Re-import Temple levels and re-organize scene structure

This commit is contained in:
2022-08-15 13:02:53 -07:00
parent 11355d0877
commit 9177aafb06
30 changed files with 1144 additions and 1820 deletions

View File

@@ -5,6 +5,9 @@ EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes:
- enabled: 1
path: Assets/Scenes/World Map/WorldMap.unity
guid: 70adf3ac8cd6ed047afaee7d42e6d836
- enabled: 1
path: Assets/Scenes/Temple/TempleA.unity
guid: c6a70898e2b6d9f4485bdca0c0afba8c
@@ -16,10 +19,7 @@ EditorBuildSettings:
guid: fcd4b3031ff239848af0ff7f5d351aa3
- enabled: 1
path: Assets/Scenes/Temple/TempleSanctum.unity
guid: 3e61d4e4cd3f85540908dac3592aca4f
- enabled: 1
path: Assets/Scenes/World Map/WorldMap.unity
guid: 70adf3ac8cd6ed047afaee7d42e6d836
guid: 8fef188d192986e47bbfa3b6eed89ada
- enabled: 1
path: Assets/Scenes/Snow/SnowA.unity
guid: 2e2b2d34c65d4974682f71bd6fcd9de3

View File

@@ -9,7 +9,7 @@ TagManager:
- Default
- TransparentFX
- Ignore Raycast
- SecondCamera
-
- Water
- UI
- Skybox