Bug Fixes from v1.0
- Fix lighting on desert - Move dialogue radius to correct spot - Disable movement while talking to NPCs - Move desert spawn point a little bit
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@@ -7,6 +7,18 @@ namespace Scampz.GameJam
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[SerializeField]
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private Animator animator;
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public static LevelChanger Instance;
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private void Awake()
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{
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if (Instance != null && Instance != this)
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{
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DestroyImmediate(this);
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return;
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}
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Instance = this;
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}
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public void FadeAnimation()
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{
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animator.SetTrigger("Start");
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