Fix scaling
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@@ -176,7 +176,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 2100000, guid: 35d6add8e87c4d14f837e5a5083f64c6, type: 2}
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- {fileID: 2100000, guid: d344fa756fa09c24689a14fa7fca8baa, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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@@ -215,7 +215,7 @@ Transform:
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m_GameObject: {fileID: 293610880}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 960, y: 540, z: 1}
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m_LocalScale: {x: 19.2, y: 10.8, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 963194228}
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@@ -369,7 +369,7 @@ Camera:
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far clip plane: 500
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field of view: 60
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orthographic: 1
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orthographic size: 268.5184
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orthographic size: 5.383329
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m_Depth: -1
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m_CullingMask:
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serializedVersion: 2
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@@ -393,7 +393,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 963194225}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0.001, y: 0, z: -488}
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m_LocalPosition: {x: 0.002, y: 0, z: -470.9}
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m_LocalScale: {x: 0.0010416666, y: 0.0018518517, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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