diff --git a/Assets/Player/Player.prefab b/Assets/Player/Player.prefab index 4f40502..ce0e872 100644 --- a/Assets/Player/Player.prefab +++ b/Assets/Player/Player.prefab @@ -1076,9 +1076,9 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e12a799f5a50bc34a94898baf2917b7b, type: 3} m_Name: m_EditorClassIdentifier: - rayCastDistance: 6 - rayCastAngle: 75 - sphereRadius: 0.5 + rayCastDistance: 4 + rayCastAngle: 60 + sphereRadius: 1 --- !u!114 &7831886137308850989 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1091,7 +1091,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 05cf47d54a6d28d47b5d9b54e95d2751, type: 3} m_Name: m_EditorClassIdentifier: - Speed: 6 + Speed: 8 RotateSpeed: 720 --- !u!114 &9124306867817734687 MonoBehaviour: diff --git a/Assets/Scenes/Temple/Temple.unity b/Assets/Scenes/Temple/Temple.unity index eda2494..99afa6b 100644 --- a/Assets/Scenes/Temple/Temple.unity +++ b/Assets/Scenes/Temple/Temple.unity @@ -276,6 +276,11 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: -8972365964879406069, guid: 969fedacf27ca8244a6fb6adb8ce3487, type: 3} +--- !u!20 &103420262 stripped +Camera: + m_CorrespondingSourceObject: {fileID: -1853094968961178454, guid: 115376e935da499418654d7d4a03d748, type: 3} + m_PrefabInstance: {fileID: 1993870691} + m_PrefabAsset: {fileID: 0} --- !u!54 &105770791 Rigidbody: m_ObjectHideFlags: 0 @@ -426,6 +431,38 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 9070248666652469225, guid: 969fedacf27ca8244a6fb6adb8ce3487, type: 3} +--- !u!1 &211154251 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 211154252} + m_Layer: 0 + m_Name: Teleports + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &211154252 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 211154251} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 347813199} + m_Father: {fileID: 2100809275} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &222123229 MeshCollider: m_ObjectHideFlags: 0 @@ -486,6 +523,118 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: -462981019419857548, guid: 969fedacf27ca8244a6fb6adb8ce3487, type: 3} +--- !u!1 &261666451 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 261666452} + - component: {fileID: 261666455} + - component: {fileID: 261666454} + - component: {fileID: 261666453} + - component: {fileID: 261666456} + m_Layer: 0 + m_Name: ToTemple C + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &261666452 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 261666451} + m_LocalRotation: {x: 0.4844706, y: -0.5150614, z: 0.5150614, w: 0.4844706} + m_LocalPosition: {x: 395.0874, y: 5.777973, z: -63.547718} + m_LocalScale: {x: 21.42, y: 4.65, z: 4.65} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 513947432} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 90, y: -93.506, z: 0} +--- !u!64 &261666453 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 261666451} + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &261666454 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 261666451} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &261666455 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 261666451} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!114 &261666456 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 261666451} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ce44efba2e7898048a76f03b184fd342, type: 3} + m_Name: + m_EditorClassIdentifier: + _spawnPoint: {fileID: 555652473} --- !u!54 &277285390 Rigidbody: m_ObjectHideFlags: 0 @@ -547,7 +696,7 @@ MonoBehaviour: m_EditorClassIdentifier: _player: {fileID: 0} _playerPrefab: {fileID: 6949365541298368387, guid: 6ebbe09c2673d744faf84db54d3d12ed, type: 3} - _spawnLocation: {fileID: 353656669} + _spawnLocation: {fileID: 344075217} --- !u!4 &294425620 Transform: m_ObjectHideFlags: 0 @@ -722,6 +871,118 @@ Rigidbody: m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 +--- !u!1 &310258524 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 310258525} + - component: {fileID: 310258529} + - component: {fileID: 310258528} + - component: {fileID: 310258527} + - component: {fileID: 310258526} + m_Layer: 0 + m_Name: Sanctum Camera Zone + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &310258525 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 310258524} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 1157.8, y: 39.04972, z: -58.2} + m_LocalScale: {x: 212.6, y: 212.6, z: 212.6} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 1743353067} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &310258526 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 310258524} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8d750c023dab0b040a63e345c8b2830d, type: 3} + m_Name: + m_EditorClassIdentifier: + _mainCamera: {fileID: 1093988513} + _backgroundCamera: {fileID: 764480567} +--- !u!65 &310258527 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 310258524} + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &310258528 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 310258524} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &310258529 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 310258524} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!54 &312982516 Rigidbody: m_ObjectHideFlags: 0 @@ -809,7 +1070,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344075217} m_LocalRotation: {x: 0.013806615, y: 0.0014990682, z: 0.000020595557, w: 0.99990356} - m_LocalPosition: {x: 55.655945, y: -13.737942, z: -120.93077} + m_LocalPosition: {x: 55.72, y: -15.62, z: -100.48} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -879,6 +1140,118 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344075217} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &347813198 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 347813199} + - component: {fileID: 347813203} + - component: {fileID: 347813202} + - component: {fileID: 347813201} + - component: {fileID: 347813200} + m_Layer: 0 + m_Name: To Temple Sanctum + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &347813199 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 347813198} + m_LocalRotation: {x: 0.51229656, y: -0.48739332, z: 0.48739332, w: 0.51229656} + m_LocalPosition: {x: 867.66907, y: 29.321365, z: -77.001915} + m_LocalScale: {x: 6.96, y: 6.96, z: 6.96} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 211154252} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 90, y: -87.146, z: 0} +--- !u!114 &347813200 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 347813198} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ce44efba2e7898048a76f03b184fd342, type: 3} + m_Name: + m_EditorClassIdentifier: + _spawnPoint: {fileID: 1892337347} +--- !u!64 &347813201 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 347813198} + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &347813202 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 347813198} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &347813203 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 347813198} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &353656669 GameObject: m_ObjectHideFlags: 0 @@ -933,7 +1306,7 @@ MeshRenderer: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 353656669} - m_Enabled: 1 + m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 @@ -1126,6 +1499,118 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: -2460455206499650836, guid: 969fedacf27ca8244a6fb6adb8ce3487, type: 3} +--- !u!1 &433733224 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 433733225} + - component: {fileID: 433733229} + - component: {fileID: 433733228} + - component: {fileID: 433733227} + - component: {fileID: 433733226} + m_Layer: 0 + m_Name: To Temple A + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &433733225 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 433733224} + m_LocalRotation: {x: 0.0019068085, y: 0.7071042, z: -0.7071042, w: 0.0019068085} + m_LocalPosition: {x: 335.09, y: -23.10772, z: -67.38} + m_LocalScale: {x: 2.56, y: 2.56, z: 2.56} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 513947432} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 90, y: 179.691, z: 0} +--- !u!114 &433733226 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 433733224} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ce44efba2e7898048a76f03b184fd342, type: 3} + m_Name: + m_EditorClassIdentifier: + _spawnPoint: {fileID: 344075218} +--- !u!64 &433733227 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 433733224} + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &433733228 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 433733224} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &433733229 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 433733224} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!64 &435959818 MeshCollider: m_ObjectHideFlags: 0 @@ -1216,6 +1701,136 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 4212715737452567683, guid: 969fedacf27ca8244a6fb6adb8ce3487, type: 3} +--- !u!1 &513947431 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 513947432} + m_Layer: 0 + m_Name: Teleports + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &513947432 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 513947431} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 433733225} + - {fileID: 261666452} + m_Father: {fileID: 658524396} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &545401560 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 545401561} + - component: {fileID: 545401564} + - component: {fileID: 545401563} + - component: {fileID: 545401562} + m_Layer: 0 + m_Name: Temple C North + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &545401561 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 545401560} + m_LocalRotation: {x: 0.17386249, y: -0.6941438, z: 0.17872599, w: 0.6752727} + m_LocalPosition: {x: 851.54, y: 23.03, z: -77.39} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 547273016} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!135 &545401562 +SphereCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 545401560} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 0 + serializedVersion: 2 + m_Radius: 0.5 + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &545401563 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 545401560} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &545401564 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 545401560} + m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!54 &545731723 Rigidbody: m_ObjectHideFlags: 0 @@ -1246,6 +1861,39 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: -1189404817623686940, guid: 969fedacf27ca8244a6fb6adb8ce3487, type: 3} +--- !u!1 &547273015 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 547273016} + m_Layer: 0 + m_Name: SpawnPoints + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &547273016 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 547273015} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 545401561} + - {fileID: 555652473} + m_Father: {fileID: 2100809275} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &554724481 Rigidbody: m_ObjectHideFlags: 0 @@ -1306,6 +1954,215 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 6144808648090047950, guid: 969fedacf27ca8244a6fb6adb8ce3487, type: 3} +--- !u!1 &555487332 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 555487333} + - component: {fileID: 555487336} + - component: {fileID: 555487335} + - component: {fileID: 555487334} + - component: {fileID: 555487337} + m_Layer: 0 + m_Name: ToTempleB + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &555487333 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 555487332} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: 56.08221, y: -12.151829, z: -114.08351} + m_LocalScale: {x: 1.99, y: 1.99, z: 1.99} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 694668890} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!64 &555487334 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 555487332} + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &555487335 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 555487332} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &555487336 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 555487332} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!114 &555487337 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 555487332} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ce44efba2e7898048a76f03b184fd342, type: 3} + m_Name: + m_EditorClassIdentifier: + _spawnPoint: {fileID: 897072366} +--- !u!1 &555652472 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 555652473} + - component: {fileID: 555652476} + - component: {fileID: 555652475} + - component: {fileID: 555652474} + m_Layer: 0 + m_Name: Temple C South + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &555652473 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 555652472} + m_LocalRotation: {x: -0.0053221346, y: -0.70603627, z: 0.005284334, w: -0.70813596} + m_LocalPosition: {x: 718.19, y: 4.21, z: -78.15} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 547273016} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!135 &555652474 +SphereCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 555652472} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 0 + serializedVersion: 2 + m_Radius: 0.5 + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &555652475 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 555652472} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &555652476 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 555652472} + m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &558509663 PrefabInstance: m_ObjectHideFlags: 0 @@ -1357,6 +2214,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: -1853094968961178454, guid: 969fedacf27ca8244a6fb6adb8ce3487, type: 3} + propertyPath: m_Enabled + value: 0 + objectReference: {fileID: 0} - target: {fileID: -1853094968961178454, guid: 969fedacf27ca8244a6fb6adb8ce3487, type: 3} propertyPath: m_ClearFlags value: 3 @@ -1365,6 +2226,10 @@ PrefabInstance: propertyPath: m_CullingMask.m_Bits value: 8 objectReference: {fileID: 0} + - target: {fileID: 65702495048144492, guid: 969fedacf27ca8244a6fb6adb8ce3487, type: 3} + propertyPath: m_IsActive + value: 1 + objectReference: {fileID: 0} - target: {fileID: 919132149155446097, guid: 969fedacf27ca8244a6fb6adb8ce3487, type: 3} propertyPath: m_Name value: TempleC Geometry @@ -2140,6 +3005,38 @@ Rigidbody: m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 +--- !u!1 &562284537 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 562284538} + m_Layer: 0 + m_Name: Teleporters + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &562284538 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 562284537} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1208419144} + m_Father: {fileID: 583349410} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &574763511 Rigidbody: m_ObjectHideFlags: 0 @@ -2224,12 +3121,15 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583349409} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -456.11334, y: 42.798546, z: 75.36507} + m_LocalPosition: {x: -1384, y: 42.798546, z: 75.36507} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1349249589} - {fileID: 1467418595} + - {fileID: 1683568851} + - {fileID: 2066193766} + - {fileID: 562284538} m_Father: {fileID: 0} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -2368,6 +3268,11 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 8845936051440778969, guid: 969fedacf27ca8244a6fb6adb8ce3487, type: 3} +--- !u!20 &637313013 stripped +Camera: + m_CorrespondingSourceObject: {fileID: -1853094968961178454, guid: 325339469f6b77d4a8f54684fbc34abc, type: 3} + m_PrefabInstance: {fileID: 1475548175} + m_PrefabAsset: {fileID: 0} --- !u!54 &647276710 Rigidbody: m_ObjectHideFlags: 0 @@ -2456,9 +3361,11 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - - {fileID: 1816524010} - {fileID: 1682248744} + - {fileID: 1816524010} - {fileID: 1804280812} + - {fileID: 513947432} + - {fileID: 860413833} m_Father: {fileID: 0} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -2522,6 +3429,40 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 4579454407841743219, guid: 325339469f6b77d4a8f54684fbc34abc, type: 3} +--- !u!1 &694668889 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 694668890} + m_Layer: 0 + m_Name: Teleports + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &694668890 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 694668889} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 555487333} + - {fileID: 1197244083} + - {fileID: 2069327346} + m_Father: {fileID: 798937921} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &711580772 Rigidbody: m_ObjectHideFlags: 0 @@ -2692,7 +3633,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 + m_IsActive: 1 --- !u!4 &764480566 Transform: m_ObjectHideFlags: 0 @@ -2715,7 +3656,7 @@ Camera: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764480565} - m_Enabled: 1 + m_Enabled: 0 serializedVersion: 2 m_ClearFlags: 1 m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} @@ -2902,6 +3843,8 @@ Transform: - {fileID: 749404644} - {fileID: 1572351517} - {fileID: 2105323708} + - {fileID: 694668890} + - {fileID: 1510650683} m_Father: {fileID: 0} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 65, z: 0} @@ -2995,6 +3938,118 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 8818808893100832649, guid: 969fedacf27ca8244a6fb6adb8ce3487, type: 3} +--- !u!1 &860413832 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 860413833} + - component: {fileID: 860413837} + - component: {fileID: 860413836} + - component: {fileID: 860413835} + - component: {fileID: 860413834} + m_Layer: 0 + m_Name: Temple B Camera Zone + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &860413833 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 860413832} + m_LocalRotation: {x: 0.0012006519, y: -0.9987874, z: 0.035972398, w: 0.033589583} + m_LocalPosition: {x: 447.49594, y: 38.850548, z: -40.599556} + m_LocalScale: {x: 255.1, y: 181.7, z: 203.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 658524396} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &860413834 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 860413832} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8d750c023dab0b040a63e345c8b2830d, type: 3} + m_Name: + m_EditorClassIdentifier: + _mainCamera: {fileID: 1439277850} + _backgroundCamera: {fileID: 912230739} +--- !u!65 &860413835 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 860413832} + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &860413836 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 860413832} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &860413837 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 860413832} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!54 &862491693 Rigidbody: m_ObjectHideFlags: 0 @@ -3085,6 +4140,118 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: -4969161098471752104, guid: 969fedacf27ca8244a6fb6adb8ce3487, type: 3} +--- !u!1 &887465837 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 887465838} + - component: {fileID: 887465842} + - component: {fileID: 887465841} + - component: {fileID: 887465840} + - component: {fileID: 887465839} + m_Layer: 0 + m_Name: Temple C Camera Zone + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &887465838 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 887465837} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 802.6505, y: 12.510616, z: -152} + m_LocalScale: {x: 347.2, y: 347.2, z: 347.2} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2100809275} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &887465839 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 887465837} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8d750c023dab0b040a63e345c8b2830d, type: 3} + m_Name: + m_EditorClassIdentifier: + _mainCamera: {fileID: 1937304112} + _backgroundCamera: {fileID: 1398872941} +--- !u!65 &887465840 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 887465837} + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &887465841 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 887465837} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &887465842 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 887465837} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!54 &889289043 Rigidbody: m_ObjectHideFlags: 0 @@ -3141,14 +4308,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 897072365} - m_LocalRotation: {x: 0.00003933142, y: 0.9999957, z: 0.002690599, w: -0.0012027291} - m_LocalPosition: {x: 335.18597, y: -26.237942, z: -65.43077} + m_LocalRotation: {x: 0.00025734623, y: 0.98283994, z: 0.1844568, w: -0.0011755327} + m_LocalPosition: {x: 335.1, y: -18.2, z: -84.02} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1682248744} m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_LocalEulerAnglesHint: {x: -21.259, y: -179.864, z: 0.004} --- !u!135 &897072367 SphereCollider: m_ObjectHideFlags: 0 @@ -3224,11 +4391,11 @@ GameObject: - component: {fileID: 912230739} m_Layer: 0 m_Name: BGCamera - m_TagString: MainCamera + m_TagString: TempleB m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 + m_IsActive: 1 --- !u!4 &912230738 Transform: m_ObjectHideFlags: 0 @@ -3237,8 +4404,8 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 912230737} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0.002, y: 0, z: -470.9} - m_LocalScale: {x: 0.0010416666, y: 0.0018518517, z: 1} + m_LocalPosition: {x: 0, y: 0, z: -7.89} + m_LocalScale: {x: 0.0010416666, y: 0.0018518519, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1804280812} @@ -3268,7 +4435,7 @@ Camera: width: 1 height: 1 near clip plane: 1 - far clip plane: 500 + far clip plane: 10 field of view: 60 orthographic: 1 orthographic size: 5.383329 @@ -3737,6 +4904,11 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 2983317282922358194, guid: 969fedacf27ca8244a6fb6adb8ce3487, type: 3} +--- !u!20 &1093988513 stripped +Camera: + m_CorrespondingSourceObject: {fileID: -1853094968961178454, guid: 8854e21a3403ff44cbcaf57ed29d74eb, type: 3} + m_PrefabInstance: {fileID: 2009061742} + m_PrefabAsset: {fileID: 0} --- !u!54 &1104092208 Rigidbody: m_ObjectHideFlags: 0 @@ -3857,6 +5029,38 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: -8571022364789391507, guid: 969fedacf27ca8244a6fb6adb8ce3487, type: 3} +--- !u!1 &1171217733 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1171217734} + m_Layer: 0 + m_Name: Teleports + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1171217734 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1171217733} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1527842955} + m_Father: {fileID: 1743353067} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &1185549529 MeshCollider: m_ObjectHideFlags: 0 @@ -3917,6 +5121,118 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: -656881123400199007, guid: 969fedacf27ca8244a6fb6adb8ce3487, type: 3} +--- !u!1 &1197244082 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1197244083} + - component: {fileID: 1197244087} + - component: {fileID: 1197244086} + - component: {fileID: 1197244085} + - component: {fileID: 1197244084} + m_Layer: 0 + m_Name: ToWorldMap + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1197244083 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1197244082} + m_LocalRotation: {x: 0.35355335, y: 0.61237246, z: -0.61237246, w: 0.35355335} + m_LocalPosition: {x: -64.367455, y: -26.94916, z: -34.493652} + m_LocalScale: {x: 2.64, y: 2.64, z: 2.64} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 694668890} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 90, y: 120, z: 0} +--- !u!114 &1197244084 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1197244082} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ce44efba2e7898048a76f03b184fd342, type: 3} + m_Name: + m_EditorClassIdentifier: + _spawnPoint: {fileID: 6871527874556698278, guid: 0ca0511f2f28a4b438abd5c1f711bfbc, type: 3} +--- !u!64 &1197244085 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1197244082} + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1197244086 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1197244082} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1197244087 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1197244082} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!54 &1200965082 Rigidbody: m_ObjectHideFlags: 0 @@ -3947,6 +5263,118 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: -839348632608639975, guid: 969fedacf27ca8244a6fb6adb8ce3487, type: 3} +--- !u!1 &1208419143 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1208419144} + - component: {fileID: 1208419148} + - component: {fileID: 1208419147} + - component: {fileID: 1208419146} + - component: {fileID: 1208419145} + m_Layer: 0 + m_Name: To Temple A + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1208419144 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1208419143} + m_LocalRotation: {x: 0.6952365, y: 0.12902014, z: -0.1290201, w: 0.6952365} + m_LocalPosition: {x: -161.43994, y: -28.11, z: -132.91} + m_LocalScale: {x: 3.3603003, y: 3.3603, z: 3.3603} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 562284538} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -21.026} +--- !u!114 &1208419145 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1208419143} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ce44efba2e7898048a76f03b184fd342, type: 3} + m_Name: + m_EditorClassIdentifier: + _spawnPoint: {fileID: 1256977019} +--- !u!64 &1208419146 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1208419143} + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1208419147 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1208419143} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1208419148 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1208419143} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!54 &1209198620 Rigidbody: m_ObjectHideFlags: 0 @@ -4031,7 +5459,7 @@ MeshRenderer: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1217894933} - m_Enabled: 1 + m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 @@ -4074,6 +5502,41 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1217894933} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1222026226 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: -3290428102994180734, guid: 115376e935da499418654d7d4a03d748, type: 3} + m_PrefabInstance: {fileID: 1993870691} + m_PrefabAsset: {fileID: 0} +--- !u!54 &1222026230 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1222026226} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 0 + m_IsKinematic: 1 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!64 &1222026231 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1222026226} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 7634206507412756569, guid: 115376e935da499418654d7d4a03d748, type: 3} --- !u!1 &1222111489 stripped GameObject: m_CorrespondingSourceObject: {fileID: 3584299649024768175, guid: 8ceeae119e95aeb46b0ece6d23daffbd, type: 3} @@ -4209,7 +5672,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1256977018} m_LocalRotation: {x: 0.059618905, y: 0.26189256, z: -0.016158964, w: 0.96311826} - m_LocalPosition: {x: -9.677673, y: -28.137291, z: -95.552574} + m_LocalPosition: {x: -5.31, y: -29.76, z: -88.13} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -4339,11 +5802,81 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 6239881831769578202, guid: 969fedacf27ca8244a6fb6adb8ce3487, type: 3} +--- !u!1 &1317525959 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 6507901977716847365, guid: 115376e935da499418654d7d4a03d748, type: 3} + m_PrefabInstance: {fileID: 1993870691} + m_PrefabAsset: {fileID: 0} +--- !u!54 &1317525963 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1317525959} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 0 + m_IsKinematic: 1 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!64 &1317525964 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1317525959} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 6416302070336371891, guid: 115376e935da499418654d7d4a03d748, type: 3} --- !u!4 &1349249589 stripped Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 115376e935da499418654d7d4a03d748, type: 3} m_PrefabInstance: {fileID: 1993870691} m_PrefabAsset: {fileID: 0} +--- !u!1 &1350769879 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: -5824510187379060028, guid: 115376e935da499418654d7d4a03d748, type: 3} + m_PrefabInstance: {fileID: 1993870691} + m_PrefabAsset: {fileID: 0} +--- !u!54 &1350769883 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1350769879} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 0 + m_IsKinematic: 1 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!64 &1350769884 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1350769879} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: -5287425419667122880, guid: 115376e935da499418654d7d4a03d748, type: 3} --- !u!54 &1355435368 Rigidbody: m_ObjectHideFlags: 0 @@ -4507,7 +6040,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 + m_IsActive: 1 --- !u!4 &1391445805 Transform: m_ObjectHideFlags: 0 @@ -4530,7 +6063,7 @@ Camera: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1391445804} - m_Enabled: 1 + m_Enabled: 0 serializedVersion: 2 m_ClearFlags: 1 m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} @@ -4582,7 +6115,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 + m_IsActive: 1 --- !u!4 &1398872940 Transform: m_ObjectHideFlags: 0 @@ -4605,7 +6138,7 @@ Camera: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1398872939} - m_Enabled: 1 + m_Enabled: 0 serializedVersion: 2 m_ClearFlags: 1 m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} @@ -4731,6 +6264,11 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 8204146038589534501, guid: 969fedacf27ca8244a6fb6adb8ce3487, type: 3} +--- !u!20 &1439277850 stripped +Camera: + m_CorrespondingSourceObject: {fileID: -1853094968961178454, guid: 4c88c808114e5ed4f847bc9020d6d14d, type: 3} + m_PrefabInstance: {fileID: 1578025481} + m_PrefabAsset: {fileID: 0} --- !u!64 &1449314783 MeshCollider: m_ObjectHideFlags: 0 @@ -4995,6 +6533,10 @@ PrefabInstance: propertyPath: m_Enabled value: 1 objectReference: {fileID: 0} + - target: {fileID: 65702495048144492, guid: 325339469f6b77d4a8f54684fbc34abc, type: 3} + propertyPath: m_IsActive + value: 1 + objectReference: {fileID: 0} - target: {fileID: 65702495048144492, guid: 325339469f6b77d4a8f54684fbc34abc, type: 3} propertyPath: m_TagString value: TempleA @@ -5199,6 +6741,230 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 8530459506952857525, guid: 969fedacf27ca8244a6fb6adb8ce3487, type: 3} +--- !u!1 &1510650682 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1510650683} + - component: {fileID: 1510650687} + - component: {fileID: 1510650686} + - component: {fileID: 1510650685} + - component: {fileID: 1510650684} + m_Layer: 0 + m_Name: Temple A Camera Zone + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1510650683 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1510650682} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 204, y: 20, z: -135} + m_LocalScale: {x: 680.9, y: 495.6, z: 501.8} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 798937921} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1510650684 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1510650682} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8d750c023dab0b040a63e345c8b2830d, type: 3} + m_Name: + m_EditorClassIdentifier: + _mainCamera: {fileID: 637313013} + _backgroundCamera: {fileID: 624656345} +--- !u!65 &1510650685 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1510650682} + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1510650686 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1510650682} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1510650687 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1510650682} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1527842954 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1527842955} + - component: {fileID: 1527842958} + - component: {fileID: 1527842957} + - component: {fileID: 1527842956} + - component: {fileID: 1527842959} + m_Layer: 0 + m_Name: To Temple C + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1527842955 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1527842954} + m_LocalRotation: {x: 0.4350515, y: -0.5574318, z: 0.5574318, w: 0.4350515} + m_LocalPosition: {x: 1217.5, y: -27.208054, z: -54.5} + m_LocalScale: {x: 5.29, y: 5.29, z: 5.29} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 1171217734} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 90, y: -104.059, z: 0} +--- !u!64 &1527842956 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1527842954} + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1527842957 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1527842954} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1527842958 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1527842954} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!114 &1527842959 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1527842954} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ce44efba2e7898048a76f03b184fd342, type: 3} + m_Name: + m_EditorClassIdentifier: + _spawnPoint: {fileID: 545401561} --- !u!54 &1539073953 Rigidbody: m_ObjectHideFlags: 0 @@ -5259,6 +7025,38 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 3085153536764934840, guid: 969fedacf27ca8244a6fb6adb8ce3487, type: 3} +--- !u!1 &1554551129 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1554551130} + m_Layer: 0 + m_Name: SpawnPoints + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1554551130 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1554551129} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1892337347} + m_Father: {fileID: 1743353067} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &1568321451 Rigidbody: m_ObjectHideFlags: 0 @@ -5363,7 +7161,7 @@ PrefabInstance: m_Modifications: - target: {fileID: -8679921383154817045, guid: 4c88c808114e5ed4f847bc9020d6d14d, type: 3} propertyPath: m_RootOrder - value: 0 + value: 1 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 4c88c808114e5ed4f847bc9020d6d14d, type: 3} propertyPath: m_LocalPosition.x @@ -5437,6 +7235,10 @@ PrefabInstance: propertyPath: m_Enabled value: 1 objectReference: {fileID: 0} + - target: {fileID: -1853094968961178454, guid: 4c88c808114e5ed4f847bc9020d6d14d, type: 3} + propertyPath: m_Enabled + value: 1 + objectReference: {fileID: 0} - target: {fileID: -1853094968961178454, guid: 4c88c808114e5ed4f847bc9020d6d14d, type: 3} propertyPath: m_ClearFlags value: 3 @@ -6066,8 +7868,120 @@ Transform: - {fileID: 897072366} - {fileID: 1217894934} m_Father: {fileID: 658524396} - m_RootOrder: 1 + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1683568850 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1683568851} + - component: {fileID: 1683568855} + - component: {fileID: 1683568854} + - component: {fileID: 1683568853} + - component: {fileID: 1683568852} + m_Layer: 0 + m_Name: Temple D Camera Zone + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1683568851 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1683568850} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -159.57788, y: -27.564022, z: -141.9} + m_LocalScale: {x: 39.46, y: 39.46, z: 39.46} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 583349410} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1683568852 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1683568850} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8d750c023dab0b040a63e345c8b2830d, type: 3} + m_Name: + m_EditorClassIdentifier: + _mainCamera: {fileID: 103420262} + _backgroundCamera: {fileID: 1391445806} +--- !u!65 &1683568853 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1683568850} + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1683568854 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1683568850} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1683568855 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1683568850} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!54 &1691950228 Rigidbody: m_ObjectHideFlags: 0 @@ -6338,6 +8252,9 @@ Transform: m_Children: - {fileID: 2138657950} - {fileID: 2117031202} + - {fileID: 1171217734} + - {fileID: 1554551130} + - {fileID: 310258525} m_Father: {fileID: 0} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -6371,6 +8288,104 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: -806016152095589058, guid: 969fedacf27ca8244a6fb6adb8ce3487, type: 3} +--- !u!1 &1767918135 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1767918136} + - component: {fileID: 1767918139} + - component: {fileID: 1767918138} + - component: {fileID: 1767918137} + m_Layer: 0 + m_Name: Plane + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1767918136 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1767918135} + m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} + m_LocalPosition: {x: 30.172028, y: 21.56, z: -23.92} + m_LocalScale: {x: 3.68, y: 3.68, z: 3.68} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 1816524010} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} +--- !u!64 &1767918137 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1767918135} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1767918138 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1767918135} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1767918139 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1767918135} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!54 &1773612521 Rigidbody: m_ObjectHideFlags: 0 @@ -6671,8 +8686,8 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1804280808} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 656.11334, y: -42.798546, z: -75.36507} + m_LocalRotation: {x: 0.06332079, y: 0.65392447, z: -0.055044606, w: 0.7518932} + m_LocalPosition: {x: 304.65628, y: -4581.2383, z: -429.83447} m_LocalScale: {x: 19.2, y: 10.8, z: 1} m_ConstrainProportionsScale: 0 m_Children: @@ -6865,6 +8880,103 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: -8367231247473855917, guid: 969fedacf27ca8244a6fb6adb8ce3487, type: 3} +--- !u!1 &1892337346 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1892337347} + - component: {fileID: 1892337350} + - component: {fileID: 1892337349} + - component: {fileID: 1892337348} + m_Layer: 0 + m_Name: Sanctum South + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1892337347 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1892337346} + m_LocalRotation: {x: 0.028338457, y: 0.8920151, z: 0.040560577, w: -0.44928938} + m_LocalPosition: {x: 1195.37, y: -25.4, z: -57.69} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1554551130} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: -5.614, y: -126.573, z: 0.812} +--- !u!135 &1892337348 +SphereCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1892337346} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 0 + serializedVersion: 2 + m_Radius: 0.5 + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1892337349 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1892337346} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1892337350 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1892337346} + m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!54 &1895781491 Rigidbody: m_ObjectHideFlags: 0 @@ -6925,6 +9037,11 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 3820918891600059136, guid: 969fedacf27ca8244a6fb6adb8ce3487, type: 3} +--- !u!20 &1937304112 stripped +Camera: + m_CorrespondingSourceObject: {fileID: -1853094968961178454, guid: 969fedacf27ca8244a6fb6adb8ce3487, type: 3} + m_PrefabInstance: {fileID: 558509663} + m_PrefabAsset: {fileID: 0} --- !u!54 &1945846981 Rigidbody: m_ObjectHideFlags: 0 @@ -7183,7 +9300,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 115376e935da499418654d7d4a03d748, type: 3} propertyPath: m_LocalPosition.x - value: -4.8866577 + value: -123.1 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 115376e935da499418654d7d4a03d748, type: 3} propertyPath: m_LocalPosition.y @@ -7221,6 +9338,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: -1853094968961178454, guid: 115376e935da499418654d7d4a03d748, type: 3} + propertyPath: m_Enabled + value: 0 + objectReference: {fileID: 0} - target: {fileID: -1853094968961178454, guid: 115376e935da499418654d7d4a03d748, type: 3} propertyPath: m_ClearFlags value: 3 @@ -7229,6 +9350,10 @@ PrefabInstance: propertyPath: m_CullingMask.m_Bits value: 8 objectReference: {fileID: 0} + - target: {fileID: 65702495048144492, guid: 115376e935da499418654d7d4a03d748, type: 3} + propertyPath: m_IsActive + value: 1 + objectReference: {fileID: 0} - target: {fileID: 65702495048144492, guid: 115376e935da499418654d7d4a03d748, type: 3} propertyPath: m_TagString value: TempleD @@ -7237,6 +9362,18 @@ PrefabInstance: propertyPath: m_Name value: TempleD Geometry objectReference: {fileID: 0} + - target: {fileID: 1719685050215182096, guid: 115376e935da499418654d7d4a03d748, type: 3} + propertyPath: m_Enabled + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7339356831882890532, guid: 115376e935da499418654d7d4a03d748, type: 3} + propertyPath: m_Enabled + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 8521902485874960664, guid: 115376e935da499418654d7d4a03d748, type: 3} + propertyPath: m_Enabled + value: 1 + objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 115376e935da499418654d7d4a03d748, type: 3} --- !u!54 &1997572459 @@ -7320,6 +9457,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: -1853094968961178454, guid: 8854e21a3403ff44cbcaf57ed29d74eb, type: 3} + propertyPath: m_Enabled + value: 0 + objectReference: {fileID: 0} - target: {fileID: -1853094968961178454, guid: 8854e21a3403ff44cbcaf57ed29d74eb, type: 3} propertyPath: m_ClearFlags value: 3 @@ -7332,6 +9473,10 @@ PrefabInstance: propertyPath: m_Enabled value: 1 objectReference: {fileID: 0} + - target: {fileID: 65702495048144492, guid: 8854e21a3403ff44cbcaf57ed29d74eb, type: 3} + propertyPath: m_IsActive + value: 1 + objectReference: {fileID: 0} - target: {fileID: 919132149155446097, guid: 8854e21a3403ff44cbcaf57ed29d74eb, type: 3} propertyPath: m_Name value: Sanctum Geometry @@ -7467,6 +9612,150 @@ Rigidbody: m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 +--- !u!1 &2066193765 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2066193766} + m_Layer: 0 + m_Name: Spawn Points + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2066193766 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2066193765} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2135955434} + m_Father: {fileID: 583349410} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2069327345 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2069327346} + - component: {fileID: 2069327349} + - component: {fileID: 2069327348} + - component: {fileID: 2069327347} + - component: {fileID: 2069327350} + m_Layer: 0 + m_Name: ToTempleD + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2069327346 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2069327345} + m_LocalRotation: {x: 0.6894622, y: 0.15697734, z: -0.15697734, w: 0.6894622} + m_LocalPosition: {x: -10.25, y: -24.80775, z: -97.22} + m_LocalScale: {x: 2.03, y: 2.03, z: 2.03} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 694668890} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 90, y: 25.653, z: 0} +--- !u!64 &2069327347 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2069327345} + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &2069327348 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2069327345} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2069327349 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2069327345} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!114 &2069327350 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2069327345} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ce44efba2e7898048a76f03b184fd342, type: 3} + m_Name: + m_EditorClassIdentifier: + _spawnPoint: {fileID: 2135955434} --- !u!54 &2084146570 Rigidbody: m_ObjectHideFlags: 0 @@ -7527,6 +9816,9 @@ Transform: m_Children: - {fileID: 1974451395} - {fileID: 297997447} + - {fileID: 547273016} + - {fileID: 211154252} + - {fileID: 887465838} m_Father: {fileID: 0} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -7758,6 +10050,103 @@ Transform: m_Father: {fileID: 1743353067} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2135955433 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2135955434} + - component: {fileID: 2135955437} + - component: {fileID: 2135955436} + - component: {fileID: 2135955435} + m_Layer: 0 + m_Name: Temple D South + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2135955434 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2135955433} + m_LocalRotation: {x: -0.008798553, y: 0.97344494, z: -0.037984654, w: -0.22557648} + m_LocalPosition: {x: -161.46997, y: -30.01, z: -140.03} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2066193766} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!135 &2135955435 +SphereCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2135955433} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 0 + serializedVersion: 2 + m_Radius: 0.5 + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &2135955436 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2135955433} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2135955437 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2135955433} + m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &2138657950 stripped Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 8854e21a3403ff44cbcaf57ed29d74eb, type: 3} diff --git a/Assets/Scenes/World Map/WorldMap.unity b/Assets/Scenes/World Map/WorldMap.unity index 33231a0..402b669 100644 --- a/Assets/Scenes/World Map/WorldMap.unity +++ b/Assets/Scenes/World Map/WorldMap.unity @@ -228,6 +228,63 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 582929404686336434, guid: 0a9a3f5c4de4a4f47b63545c21814d72, type: 3} +--- !u!1001 &164791037 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 549891546226503298, guid: a5e5791664234584f83f75a413dd78b6, type: 3} + propertyPath: m_Name + value: WorldMapCamera + objectReference: {fileID: 0} + - target: {fileID: 5226704618116925233, guid: a5e5791664234584f83f75a413dd78b6, type: 3} + propertyPath: m_RootOrder + value: 4 + objectReference: {fileID: 0} + - target: {fileID: 5226704618116925233, guid: a5e5791664234584f83f75a413dd78b6, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5226704618116925233, guid: a5e5791664234584f83f75a413dd78b6, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5226704618116925233, guid: a5e5791664234584f83f75a413dd78b6, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5226704618116925233, guid: a5e5791664234584f83f75a413dd78b6, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 5226704618116925233, guid: a5e5791664234584f83f75a413dd78b6, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5226704618116925233, guid: a5e5791664234584f83f75a413dd78b6, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5226704618116925233, guid: a5e5791664234584f83f75a413dd78b6, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5226704618116925233, guid: a5e5791664234584f83f75a413dd78b6, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5226704618116925233, guid: a5e5791664234584f83f75a413dd78b6, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5226704618116925233, guid: a5e5791664234584f83f75a413dd78b6, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: a5e5791664234584f83f75a413dd78b6, type: 3} --- !u!1 &345961373 stripped GameObject: m_CorrespondingSourceObject: {fileID: 8415129438696708325, guid: 0a9a3f5c4de4a4f47b63545c21814d72, type: 3} @@ -1626,19 +1683,19 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 6871527874556698278, guid: 0ca0511f2f28a4b438abd5c1f711bfbc, type: 3} propertyPath: m_LocalPosition.x - value: 42.385 + value: 37.805 objectReference: {fileID: 0} - target: {fileID: 6871527874556698278, guid: 0ca0511f2f28a4b438abd5c1f711bfbc, type: 3} propertyPath: m_LocalPosition.y - value: 38.829 + value: 34.78 objectReference: {fileID: 0} - target: {fileID: 6871527874556698278, guid: 0ca0511f2f28a4b438abd5c1f711bfbc, type: 3} propertyPath: m_LocalPosition.z - value: -7.6204 + value: -10.9426 objectReference: {fileID: 0} - target: {fileID: 6871527874556698278, guid: 0ca0511f2f28a4b438abd5c1f711bfbc, type: 3} propertyPath: m_LocalRotation.w - value: 1 + value: 0.96815914 objectReference: {fileID: 0} - target: {fileID: 6871527874556698278, guid: 0ca0511f2f28a4b438abd5c1f711bfbc, type: 3} propertyPath: m_LocalRotation.x @@ -1646,7 +1703,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 6871527874556698278, guid: 0ca0511f2f28a4b438abd5c1f711bfbc, type: 3} propertyPath: m_LocalRotation.y - value: -0 + value: 0.25033554 objectReference: {fileID: 0} - target: {fileID: 6871527874556698278, guid: 0ca0511f2f28a4b438abd5c1f711bfbc, type: 3} propertyPath: m_LocalRotation.z @@ -1658,7 +1715,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 6871527874556698278, guid: 0ca0511f2f28a4b438abd5c1f711bfbc, type: 3} propertyPath: m_LocalEulerAnglesHint.y - value: 0 + value: 28.995 objectReference: {fileID: 0} - target: {fileID: 6871527874556698278, guid: 0ca0511f2f28a4b438abd5c1f711bfbc, type: 3} propertyPath: m_LocalEulerAnglesHint.z diff --git a/Assets/Scripts/Camera/ActivateCamera.cs b/Assets/Scripts/Camera/ActivateCamera.cs new file mode 100644 index 0000000..73ced19 --- /dev/null +++ b/Assets/Scripts/Camera/ActivateCamera.cs @@ -0,0 +1,25 @@ +using UnityEngine; + +namespace Scampz.GameJam.Assets.Scripts +{ + public class ActivateCamera : MonoBehaviour + { + [SerializeField] + private Camera _mainCamera; + [SerializeField] + private Camera _backgroundCamera; + + private void OnTriggerEnter(Collider collider) + { + var cameras = FindObjectsOfType(); + foreach (var camera in cameras) + camera.enabled = false; + + if (collider.CompareTag("Player")) + { + _mainCamera.enabled = true; + _backgroundCamera.enabled = true; + } + } + } +} diff --git a/Assets/Scripts/Camera/ActivateCamera.cs.meta b/Assets/Scripts/Camera/ActivateCamera.cs.meta new file mode 100644 index 0000000..9fc90d8 --- /dev/null +++ b/Assets/Scripts/Camera/ActivateCamera.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 8d750c023dab0b040a63e345c8b2830d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/GameManager/PlayerSpawnController.cs b/Assets/Scripts/GameManager/PlayerSpawnController.cs index 814ec4a..7351afe 100644 --- a/Assets/Scripts/GameManager/PlayerSpawnController.cs +++ b/Assets/Scripts/GameManager/PlayerSpawnController.cs @@ -17,7 +17,7 @@ public class PlayerSpawnController : MonoBehaviour if (otherSpawnControllers.Any()) Destroy(this); else - DontDestroyOnLoad(this); + DontDestroyOnLoad(this.gameObject); } private void Start() diff --git a/Assets/Scripts/Input/RayCaster.cs b/Assets/Scripts/Input/RayCaster.cs index 7cd20b0..213c864 100644 --- a/Assets/Scripts/Input/RayCaster.cs +++ b/Assets/Scripts/Input/RayCaster.cs @@ -11,6 +11,8 @@ namespace Scampz.GameJam.Assets.Scripts [SerializeField] private float sphereRadius = 2f; + private float currentHitDistance; + //public bool IsWithinBounds() //{ // var offsetAngle = Quaternion.AngleAxis(rayCastAngle, transform.right); @@ -19,19 +21,23 @@ namespace Scampz.GameJam.Assets.Scripts public bool IsWithinBounds() { - var offsetAngle = Quaternion.AngleAxis(rayCastAngle, transform.right); - var ray = new Ray(transform.position, offsetAngle * transform.forward); - return Physics.SphereCast(ray, sphereRadius, rayCastDistance); + var offsetAngleRight = Quaternion.AngleAxis(rayCastAngle, transform.right); + var isRayHitting = Physics.SphereCast(transform.position, sphereRadius, offsetAngleRight * transform.forward, out var sphereHit, rayCastDistance); + if (isRayHitting) + currentHitDistance = sphereHit.distance; + else + currentHitDistance = rayCastDistance; + + return currentHitDistance != rayCastDistance; } private void OnDrawGizmosSelected() { Gizmos.color = Color.red; - var offsetAngle = Quaternion.AngleAxis(rayCastAngle, transform.right); - var direction = offsetAngle * transform.forward; - Debug.DrawLine(transform.position, transform.position + direction * rayCastDistance); - Gizmos.DrawWireSphere(transform.position + direction * rayCastDistance, sphereRadius); + var offsetAngleRight = Quaternion.AngleAxis(rayCastAngle, transform.right); + Gizmos.DrawRay(transform.position, offsetAngleRight * transform.forward); + Gizmos.DrawWireSphere(transform.position + (offsetAngleRight * transform.forward) * rayCastDistance, sphereRadius); } } } diff --git a/Assets/Scripts/SceneManagement/TeleportPlayer.cs b/Assets/Scripts/SceneManagement/TeleportPlayer.cs new file mode 100644 index 0000000..cf03757 --- /dev/null +++ b/Assets/Scripts/SceneManagement/TeleportPlayer.cs @@ -0,0 +1,23 @@ +using UnityEngine; + +namespace Scampz.GameJam.Assets.Scripts.SceneManagement +{ + public class TeleportPlayer : MonoBehaviour + { + [SerializeField] + private Transform _spawnPoint; + + private void OnTriggerEnter(Collider collider) + { + if (collider.CompareTag("Player")) + { + var player = GameObject.FindGameObjectWithTag("Player"); + var cc = player.GetComponent(); + cc.enabled = false; + player.transform.position = _spawnPoint.position; + player.transform.rotation = _spawnPoint.rotation; + cc.enabled = true; + } + } + } +} diff --git a/Assets/Scripts/SceneManagement/TeleportPlayer.cs.meta b/Assets/Scripts/SceneManagement/TeleportPlayer.cs.meta new file mode 100644 index 0000000..daf36bd --- /dev/null +++ b/Assets/Scripts/SceneManagement/TeleportPlayer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: ce44efba2e7898048a76f03b184fd342 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/SpawnPoints/Snow A To Snow B.prefab b/Assets/SpawnPoints/Snow A To Snow B.prefab deleted file mode 100644 index 7970f52..0000000 --- a/Assets/SpawnPoints/Snow A To Snow B.prefab +++ /dev/null @@ -1,99 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!1 &985170766230343832 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 985170766230343833} - - component: {fileID: 985170766230343836} - - component: {fileID: 985170766230343839} - - component: {fileID: 985170766230343838} - m_Layer: 0 - m_Name: Snow A To Snow B - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &985170766230343833 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 985170766230343832} - m_LocalRotation: {x: 0.37440166, y: -0.20636423, z: -0.08686697, w: -0.8998285} - m_LocalPosition: {x: 0.982, y: 1.252, z: -3.129} - m_LocalScale: {x: 0.13222, y: 0.13222, z: 0.13222} - m_ConstrainProportionsScale: 1 - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!33 &985170766230343836 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 985170766230343832} - m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &985170766230343839 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 985170766230343832} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!135 &985170766230343838 -SphereCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 985170766230343832} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Radius: 0.5 - m_Center: {x: 0, y: 0, z: 0} diff --git a/Assets/SpawnPoints/Snow A To Snow B.prefab.meta b/Assets/SpawnPoints/Snow A To Snow B.prefab.meta deleted file mode 100644 index c29427e..0000000 --- a/Assets/SpawnPoints/Snow A To Snow B.prefab.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 97c970f4fb7c4d3488773abd7dce391d -PrefabImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/SpawnPoints/Snow B To Snow A.prefab b/Assets/SpawnPoints/Snow B To Snow A.prefab deleted file mode 100644 index 719ae77..0000000 --- a/Assets/SpawnPoints/Snow B To Snow A.prefab +++ /dev/null @@ -1,99 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!1 &7910096736432163631 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 7910096736432163630} - - component: {fileID: 7910096736432163627} - - component: {fileID: 7910096736432163624} - - component: {fileID: 7910096736432163625} - m_Layer: 0 - m_Name: Snow B To Snow A - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &7910096736432163630 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7910096736432163631} - m_LocalRotation: {x: -0.013156935, y: -0.979096, z: 0.19150196, w: -0.06726773} - m_LocalPosition: {x: 10.96, y: 11.25, z: -25.96} - m_LocalScale: {x: 1.6728439, y: 1.6728439, z: 1.6728439} - m_ConstrainProportionsScale: 1 - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 22.134, y: -187.861, z: 0} ---- !u!33 &7910096736432163627 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7910096736432163631} - m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &7910096736432163624 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7910096736432163631} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!135 &7910096736432163625 -SphereCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7910096736432163631} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Radius: 0.5 - m_Center: {x: 0, y: 0, z: 0} diff --git a/Assets/SpawnPoints/Snow B To Snow A.prefab.meta b/Assets/SpawnPoints/Snow B To Snow A.prefab.meta deleted file mode 100644 index de82b03..0000000 --- a/Assets/SpawnPoints/Snow B To Snow A.prefab.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: c5fae2c5102e9054aa74491884a2a181 -PrefabImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/SpawnPoints/Snow B To Snow C.prefab b/Assets/SpawnPoints/Snow B To Snow C.prefab deleted file mode 100644 index c28162f..0000000 --- a/Assets/SpawnPoints/Snow B To Snow C.prefab +++ /dev/null @@ -1,99 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!1 &5144129034931656687 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 6693064846814076512} - - component: {fileID: 1641855173505238797} - - component: {fileID: 2132678792083796738} - - component: {fileID: 66111405144355398} - m_Layer: 0 - m_Name: Snow B To Snow C - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &6693064846814076512 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5144129034931656687} - m_LocalRotation: {x: -0.013246585, y: 0.98410064, z: 0.0023838861, w: 0.17710108} - m_LocalPosition: {x: -22.77, y: 72.6, z: 28.87} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: -0.538, y: 159.603, z: -1.446} ---- !u!33 &1641855173505238797 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5144129034931656687} - m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &2132678792083796738 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5144129034931656687} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!135 &66111405144355398 -SphereCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5144129034931656687} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Radius: 0.5 - m_Center: {x: 0, y: 0, z: 0} diff --git a/Assets/SpawnPoints/Snow B To Snow C.prefab.meta b/Assets/SpawnPoints/Snow B To Snow C.prefab.meta deleted file mode 100644 index b4de812..0000000 --- a/Assets/SpawnPoints/Snow B To Snow C.prefab.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 5d7c3ca6e949dd74a87bebd74b55e959 -PrefabImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/SpawnPoints/Snow C To Snow B.prefab b/Assets/SpawnPoints/Snow C To Snow B.prefab deleted file mode 100644 index 6fb0500..0000000 --- a/Assets/SpawnPoints/Snow C To Snow B.prefab +++ /dev/null @@ -1,99 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!1 &7039638244093094567 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 7039638244093094566} - - component: {fileID: 7039638244093094563} - - component: {fileID: 7039638244093094560} - - component: {fileID: 7039638244093094561} - m_Layer: 0 - m_Name: Snow C To Snow B - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &7039638244093094566 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7039638244093094567} - m_LocalRotation: {x: 0.096074484, y: -0.8407324, z: 0.4753628, w: 0.24076736} - m_LocalPosition: {x: 1.51, y: 2.897, z: -2.034} - m_LocalScale: {x: 0.13222, y: 0.13222, z: 0.13222} - m_ConstrainProportionsScale: 1 - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 57.733, y: 215.961, z: 7.248} ---- !u!33 &7039638244093094563 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7039638244093094567} - m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &7039638244093094560 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7039638244093094567} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!135 &7039638244093094561 -SphereCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7039638244093094567} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Radius: 0.5 - m_Center: {x: 0, y: 0, z: 0} diff --git a/Assets/SpawnPoints/Snow C To Snow B.prefab.meta b/Assets/SpawnPoints/Snow C To Snow B.prefab.meta deleted file mode 100644 index 5582085..0000000 --- a/Assets/SpawnPoints/Snow C To Snow B.prefab.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: f3e3584a9b290574da456d9c50ee659c -PrefabImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/SpawnPoints/Temple A To Temple B.prefab b/Assets/SpawnPoints/Temple A To Temple B.prefab deleted file mode 100644 index b8fd739..0000000 --- a/Assets/SpawnPoints/Temple A To Temple B.prefab +++ /dev/null @@ -1,99 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!1 &4686233381775535308 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 7410213429604957170} - - component: {fileID: 8152574495178786176} - - component: {fileID: 2397852922169676527} - - component: {fileID: 3339656802287251172} - m_Layer: 0 - m_Name: Temple A To Temple B - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &7410213429604957170 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4686233381775535308} - m_LocalRotation: {x: -0, y: 0.22866315, z: -0, w: 0.9735057} - m_LocalPosition: {x: -38.5, y: 12.63, z: -15.97} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 26.437, z: 0} ---- !u!33 &8152574495178786176 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4686233381775535308} - m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &2397852922169676527 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4686233381775535308} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!135 &3339656802287251172 -SphereCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4686233381775535308} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Radius: 0.5 - m_Center: {x: 0, y: 0, z: 0} diff --git a/Assets/SpawnPoints/Temple A To Temple B.prefab.meta b/Assets/SpawnPoints/Temple A To Temple B.prefab.meta deleted file mode 100644 index 7c64e3c..0000000 --- a/Assets/SpawnPoints/Temple A To Temple B.prefab.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 055a1c57510672e47b19821a48e29f1a -PrefabImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/SpawnPoints/Temple B To Temple A.prefab b/Assets/SpawnPoints/Temple B To Temple A.prefab deleted file mode 100644 index 2f86012..0000000 --- a/Assets/SpawnPoints/Temple B To Temple A.prefab +++ /dev/null @@ -1,99 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!1 &1307050148546455871 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1307050148546455870} - - component: {fileID: 1307050148546455867} - - component: {fileID: 1307050148546455868} - - component: {fileID: 1307050148546455869} - m_Layer: 0 - m_Name: Temple B To Temple A - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1307050148546455870 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1307050148546455871} - m_LocalRotation: {x: -0, y: 0.9706616, z: -0, w: -0.24044983} - m_LocalPosition: {x: -36.73, y: 12.65, z: -12.97} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 207.826, z: 0} ---- !u!33 &1307050148546455867 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1307050148546455871} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &1307050148546455868 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1307050148546455871} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!65 &1307050148546455869 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1307050148546455871} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} diff --git a/Assets/SpawnPoints/Temple B To Temple A.prefab.meta b/Assets/SpawnPoints/Temple B To Temple A.prefab.meta deleted file mode 100644 index a0fb5b0..0000000 --- a/Assets/SpawnPoints/Temple B To Temple A.prefab.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 15775f04575460b4d8e70b5359b71d24 -PrefabImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/SpawnPoints/Temple B To Temple C.prefab b/Assets/SpawnPoints/Temple B To Temple C.prefab deleted file mode 100644 index 546563f..0000000 --- a/Assets/SpawnPoints/Temple B To Temple C.prefab +++ /dev/null @@ -1,99 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!1 &703092380918023723 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 703092380918023732} - - component: {fileID: 703092380918023735} - - component: {fileID: 703092380918023734} - - component: {fileID: 703092380918023733} - m_Layer: 0 - m_Name: Temple B To Temple C - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &703092380918023732 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 703092380918023723} - m_LocalRotation: {x: 0.0013053429, y: -0.99173754, z: -0.12801585, w: -0.008183224} - m_LocalPosition: {x: 26.2, y: 24.47, z: -20.98} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: -14.711, y: 179.058, z: -0.029} ---- !u!33 &703092380918023735 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 703092380918023723} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &703092380918023734 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 703092380918023723} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!65 &703092380918023733 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 703092380918023723} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} diff --git a/Assets/SpawnPoints/Temple B To Temple C.prefab.meta b/Assets/SpawnPoints/Temple B To Temple C.prefab.meta deleted file mode 100644 index f669c18..0000000 --- a/Assets/SpawnPoints/Temple B To Temple C.prefab.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 0d6c1ac9700602148a462e278924a013 -PrefabImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/SpawnPoints/Temple C To Temple B.prefab b/Assets/SpawnPoints/Temple C To Temple B.prefab deleted file mode 100644 index 5abafad..0000000 --- a/Assets/SpawnPoints/Temple C To Temple B.prefab +++ /dev/null @@ -1,99 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!1 &7190262219221540742 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 7190262219221540737} - - component: {fileID: 7190262219221540738} - - component: {fileID: 7190262219221540739} - - component: {fileID: 7190262219221540736} - m_Layer: 0 - m_Name: Temple C To Temple B - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &7190262219221540737 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7190262219221540742} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 26.18, y: 23, z: -18.753551} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!33 &7190262219221540738 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7190262219221540742} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &7190262219221540739 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7190262219221540742} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!65 &7190262219221540736 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7190262219221540742} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} diff --git a/Assets/SpawnPoints/Temple C To Temple B.prefab.meta b/Assets/SpawnPoints/Temple C To Temple B.prefab.meta deleted file mode 100644 index 61bc625..0000000 --- a/Assets/SpawnPoints/Temple C To Temple B.prefab.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: b273c0298305ae84e9a55d1de630edc0 -PrefabImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/SpawnPoints/Temple C To Temple D.prefab b/Assets/SpawnPoints/Temple C To Temple D.prefab deleted file mode 100644 index fefc926..0000000 --- a/Assets/SpawnPoints/Temple C To Temple D.prefab +++ /dev/null @@ -1,99 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!1 &6570613107468663801 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 6570613107468663802} - - component: {fileID: 6570613107468663781} - - component: {fileID: 6570613107468663780} - - component: {fileID: 6570613107468663803} - m_Layer: 0 - m_Name: Temple C To Temple D - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &6570613107468663802 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 6570613107468663801} - m_LocalRotation: {x: -0.0148700485, y: -0.7062097, z: 0.014829458, w: -0.70769125} - m_LocalPosition: {x: 110.5, y: 45, z: 18.3} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!33 &6570613107468663781 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 6570613107468663801} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &6570613107468663780 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 6570613107468663801} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!65 &6570613107468663803 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 6570613107468663801} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} diff --git a/Assets/SpawnPoints/Temple C To Temple D.prefab.meta b/Assets/SpawnPoints/Temple C To Temple D.prefab.meta deleted file mode 100644 index 6da2a95..0000000 --- a/Assets/SpawnPoints/Temple C To Temple D.prefab.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 180f999a58cde114c86448512d4f71fe -PrefabImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/SpawnPoints/Temple D To Temple C.prefab b/Assets/SpawnPoints/Temple D To Temple C.prefab deleted file mode 100644 index 69fd728..0000000 --- a/Assets/SpawnPoints/Temple D To Temple C.prefab +++ /dev/null @@ -1,99 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!1 &1954930442348796536 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1954930442348796537} - - component: {fileID: 1954930442348796484} - - component: {fileID: 1954930442348796487} - - component: {fileID: 1954930442348796486} - m_Layer: 0 - m_Name: Temple D To Temple C - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1954930442348796537 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1954930442348796536} - m_LocalRotation: {x: -0, y: -0.7030626, z: -0, w: 0.71112806} - m_LocalPosition: {x: 120.9, y: 44.6, z: -1.6} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: -89.346, z: 0} ---- !u!33 &1954930442348796484 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1954930442348796536} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &1954930442348796487 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1954930442348796536} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!65 &1954930442348796486 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1954930442348796536} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} diff --git a/Assets/SpawnPoints/Temple D To Temple C.prefab.meta b/Assets/SpawnPoints/Temple D To Temple C.prefab.meta deleted file mode 100644 index 678773d..0000000 --- a/Assets/SpawnPoints/Temple D To Temple C.prefab.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 92e56d8a266c84a4eb93f83627cf148e -PrefabImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/SpawnPoints/Temple D To Temple Sanctum 1.prefab b/Assets/SpawnPoints/Temple D To Temple Sanctum 1.prefab deleted file mode 100644 index 9bc90d1..0000000 --- a/Assets/SpawnPoints/Temple D To Temple Sanctum 1.prefab +++ /dev/null @@ -1,99 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!1 &4724078000224732769 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4724078000224732770} - - component: {fileID: 4724078000224732773} - - component: {fileID: 4724078000224732772} - - component: {fileID: 4724078000224732771} - m_Layer: 0 - m_Name: Temple D To Temple Sanctum 1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &4724078000224732770 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4724078000224732769} - m_LocalRotation: {x: -0, y: -0.786261, z: -0, w: 0.6178945} - m_LocalPosition: {x: 61.4, y: 17.5, z: 16.7} - m_LocalScale: {x: 2.91, y: 2.91, z: 2.91} - m_ConstrainProportionsScale: 1 - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: -103.675, z: 0} ---- !u!33 &4724078000224732773 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4724078000224732769} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &4724078000224732772 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4724078000224732769} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!65 &4724078000224732771 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4724078000224732769} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} diff --git a/Assets/SpawnPoints/Temple D To Temple Sanctum 1.prefab.meta b/Assets/SpawnPoints/Temple D To Temple Sanctum 1.prefab.meta deleted file mode 100644 index c5d5eb8..0000000 --- a/Assets/SpawnPoints/Temple D To Temple Sanctum 1.prefab.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: b94dae2c147375d42a76d58aeeff11f7 -PrefabImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/SpawnPoints/Temple D To Temple Sanctum.prefab b/Assets/SpawnPoints/Temple D To Temple Sanctum.prefab deleted file mode 100644 index 9fc7fd5..0000000 --- a/Assets/SpawnPoints/Temple D To Temple Sanctum.prefab +++ /dev/null @@ -1,99 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!1 &7532915037291913436 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 7532915037291913437} - - component: {fileID: 7532915037291913424} - - component: {fileID: 7532915037291913427} - - component: {fileID: 7532915037291913426} - m_Layer: 0 - m_Name: Temple D To Temple Sanctum - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &7532915037291913437 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7532915037291913436} - m_LocalRotation: {x: 0.00035809982, y: -0.7133255, z: 0.0003645321, w: 0.7008328} - m_LocalPosition: {x: 58.97, y: 18.9, z: 13.03} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 1 - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0.059, y: -91.012, z: 0} ---- !u!33 &7532915037291913424 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7532915037291913436} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &7532915037291913427 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7532915037291913436} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!65 &7532915037291913426 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7532915037291913436} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} diff --git a/Assets/SpawnPoints/Temple D To Temple Sanctum.prefab.meta b/Assets/SpawnPoints/Temple D To Temple Sanctum.prefab.meta deleted file mode 100644 index 740990a..0000000 --- a/Assets/SpawnPoints/Temple D To Temple Sanctum.prefab.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 0d858e8f07f4dca458cf9c4c3a2c1528 -PrefabImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/SpawnPoints/Temple Sanctum To Temple D.prefab b/Assets/SpawnPoints/Temple Sanctum To Temple D.prefab deleted file mode 100644 index ea393ee..0000000 --- a/Assets/SpawnPoints/Temple Sanctum To Temple D.prefab +++ /dev/null @@ -1,99 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!1 &3816454290271088971 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3816454290271088970} - - component: {fileID: 3816454290271088967} - - component: {fileID: 3816454290271088964} - - component: {fileID: 3816454290271088965} - m_Layer: 0 - m_Name: Temple Sanctum To Temple D - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3816454290271088970 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3816454290271088971} - m_LocalRotation: {x: 0.097530566, y: -0.7063844, z: 0.09926914, w: 0.6940133} - m_LocalPosition: {x: 269.4, y: 63, z: -0.28} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 1 - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 15.999, y: -91.012, z: 0} ---- !u!33 &3816454290271088967 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3816454290271088971} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &3816454290271088964 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3816454290271088971} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!65 &3816454290271088965 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3816454290271088971} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} diff --git a/Assets/SpawnPoints/Temple Sanctum To Temple D.prefab.meta b/Assets/SpawnPoints/Temple Sanctum To Temple D.prefab.meta deleted file mode 100644 index ce631fa..0000000 --- a/Assets/SpawnPoints/Temple Sanctum To Temple D.prefab.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 81a0c9718cf4aaf4e8dee1e2da04e4e8 -PrefabImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: