Actual Alpha Build
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m_LocalPosition: {x: 198, y: 12.510616, z: 23}
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m_LocalScale: {x: 347.2, y: 347.2, z: 347.2}
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m_ConstrainProportionsScale: 1
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m_Children: []
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@@ -4185,6 +4185,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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scene: WorldMap
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GameObject:
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m_CorrespondingSourceObject: {fileID: 8371988295430097843, guid: 51f29eb6c8a88234f818b1d46a1616c5, type: 3}
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@@ -6422,9 +6423,7 @@ GameObject:
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- component: {fileID: 1683568854}
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- component: {fileID: 1683568856}
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- component: {fileID: 1683568857}
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m_LocalScale: {x: 39.46, y: 39.46, z: 39.46}
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m_LocalScale: {x: 94.64862, y: 94.64862, z: 94.64862}
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m_ConstrainProportionsScale: 1
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m_Father: {fileID: 583349410}
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1683568850}
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1683568850}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: e569519f096090547aafb2a539705467, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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GameObject:
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File diff suppressed because it is too large
Load Diff
@@ -7,7 +7,6 @@ namespace Scampz.GameJam
|
||||
public class GameManager : MonoBehaviour
|
||||
{
|
||||
public static GameManager Instance;
|
||||
private LevelChanger _levelChanger;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
@@ -16,20 +15,26 @@ namespace Scampz.GameJam
|
||||
Destroy(this);
|
||||
return;
|
||||
}
|
||||
|
||||
Instance = this;
|
||||
_levelChanger = GetComponentInChildren<LevelChanger>();
|
||||
}
|
||||
|
||||
|
||||
public void LoadScene(string sceneName, LoadSceneMode loadSceneMode)
|
||||
public void LoadScene(string sceneName, Transform spawnPoint, LoadSceneMode loadSceneMode)
|
||||
{
|
||||
StartCoroutine(LoadSceneAsync(sceneName, loadSceneMode));
|
||||
StartCoroutine(LoadSceneAsync(sceneName, spawnPoint, loadSceneMode));
|
||||
}
|
||||
|
||||
private IEnumerator LoadSceneAsync(string sceneName, LoadSceneMode loadSceneMode)
|
||||
public void LoadFromWorldMap(LoadSceneMode loadSceneMode)
|
||||
{
|
||||
_levelChanger.FadeAnimation();
|
||||
SceneManager.LoadScene("WorldMap", loadSceneMode);
|
||||
}
|
||||
|
||||
private IEnumerator LoadSceneAsync(string sceneName, Transform spawnPoint, LoadSceneMode loadSceneMode)
|
||||
{
|
||||
yield return null;
|
||||
var player = GameObject.FindGameObjectWithTag("Player");
|
||||
var levelChanger = GetComponentInChildren<LevelChanger>();
|
||||
levelChanger.FadeAnimation();
|
||||
yield return null;
|
||||
var loadSceneOperation = SceneManager.LoadSceneAsync(sceneName, loadSceneMode);
|
||||
yield return new WaitForSeconds(3f);
|
||||
@@ -44,6 +49,11 @@ namespace Scampz.GameJam
|
||||
|
||||
loadSceneOperation.allowSceneActivation = true;
|
||||
yield return loadSceneOperation;
|
||||
var cc = player.GetComponent<CharacterController>();
|
||||
cc.enabled = false;
|
||||
player.transform.position = spawnPoint.position;
|
||||
player.transform.rotation = spawnPoint.rotation;
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
|
||||
namespace Scampz.GameJam.Assets.Scripts.Player
|
||||
{
|
||||
@@ -21,7 +22,7 @@ namespace Scampz.GameJam.Assets.Scripts.Player
|
||||
_canMove = true;
|
||||
_animator.SetFloat("Speed", _characterController.velocity.magnitude);
|
||||
var rayCasterExists = TryGetComponent<RayCaster>(out var rayCaster);
|
||||
if (rayCasterExists)
|
||||
if (SceneManager.GetActiveScene().name.Equals("WorldMap") && rayCasterExists)
|
||||
_canMove = rayCaster.IsWithinBoundsWithRay();
|
||||
}
|
||||
|
||||
|
||||
@@ -8,13 +8,15 @@ namespace Scampz.GameJam
|
||||
private bool loaded = false;
|
||||
[SerializeField]
|
||||
private string scene;
|
||||
[SerializeField]
|
||||
private Transform _spawnPoint;
|
||||
|
||||
void OnTriggerEnter(Collider collider)
|
||||
{
|
||||
if (!loaded && collider.CompareTag("Player"))
|
||||
{
|
||||
loaded = true;
|
||||
GameManager.Instance.LoadScene(scene, LoadSceneMode.Single);
|
||||
GameManager.Instance.LoadScene(scene, _spawnPoint, LoadSceneMode.Single);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,7 +10,7 @@ namespace Scampz.GameJam
|
||||
{
|
||||
if (Input.GetButtonDown(InputOptions.Submit))
|
||||
{
|
||||
GameManager.Instance.LoadScene("WorldMap", LoadSceneMode.Single);
|
||||
GameManager.Instance.LoadFromWorldMap(LoadSceneMode.Single);
|
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}
|
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}
|
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}
|
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@@ -459,7 +459,7 @@ GameObject:
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serializedVersion: 6
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m_Component:
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- component: {fileID: 7941352839808612940}
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- component: {fileID: 2037842046}
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m_Layer: 0
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m_Name: Game Manager
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m_TagString: Untagged
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@@ -483,7 +483,7 @@ Transform:
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m_Father: {fileID: 3584299649024768172}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &7941352839808612940
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--- !u!114 &2037842046
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MonoBehaviour:
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Reference in New Issue
Block a user