Actual Alpha Build

This commit is contained in:
2022-08-21 01:59:54 -07:00
parent 6e3dbb516b
commit 41530d5ba4
10 changed files with 1286 additions and 67 deletions

View File

@@ -1,4 +1,5 @@
using UnityEngine;
using UnityEngine.SceneManagement;
namespace Scampz.GameJam.Assets.Scripts.Player
{
@@ -21,7 +22,7 @@ namespace Scampz.GameJam.Assets.Scripts.Player
_canMove = true;
_animator.SetFloat("Speed", _characterController.velocity.magnitude);
var rayCasterExists = TryGetComponent<RayCaster>(out var rayCaster);
if (rayCasterExists)
if (SceneManager.GetActiveScene().name.Equals("WorldMap") && rayCasterExists)
_canMove = rayCaster.IsWithinBoundsWithRay();
}