Start on attempt to consolidate multiple scenes into one
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@@ -8,13 +8,11 @@ namespace Scampz.GameJam.Assets.Scripts
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private CharacterController _controller;
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public float Speed = 10f;
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public float RotateSpeed = 720.0f;
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private Animator _animator;
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private PlayerState _playerState;
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private void Start()
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{
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_controller = GetComponent<CharacterController>();
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_animator = GetComponent<Animator>();
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_playerState = GetComponent<PlayerState>();
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}
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