Start on attempt to consolidate multiple scenes into one
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@@ -39,7 +39,7 @@ namespace Scampz.GameJam.Assets.Scripts.Audio
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=> _soundEffects.SoundEffects.Where(x => x.name.Equals(desiredSoundEffect)).Single();
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}
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public class SoundEffect
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public class SoundEffectName
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{
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public static string ComputerTalk => "computer talk ed";
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