Clean up project, create Singleton
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[System.Serializable]
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public class Dialogue
|
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{
|
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public string name;
|
||||
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[TextArea(3, 10)]
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public string[] sentences;
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}
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public class DialogueManager : MonoBehaviour
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{
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[SerializeField]
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[SerializeField]
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public static DialogueManager Instance { get; private set; }
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@@ -31,8 +29,6 @@ namespace Scampz.GameJam
|
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public void StartDialogue(Dialogue dialogue)
|
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{
|
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nameText.text = dialogue.name;
|
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sentences.Clear();
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foreach (var sentence in dialogue.sentences)
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@@ -53,10 +49,10 @@ namespace Scampz.GameJam
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private IEnumerator TypeSentence(string sentence)
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{
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{
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@@ -12,7 +12,7 @@
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public static string TitleScreenScene => "TitleScreen";
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public static string Singleton => "Singleton";
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}
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Reference in New Issue
Block a user