Implement working BGM player
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@@ -401,6 +401,19 @@ Rigidbody:
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m_Interpolate: 0
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m_Constraints: 0
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m_CollisionDetection: 0
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--- !u!1 &546913424 stripped
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GameObject:
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m_CorrespondingSourceObject: {fileID: 65702495048144492, guid: 325339469f6b77d4a8f54684fbc34abc, type: 3}
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m_PrefabInstance: {fileID: 2018795829}
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m_PrefabAsset: {fileID: 0}
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--- !u!81 &546913425
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AudioListener:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 546913424}
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m_Enabled: 1
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--- !u!64 &596794302
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MeshCollider:
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m_ObjectHideFlags: 0
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