loadSceneMode);
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yield return new WaitForSeconds(3f);
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