Implement working BGM player
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@@ -608,6 +608,19 @@ Rigidbody:
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m_Interpolate: 0
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m_Constraints: 0
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m_CollisionDetection: 0
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--- !u!1 &278738902 stripped
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GameObject:
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m_CorrespondingSourceObject: {fileID: 65702495048144492, guid: 969fedacf27ca8244a6fb6adb8ce3487, type: 3}
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m_PrefabInstance: {fileID: 1206682667}
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m_PrefabAsset: {fileID: 0}
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--- !u!81 &278738903
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AudioListener:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 278738902}
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m_Enabled: 1
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--- !u!64 &279674606
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MeshCollider:
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m_ObjectHideFlags: 0
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