Format code

This commit is contained in:
2022-08-15 13:20:14 -07:00
parent 9177aafb06
commit 22d3dff726
6 changed files with 8 additions and 23 deletions

View File

@@ -1,21 +1,8 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Scampz.GameJam
{
public class AudioPlayer : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
public class AudioPlayer : MonoBehaviour
{
}
}

View File

@@ -8,7 +8,7 @@ namespace Scampz.GameJam.Assets.Scripts
public class BGMManager : MonoBehaviour
{
public static BGMManager Instance { get; private set; }
[SerializeField]
private AudioSource audioSource;

View File

@@ -23,7 +23,7 @@ namespace Scampz.GameJam
private AudioClip GetAudioClip()
{
var terrainType = TerrainTypeFinder.Find();
switch(terrainType)
switch (terrainType)
{
case TerrainType.Grass:
return grassStep;