Implement working BGM player
This commit is contained in:
@@ -35,7 +35,7 @@ ModelImporter:
|
||||
isReadable: 0
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
globalScale: 10
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
@@ -88,7 +88,7 @@ ModelImporter:
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
globalScale: 1
|
||||
globalScale: 0.099999994
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
|
||||
Reference in New Issue
Block a user