MAJOR: Re-organize entire project

This commit is contained in:
2022-08-15 11:56:39 -07:00
parent 1e4c73ea1e
commit 49b14df1af
322 changed files with 3010 additions and 33674 deletions

View File

@@ -0,0 +1,9 @@
namespace Scampz.GameJam.Assets.Scripts
{
public enum TerrainType
{
Grass,
Temple,
Sand
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 3ef5fa1bcfe8ee04798d79c7aa66d1e2
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,28 @@
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace Scampz.GameJam.Assets.Scripts
{
public class TerrainTypeFinder : MonoBehaviour
{
public static TerrainType Find()
{
var sceneCount = SceneManager.sceneCount;
var scenes = new List<Scene>();
for (var i = 0; i < sceneCount; ++i)
scenes.Add(SceneManager.GetSceneAt(i));
if (scenes.Any(x => x.name.Contains("Temple")))
return TerrainType.Temple;
if (scenes.Any(x => x.name.Contains("Grass")))
return TerrainType.Grass;
if (scenes.Any(x => x.name.Contains("Sand")))
return TerrainType.Sand;
return TerrainType.Temple;
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: da4c9cccaa85cd94b9ce1f7889d9abb8
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: