Update input settings
This commit is contained in:
@@ -38,215 +38,7 @@ InputManager:
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Fire1
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: left ctrl
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altNegativeButton:
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altPositiveButton: mouse 0
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gravity: 1000
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dead: 0.001
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sensitivity: 1000
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Fire2
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: left alt
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altNegativeButton:
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altPositiveButton: mouse 1
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gravity: 1000
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dead: 0.001
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sensitivity: 1000
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Fire3
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: left shift
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altNegativeButton:
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altPositiveButton: mouse 2
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gravity: 1000
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dead: 0.001
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sensitivity: 1000
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Jump
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: space
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altNegativeButton:
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altPositiveButton:
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gravity: 1000
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dead: 0.001
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sensitivity: 1000
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Mouse X
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton:
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altNegativeButton:
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altPositiveButton:
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gravity: 0
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dead: 0
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sensitivity: 0.1
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snap: 0
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invert: 0
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type: 1
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Mouse Y
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton:
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altNegativeButton:
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altPositiveButton:
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gravity: 0
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dead: 0
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sensitivity: 0.1
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snap: 0
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invert: 0
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type: 1
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axis: 1
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joyNum: 0
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- serializedVersion: 3
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m_Name: Mouse ScrollWheel
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton:
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altNegativeButton:
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altPositiveButton:
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gravity: 0
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dead: 0
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sensitivity: 0.1
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snap: 0
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invert: 0
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type: 1
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axis: 2
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joyNum: 0
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- serializedVersion: 3
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m_Name: Horizontal
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton:
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altNegativeButton:
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altPositiveButton:
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gravity: 0
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dead: 0.19
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sensitivity: 1
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snap: 0
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invert: 0
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type: 2
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Vertical
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton:
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altNegativeButton:
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altPositiveButton:
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gravity: 0
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dead: 0.19
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sensitivity: 1
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snap: 0
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invert: 1
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type: 2
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axis: 1
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joyNum: 0
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- serializedVersion: 3
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m_Name: Fire1
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: joystick button 0
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altNegativeButton:
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altPositiveButton:
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gravity: 1000
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dead: 0.001
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sensitivity: 1000
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Fire2
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: joystick button 1
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altNegativeButton:
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altPositiveButton:
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gravity: 1000
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dead: 0.001
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sensitivity: 1000
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Fire3
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: joystick button 2
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altNegativeButton:
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altPositiveButton:
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gravity: 1000
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dead: 0.001
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sensitivity: 1000
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Jump
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: joystick button 3
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altNegativeButton:
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altPositiveButton:
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gravity: 1000
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dead: 0.001
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sensitivity: 1000
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Submit
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m_Name: Interact
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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@@ -261,22 +53,6 @@ InputManager:
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Submit
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: enter
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altNegativeButton:
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altPositiveButton: space
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gravity: 1000
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dead: 0.001
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sensitivity: 1000
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Cancel
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descriptiveName:
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@@ -293,3 +69,4 @@ InputManager:
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type: 0
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axis: 0
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joyNum: 0
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m_UsePhysicalKeys: 0
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@@ -610,7 +610,21 @@ PlayerSettings:
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webGLLinkerTarget: 1
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webGLThreadsSupport: 0
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webGLDecompressionFallback: 0
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scriptingDefineSymbols: {}
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scriptingDefineSymbols:
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Android: UNITY_POST_PROCESSING_STACK_V2
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CloudRendering: UNITY_POST_PROCESSING_STACK_V2
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EmbeddedLinux: UNITY_POST_PROCESSING_STACK_V2
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GameCoreXboxOne: UNITY_POST_PROCESSING_STACK_V2
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Lumin: UNITY_POST_PROCESSING_STACK_V2
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Nintendo Switch: UNITY_POST_PROCESSING_STACK_V2
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PS4: UNITY_POST_PROCESSING_STACK_V2
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PS5: UNITY_POST_PROCESSING_STACK_V2
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Stadia: UNITY_POST_PROCESSING_STACK_V2
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Standalone: UNITY_POST_PROCESSING_STACK_V2
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WebGL: UNITY_POST_PROCESSING_STACK_V2
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Windows Store Apps: UNITY_POST_PROCESSING_STACK_V2
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XboxOne: UNITY_POST_PROCESSING_STACK_V2
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tvOS: UNITY_POST_PROCESSING_STACK_V2
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additionalCompilerArguments: {}
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platformArchitecture: {}
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scriptingBackend: {}
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