Add scene transitions, lose sanity points
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@@ -13,7 +13,6 @@ public class PlayerSpawnController : MonoBehaviour
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Player = Instantiate(_playerPrefab);
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Player.transform.position = _spawnLocation.transform.position;
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Player.transform.rotation = _spawnLocation.transform.rotation;
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DontDestroyOnLoad(Player);
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}
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}
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